Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 5642788887344273193 68 Solar42 the Conjurer (level 4, 4/69 HPs) Began as a Vampire Conjurer on May 24, 2022. Was a Follower of Kikubaaqudgha. Quit the game on level 3 of the Dungeon. The game lasted 00:07:30 (1122 turns). Solar42 the Conjurer (Vampire Conjurer) Turns: 1122, Time: 00:07:31 Health: 4/69 AC: 22 Str: 8 XL: 4 Next: 1% Magic: 7/7 EV: 2 Int: 20 God: Kikubaaqudgha [*.....] Gold: 46 SH: 0 Dex: 20 Spells: 6/7 levels left rFire . . . SeeInvis + b - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.41/turn j - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: berserking, tree-form, healing quickly, very quick A: stationary, stasis, torment immunity, boosted hp, alive, (fangs 3), see invisible, vampiric 2, thin skeletal structure 1, subdued magic 1 a: Exsanguinate, Renounce Religion, Unearth Wretches You were on level 3 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +1 short sword (weapon) Armour a - a +0 robe (melded) c - a scarf of harm (melded) Jewellery j - a +6 ring of dexterity (left branch) Scrolls h - a scroll of teleportation Potions f - a potion of attraction Skills: + Level 0.6 Fighting + Level 1.6 Short Blades + Level 3.0 Dodging + Level 3.3 Stealth + Level 2.2 Spellcasting + Level 3.3 Conjurations + Level 0.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 22% 2d5 4% 2 Necrotize Necr 8% 1d4 12% 1 Slow Hex 4% N/A 13% 1 Summon Small Mammal Summ 4% N/A 13% 1 Sublimation of Blood Necr 2% N/A 17% 2 Dazzling Flash Conj/Hex 12% N/A 21% 3 Vampiric Draining Necr 2% 2d6 34% 3 Call Canine Familiar Summ 1% N/A 38% 3 Confusing Touch Hex 1% N/A 38% 3 Summon Guardian Golem Hex/Summ 1% N/A 38% 3 Fulminant Prism Conj/Hex 3% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 56% 4 Anguish Hex/Necr 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your natural rate of healing is accelerated. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your spells are a little easier to cast, but a little less powerful. Message History You cannot move. You are too berserk! You cannot move. You cannot move. You are too berserk! You cannot move. Okay, then. You are too berserk! You are too berserk! You cannot move. You cannot move. You cannot move. You cannot move. There are monsters nearby! You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Unknown command. You are already wielding that! You are already wielding that! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#.#..## .#.. #......#.#...##.... ..#......§........ # .#.#...#..§§.#...... §§#.......##§#§........ §§§ #.)§§§§..# § §§ #.§§§§§..## #§§§#§###gg§§§§...... #§§§§♣)gg§§§§.##.... #§§§#§§########## ##... § #§§§§ .. #§§§#§§ . §§# §§§ # §§§# §§## §## You could see 3 gnolls and a goblin. Vanquished Creatures A gnoll (D:3) An adder (D:2) A dart slug (D:1) An orc (D:3) 2 bats 5 endoplasms 4 giant cockroaches 6 hobgoblins 3 jackals (D:2) A quokka (D:2) 6 ball pythons (D:1) 3 frilled lizards (D:1) 3 goblins 2 kobolds 5 rats 44 creatures vanquished. Vanquished Creatures (others) A ball python (D:2) A goblin (D:2) A jackal (D:2) 3 fungi (D:2) 4 plants (D:2) 10 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Solar42 the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 305 | D:1 | Reached skill level 1 in Short Blades 524 | D:2 | Found a faded altar of an unknown god. 533 | D:2 | Prayed at the altar of an unknown god. 533 | D:2 | Became a worshipper of Kikubaaqudgha 533 | D:2 | Reached * piety under Kikubaaqudgha 533 | D:2 | Received a gift from Kikubaaqudgha 546 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 546 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 797 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 800 | D:2 | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 800 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 800 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1118 | D:3 | HP: 1/37 [gnoll/+2 spear of flaming (1)] 1122 | D:3 | Reached XP level 4. HP: 4/31 MP: 7/7 1122 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, skrybe_limestone_x, chequers_serial_rivers_marsh D:2: layout_rooms, dreamdust_ecumenical_altar_grove, columned_hall_lemuel, serial_bayou_pond_e, corner_web_ring, minmay_misc_feat_tiny D:3: layout_rooms, hex_large Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.3 Short Blades | 1 | 1.6 Dodging | 3 | 3.0 Fighting | | 0.6 Stealth | | 3.3 Spellcasting | | 2.2 Necromancy | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 103 | || 103 Unarmed | 12 | || 12 Bite | 11 | || 11 Punch | 1 | || 1 Cast: Magic Dart | 27 | || 27 Invok: Unearth Wretches | 2 | || 2 Use: Potion | 8 | || 8 Scroll | 6 | || 6 Stab: Sleeping | 3 | || 3 Distracted | 1 | || 1 Paralysed | 1 | || 1 Armor: Robe | 19 | || 19 Skin | 5 | || 5 Dodge: Dodged | 75 | || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1132 | 342 | 790 | 0 | 0 | 3 | 377.3 | Dungeon | 1132 | 342 | 790 | 0 | 0 | 3 | 377.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 576 daAuts D:1: 530 daAuts D:3: 25 daAuts