Dungeon Crawl Stone Soup version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 8528174933531167679 186 Solar42 the Conjurer (level 5, -4/35 HPs) Began as a Vampire Conjurer on May 24, 2022. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (670 turns). Solar42 the Conjurer (Vampire Conjurer) Turns: 670, Time: 00:04:57 Health: -4/35 AC: 2 Str: 8 XL: 5 Next: 38% Magic: 2/8 EV: 12 Int: 21 God: Gold: 66 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis + a - +0 scythe rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.31/turn (no ring) MPRegen 0.11/turn (no ring) @: about to teleport, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 scythe (weapon) g - a +0 short sword Armour b - a +0 robe (worn) e - a +0 robe Scrolls c - a scroll of teleportation Potions d - a potion of ambrosia Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.4 Maces & Flails + Level 3.0 Dodging + Level 3.5 Stealth + Level 0.8 Unarmed Combat + Level 2.6 Spellcasting + Level 4.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. You hit Terence. Terence is heavily wounded. A hobgoblin comes into view. Terence closely misses you. Terence hits you with a +0 flail! You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence completely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... #......# #..##.### #.. #..# ... #.## ### ##.# #..# ##†## # ##..# ... ##.@##...# #.@....# .........#...$. .............## ......######### #.###$ # #. #. You could see Terence. Vanquished Creatures Sigmund (D:2) 3 dart slugs 2 bats (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Solar42 the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Reached skill level 3 in Conjurations 193 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 597 | D:2 | Noticed Sigmund 616 | D:2 | Killed Sigmund 617 | D:2 | Reached skill level 4 in Conjurations 617 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 617 | D:2 | Reached XP level 3. HP: 5/24 MP: 3/6 617 | D:2 | Reached XP level 4. HP: 7/30 MP: 3/7 617 | D:2 | Reached XP level 5. HP: 8/35 MP: 3/8 661 | D:2 | Noticed Terence 670 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, minmay_hedge_maze, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 4 | 4.2 Dodging | 3 | 3.0 Fighting | | 0.2 Short Blades | | 0.2 Maces & Flails | | 0.4 Stealth | | 3.5 Unarmed Combat | | 0.8 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Bite | 6 | || 6 Club | 14 | || 14 Short sword | 14 | || 14 Scythe | | 3 || 3 Cast: Magic Dart | 31 | 7 || 38 Use: Potion | 3 | || 3 Scroll | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Armor: Robe | 9 | || 9 Dodge: Dodged | 36 | 2 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 676 | 222 | 454 | 0 | 0 | 2 | 338.0 | Dungeon | 676 | 222 | 454 | 0 | 0 | 2 | 338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 590 daAuts D:2: 86 daAuts