Dungeon Crawl Stone Soup version 0.33-a0-1130-g46e4344c46 (webtiles) character file. Game seed: 17629862774969641013 5 Soldier the Grave Robber (level 1, -1/11 HPs) Began as a Poltergeist Necromancer on Mar 25, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (111 turns). Soldier the Grave Robber (Poltergeist Necromancer) Turns: 111, Time: 00:01:23 Health: -1/11 AC: 3 Str: 4 XL: 1 Next: 80% Magic: 2/3 EV: 11 Int: 17 God: Gold: 22 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ d - +0 cloak rElec . (no armour) rCorr + (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn g - ring of resist corrosion MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles f - 7 stones Armour b - a +1 cloak (haunted) d - a +0 cloak (haunted) Jewellery g - a ring of resist corrosion (worn) Scrolls e - a scroll of revelation {unknown} Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites your soul wisp. The jackal closely misses your soul wisp. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. Your soul wisp disappears in a puff of smoke! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal completely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 65%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. You closely miss the jackal. You feel your existence waver again. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ..###############.†# ...................# #######.##...........# #.#######.....## ##.## #.......# ######...####.....>...# ............+.........+ ######...####.........# ##@## ##.......## #h# #h# #h# #.. ##.# .. .#. .#. You could see 3 jackals. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soldier the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners, dreamdust_ecumenical_altar_drowned_temple Action || total ---------------------------++------- Melee: Dagger || 24 Cast: Soul Splinter || 3 Armour: Skin || 9 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 0 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 0 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts