Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 10538510945525274146 1425 Soldier the Conjurer (level 8, -4/37 HPs) Began as a Vine Stalker Conjurer on Apr 24, 2025. Was a Priest of Jiyva. Slain by a sky beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:28:50 (4611 turns). Soldier the Conjurer (Vine Stalker Conjurer) Turns: 4611, Time: 00:28:51 Health: -4/37 AC: 0 Str: 10 XL: 8 Next: 72% Magic: 0/23 EV: 18 Int: 20 God: Jiyva [***...] Gold: 99 SH: 0 Dex: 13 Spells: 5/18 levels left rFire x x . f - melded +1 short sword rCold + . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . c - melded +2 cloak rCorr + (gloves unavailable) SInv . i - melded +2 pair of boots Will +.... n - amulet of reflection Stlth + b - ring of ice HPRegen 2.18/turn g - +4 ring of slaying MPRegen 0.74/turn %: reflection, guardian spirit @: confused, scroll-form, ambrosia-drunk A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 3), regeneration 1, magic shield, (antimagic bite), no potion heal 2, (poison resistance) a: Begin Untransformation, Renounce Religion, Oozemancy You were on level 5 of the Dungeon. You worshipped Jiyva. Jiyva was most pleased with you. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 99 gold pieces. Inventory: Hand Weapons f - a +1 short sword (melded) j - a +0 arbalest of freezing r - the +11 sling of Jouneant {flame, rC+ Str+2 Int-3 Dex+3} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (melded) c - a +2 cloak (melded) i - a +2 pair of boots (melded) Jewellery b - a ring of ice (worn) g - a +4 ring of slaying (worn) n - an amulet of reflection (worn) Wands m - a wand of digging (5) Scrolls l - 3 scrolls of fog s - a scroll of identify Potions d - a potion of might k - a potion of haste o - a potion of heal wounds p - a potion of brilliance q - a potion of mutation Talismans h - an inkwell talisman (active) Skills: - Level 0.7 Fighting - Level 0.2 Short Blades + Level 3.2 Dodging + Level 4.5 Stealth + Level 5.5 Spellcasting + Level 6.8(8.8) Conjurations * Level 3.5(5.5) Translocations + Level 0.2(2.2) Alchemy * Level 3.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Momentum Strike Conj/Tloc 68% 3d9 1% 2 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 5% 4 e - Fulminant Prism Conj/Alch 14% 3d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 54% N/A 1% 2 Lesser Beckoning Tloc 54% N/A 1% 2 Soul Splinter Necr 52% N/A 4% 1 Grave Claw Necr 26% 2d8 7% 2 Vampiric Draining Necr 13% 2d6 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Sewer (visited) Altars: The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have razor-sharp teeth.) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. (Your bite disrupts and absorbs the magic of your enemies.) Potions cannot restore your health. (You are resistant to poisons. (rPois)) Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the adder! The adder is severely wounded. You are able to move again. You block the adder's attack. The sky beast hits you. The air twists around and strikes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. The adder closely misses you. The sky beast hits you. The air twists around and strikes you! You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 70% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) The sky beast hits you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * You are confused. Your system rejects the healing. You feel invigorated. You stop channelling your searing ray. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The open air twists around violently and strikes you! You die... Jiyva sends a jelly to digest your equipment. .....#.......#.............#..... .........#...#..........#..#..... ....##..##...#..........####..... ....########.####.###.#....###### .....# #............J....#..... .....# #............#.......... ###########.##.##J#####....#...## .....#..#........†.........#'#### .....#..#.......;..........#...## .....#.........F...........#....# .....#.....................###### ###.......#.#...#######.....#..## ..#......#.#.#....#...#.....#.... ..#.....#.#.#.#...#...#.....#.... ..#......#.>.#....#...#.....#.... ..#.....#.#.#.#...#...#.....#.... ..#......#.#.#....#...#.....#..## You could see a sky beast and a neutral jelly (wandering) (fellow slime). Vanquished Creatures Grinder (D:3) Sigmund (D:2) An orc warrior (D:5) A black bear (D:4) 2 phantoms (D:5) A scorpion (D:4) A bombardier beetle (D:5) 3 jellies (Sewer) 4 orc priests A sleepcap (D:5) Jessica (D:2) 4 iguanas Natasha (twice) (D:3) An orc wizard (D:6) 5 gnolls 11 adders 2 shadow imps (D:4) 2 ufetubi (D:5) A dart slug (D:3) 4 ribbon worms 4 orcs 13 endoplasms 4 giant cockroaches 5 hobgoblins 2 quokkas 12 ball pythons 2 bats (D:2) 4 frilled lizards 7 goblins 6 kobolds 3 rats 111 creatures vanquished. Vanquished Creatures (others) A centaur (D:5) A phantom (D:5) 3 scorpions (D:5) 5 jellies A hound (D:5) Natasha (D:3) 2 gnolls (D:3) 3 adders A dart slug (D:4) An endoplasm (D:4) 2 orcs (D:5) 5 ball pythons (D:3) A goblin (D:3) 27 creatures vanquished. Grand Total: 138 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soldier the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 165 | D:1 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 359 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 579 | D:2 | Learned a level 2 spell: Searing Ray 582 | D:2 | Learned a level 2 spell: Momentum Strike 736 | D:2 | Noticed Jessica 749 | D:2 | Killed Jessica 750 | D:2 | Reached XP level 3. HP: 6/16 MP: 4/7 919 | D:2 | Noticed Sigmund 941 | D:2 | Killed Sigmund 942 | D:2 | Reached skill level 5 in Conjurations 942 | D:2 | Reached XP level 4. HP: 11/21 MP: 1/9 942 | D:2 | Reached XP level 5. HP: 13/25 MP: 1/10 1061 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1247 | D:2 | Reached XP level 6. HP: 29/29 MP: 2/16 1735 | D:3 | Noticed Grinder 1748 | D:3 | Paralysed by Grinder for 2 turns 1751 | D:3 | Killed Grinder 1752 | D:3 | Reached skill level 1 in Translocations 1752 | D:3 | Reached skill level 1 in Shapeshifting 1752 | D:3 | Reached XP level 7. HP: 9/32 MP: 4/17 1892 | D:3 | You fall into a shaft and drop 1 floor! 1902 | D:4 | Found a glowing drain. 1930 | Sewer | Entered a sewer 2282 | Sewer | Found a viscous altar of Jiyva. 2287 | Sewer | Became a worshipper of Jiyva Joppitio the Shapeless 2404 | D:4 | Reached skill level 6 in Conjurations 2457 | D:3 | Identified the +11 sling of Jouneant {flame, rC+ Str+2 | Int-3 Dex+3} 2565 | D:3 | Noticed Natasha 2573 | D:3 | Killed Natasha 2712 | D:3 | Noticed Natasha 2726 | D:3 | Killed Natasha 2933 | D:3 | Learned a level 4 spell: Fulminant Prism 2965 | D:3 | Killed Natasha 3067 | D:3 | Reached * piety under Jiyva 3074 | D:3 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 3074 | D:3 | Reached XP level 8. HP: 37/37 MP: 18/20 3721 | D:4 | Found Bofaemi's Antique Weapon Shoppe. 3750 | D:5 | Entered Level 5 of the Dungeon 3844 | D:5 | Reached ** piety under Jiyva 3957 | D:5 | Found a staircase to the Ecumenical Temple. 4002 | D:5 | Found a glowing golden altar of the Shining One. 4013 | D:5 | Reached skill level 5 in Spellcasting 4375 | D:5 | Reached *** piety under Jiyva 4611 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_loops_corners, nrook_uturn, uniq_jessica, uniq_sigmund D:3: layout_basic, minmay_shallow_snake_nest, uniq_grinder, uniq_natasha D:4: kennysheep_big_flooded_room, layout_cave_pools, gup_sewer_entry_glass, serial_shops, shop D:5: layout_gridville, tso_altar, minmay_temple_entry_grid D:6: layout_loops_cross, kennysheep_windowed_goal Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 | 3.2 Stealth | 3 4 | 4.5 Spellcasting | 3 4 5 | 5.5 Conjurations | 5 6 | 6.8 Translocations | 1 2 3 | 3.5 Shapeshifting | 1 2 3 | 3.1 Fighting | | 0.7 Short Blades | | 0.2 Alchemy | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 40 | 19 | 30 || 89 Bite | 18 | | || 18 Short sword | 6 | | || 6 Cast: Magic Dart | 37 | 14 | 76 || 127 Momentum Strike | 2 | 2 | 5 || 9 Searing Ray | 1 | 1 | 45 || 47 Iskenderun's Myst | | 2 | 7 || 9 Fulminant Prism | | | 3 || 3 Ability: Begin Untransform | | 1 | || 1 Use: Scroll | 4 | 3 | 8 || 15 Potion | 2 | 1 | 3 || 6 Stab: Sleeping | | 1 | || 1 Armour: Robe | 27 | | || 27 Skin | | 7 | 48 || 55 Dodge: Dodged | 34 | 17 | 64 || 115 Block: Other | | | 5 || 5 Form: Scroll | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4665 | 4552 | 113 | 234 | 1553 | 7 | 666.4 | Dungeon | 4166 | 4053 | 113 | 146 | 1521 | 6 | 694.3 | Sewer | 498 | 498 | 0 | 88 | 32 | 1 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1121 daAuts D:2: 1049 daAuts D:5: 847 daAuts D:4: 587 daAuts D:1: 547 daAuts Sewer: 498 daAuts D:6: 12 daAuts