Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 3011819402916076538 98 Soldier the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Apr 28, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:39 (1734 turns). Soldier the Shooter (Coglin Hunter) Turns: 1734, Time: 00:06:39 Health: 0/34 AC: 0 Str: 12 XL: 4 Next: 69% Magic: 4/4 EV: 11 Int: 8 God: Gold: 165 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Salvador} rCold . . . d - +0 sling {Enrique} rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Salvador} d - a +0 sling (offhand) {Enrique} Armour b - a +0 leather armour f - the +0 robe of Bright Brilliance {Will+ Int+6} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Scrolls c - a scroll of butterflies Potions g - a potion of lignification h - a potion of attraction j - a potion of resistance l - 2 potions of invisibility m - a potion of curing {unknown} Skills: + Level 2.5 Fighting + Level 5.1 Ranged Weapons - Level 0.3 Armour + Level 1.8 Dodging + Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 41% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 54% 2 Passwall Erth 0% N/A 78% 3 Swiftness Air 0% N/A 78% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Gozag Shops: D:3 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a gnoll, wielding a +0 whip (lightly wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The gnoll barely misses you. Fire: d) +0 sling {Enrique} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll completely misses you. Fire: d) +0 sling {Enrique} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. A kobold comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 flail! Fire: d) +0 sling {Enrique} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ...#.##.#'####'#.#.# #.# #. ...'.#....####...#+###'## #. ..)#########...##.......# #. ...# #.....##.......# #. ...# #..<...........# #. '### #....##........# ####. .# #....##.#+#...## #.... ## #....+....#.########.### #....##@###..........# ####.#.jj###########.# ...~~~j. ### #..~≈∩≈~.# #.~≈≈≈≈≈~o. #.~≈≈#≈≈~.## #.~≈≈ ≈≈~.# ##.~≈ ≈K.## You could see 3 gnolls, an orc and a kobold. Vanquished Creatures An adder (D:3) 3 gnolls 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 3 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:2) 8 quokkas 4 ball pythons 5 bats A frilled lizard (D:1) 7 goblins 7 kobolds 9 rats 4 butterflies (D:3) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soldier the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 38 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 88 | D:1 | Reached skill level 4 in Ranged Weapons 298 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 459 | D:2 | Identified the +0 robe of Bright Brilliance {Will+ Int+6} 499 | D:2 | Found an opulent altar of Gozag. 602 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1453 | D:3 | Found a white marble altar of Elyvilon. 1714 | D:3 | Found Quguzyatz's Information Kiosk. 1729 | D:3 | Reached skill level 5 in Ranged Weapons 1734 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms D:2: wad_woods_stonehenge, layout_basic, chequers_serial_rivers_micro_b D:3: layout_basic, nicolae_elyvilon_peaceful_grove, hangedman_glass_garden, nicolae_shop_information_kiosk, minmay_diced_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.1 Fighting | | 2.5 Armour | | 0.3 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 144 || 284 Use: Scroll | 3 | 5 || 8 Potion | | 1 || 1 Armour: Leather armour | 14 | || 14 Skin | 8 | 23 || 31 Dodge: Dodged | 23 | 24 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1765 | 1749 | 16 | 0 | 718 | 3 | 588.3 | Dungeon | 1765 | 1749 | 16 | 0 | 718 | 3 | 588.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 781 daAuts D:3: 537 daAuts D:1: 447 daAuts