Dungeon Sprint DCSS version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 17952935413007955988 0 Soldier the Ducker (level 1, -3/14 HPs) Began as a Poltergeist Gladiator on May 9, 2025. Slain by Ijyb ... wielding a +2 dagger of protection (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (30 turns). Soldier the Ducker (Poltergeist Gladiator) Turns: 30, Time: 00:00:13 Health: -3/14 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ c - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no teleportation @: flying, hasted, very quick A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +1 cloak (haunted) c - a +0 helmet (haunted) Scrolls j - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds i - 2 potions of magic Skills: + Level 1.7 Fighting + Level 3.2 Short Blades + Level 2.4 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit Ijyb. Ijyb is almost dead. Ijyb screams, "I no like you!" Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is almost dead. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb barely misses you. You miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. Hit: a) +0 rapier Press: ? - help, Dir - move target Aim: Ijyb, wielding a +2 dagger of protection, wearing a +0 leather armour and carrying a wand of polymorph (almost dead, 55% to hit) You barely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. Hit: a) +0 rapier Press: ? - help, Dir - move target Aim: Ijyb, wielding a +2 dagger of protection, wearing a +0 leather armour and carrying a wand of polymorph (almost dead, 55% to hit) You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. You resist with significant effort. Hit: a) +0 rapier Press: ? - help, Dir - move target Aim: Ijyb, wielding a +2 dagger of protection, wearing a +0 leather armour and carrying a wand of polymorph (almost dead, 55% to hit) You hit Ijyb. Ijyb is almost dead. Hit: a) +0 rapier Press: ? - help, Dir - move target Aim: Ijyb, wielding a +2 dagger of protection, wearing a +0 leather armour and carrying a wand of polymorph (almost dead, 55% to hit) You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +2 dagger of protection. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Soldier the Poltergeist Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 30 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Rapier || 24 Use: Potion || 1 Armour: Skin || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts