Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 664109816324525066 22 Soneb the Stinger (level 2, 0/20 HPs) Began as a Gnoll Venom Mage on Dec 2, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:42 (531 turns). Soneb the Stinger (Gnoll Venom Mage) Turns: 531, Time: 00:03:42 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 91% Magic: 2/7 EV: 13 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 7/10 levels left rFire + . . d - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: fangs 1, strong nose, distributed training, fire resistance 1, mutation resistance 1, wild magic 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons d - a +0 dagger of draining (weapon) Missiles c - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) Potions b - a potion of magic g - 2 potions of brilliance Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.0 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 5.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 72% 1d6 6% 1 b - Poisonous Vapours Pois/Air 30% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 24% N/A 26% 4 Mephitic Cloud Conj/Pois/Air 12% N/A 30% 3 Vhi's Electric Charge Tloc/Air 12% N/A 50% 3 Arcjolt Conj/Air 3% 1d13 99% 5 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Your flesh is heat resistant. (rF+) You are somewhat resistant to further mutation. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History Poisonous vapours surround the adder! The adder is poisoned. You feel sick. The adder bites you but does no damage. Unknown command. It was a potion of mutation. You feel extremely strange. You feel resistant to heat. You feel genetically stable. You feel your magical essence link to the dungeon's wands. You feel less in control of your magic. You feel sick. The adder misses you. It was a potion of heal wounds. You feel much better. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The jackal misses you. The adder bites you. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The jackal closely misses you. The adder attacks as you move away! The adder closely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. You feel very sick. The adder looks more healthy. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal closely misses you. You feel sick. The adder completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as you move away! The adder bites you. * * * LOW HITPOINT WARNING * * * x2 You feel sick. Casting: Poisonous Vapours (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (57% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal closely misses you. The jackal completely misses you. You hit the jackal. You kill the jackal! You die... .# #(# ... ... #.####.# #......# ###### #.....# ##+######..... #.....## #.........#### ####.....#######.........#< ..)......hS.@............#. ........#.h#####.........#. ........##...# #.........#. ........##.#.# #.........#.## ....###..#.#...#.........#... .... ##.#.# #..########.#### ... .#.# ##.. ####.##.. ## .#.# ### ..#.#.†# ######.#...## You could see an adder and 2 jackals. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) A bat (D:2) 3 endoplasms 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:2) A quokka (D:1) 2 frilled lizards 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soneb the Gnoll Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/7 154 | D:1 | Learned a level 2 spell: Poisonous Vapours 523 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 523 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 523 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 523 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 530 | D:2 | HP: 1/20 [poisoned by an adder] 531 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, minmay_misc_feat_doors D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 5.4 Invocations | | 0.7 Evocations | | 0.5 Action || total ---------------------------++------- Melee: Dagger || 14 Throw: Dart || 15 Cast: Sting || 16 Poisonous Vapours || 4 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 39