Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8138172171875374879 40 Soneb the Conjurer (level 3, -6/25 HPs) Began as a Mummy Conjurer on Dec 4, 2023. Mangled by Terence ... wielding a +1 heavy flail (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (651 turns). Soneb the Conjurer (Mummy Conjurer) Turns: 651, Time: 00:03:05 Health: -6/25 AC: 2 Str: 12 XL: 3 Next: 30% Magic: 1/7 EV: 12 Int: 17 God: Gold: 123 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of digging (6) Scrolls e - a scroll of identify {unknown} Skills: * Level 0.3 Fighting * Level 0.2 Armour * Level 1.6 Dodging * Level 1.7 Stealth * Level 3.0 Spellcasting * Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You kill the rat! Found 18 gold pieces. Found a stone staircase leading up. You now have 109 gold pieces (gained 18). Found 14 gold pieces. You now have 123 gold pieces (gained 14). Found a ring mail. Found a fuming clear potion. Found a blue potion. Found a scroll labelled KUFAUS JUU. Terence the Incautious comes into view. He is wielding a +1 heavy flail. You see here a scroll labelled XECRUTHR COCW. You see here a scroll labelled XECRUTHR COCW. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 heavy flail and wearing a +0 chain mail (84% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 heavy flail and wearing a +0 chain mail (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence completely misses you. The searing ray hits Terence! Terence is severely wounded. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence attacks as you move away! Terence hits you with a +1 heavy flail! Ouch! That really hurt! Your magical contamination has completely faded away. You see here a fuming clear potion. You see here a blue potion. Terence attacks as you move away! Terence hits you with a +1 heavy flail! Ouch! That really hurt! You die... .########...# . .# #...#.##.# .# #...#.##.#. .# #..........# .# #####..#.##.#.# #. .# #......#.##.#. ... ######.####.# .... ... #....#......# ##.# .# # #.##.#..##### #@###.#### .# #.##.#..# #@##.....##?. # #.##.#..# #.#.#.#........# #.##.#..######.###..#...# .. #.##..(.......# ##.?...##.# #.####.####### #.#..#....# .......)...# #.###...#### ##########.# ....# ##.## ### ######## .... #.# ##.## You could see Terence. Vanquished Creatures Jessica (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 bats A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soneb the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 244 | D:1 | Learned a level 2 spell: Searing Ray 344 | D:2 | Noticed Jessica 360 | D:2 | Killed Jessica 361 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 361 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/7 432 | D:2 | Reached skill level 4 in Conjurations 638 | D:2 | Noticed Terence 651 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_loops_ring, basic_altar, uniq_terence, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Conjurations | 4 | 4.0 Fighting | | 0.3 Armour | | 0.2 Dodging | | 1.6 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 23 Searing Ray || 3 Use: Scroll || 4 Armour: Robe || 4 Dodge: Dodged || 18