Seeded DCSS version 0.27-a0-203-gd48b2df3c9 (webtiles) character file. Game seed: 20210130 (custom seed) 0 Sonofthefire the Sneak (level 1, 16/16 HPs) Began as an Octopode Delver on Jan 30, 2021. Quit the game on level 6 of the Dungeon. The game lasted 00:00:18 (62 turns). Sonofthefire the Sneak (Octopode Delver) Turns: 62, Time: 00:00:19 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 10% Magic: 1/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . g - +0 rapier (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons g - a +0 rapier of speed (weapon) Wands f - a wand of digging (3) Scrolls b - 2 scrolls of fog c - a scroll of magic mapping d - a scroll of fear Potions e - a potion of haste Skills: - Level 3.0 Fighting - Level 2.0 Short Blades + Level 2.0 Dodging + Level 6.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History g - a glowing rapier Your tentacles tingle! g - a +0 rapier of speed (weapon) Drop what? 7/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 short sword. There is a stone staircase leading down here. You climb downwards. A leopard gecko skeleton comes into view. Found a leather armour. There is a stone staircase leading up here. The leopard gecko skeleton barely misses you. The leopard gecko skeleton bites you. You hit the leopard gecko skeleton. You grab the leopard gecko skeleton. The leopard gecko skeleton is heavily damaged. You constrict the leopard gecko skeleton. You puncture the leopard gecko skeleton! You destroy the leopard gecko skeleton! You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #......# #......# #......+ #.[....#### #..<......# #......#### #.......### #.......@.# #######..## #..# #..# ..... ......## #####..# #... #.## There were no monsters in sight! Vanquished Creatures A leopard gecko skeleton (D:6) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Sonofthefire the Octopode Delver began the quest for the | Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_loops_corners, uniq_eustachio D:6: layout_basic, minmay_temple_entry_mist, led_sif_book, uniq_menkaure, uniq_duvessa, uniq_pikel Action || total -------------------------++------- Melee: Rapier || 2 Constrict || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 41 | 0 | 2 | 30.0 | Dungeon | 60 | 60 | 0 | 41 | 0 | 2 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 50 daAuts D:5: 10 daAuts