Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 7562094172281952797 4 Sonofthefire the Grave Robber (level 1, 7/11 HPs) Began as a Poltergeist Necromancer on Feb 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (213 turns). Sonofthefire the Grave Robber (PoNe) Turns: 213, Time: 00:01:06 Health: 7/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of magic d - a potion of cancellation {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Unknown command. A bat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A bat is nearby! Unknown command. You are too injured to fight recklessly! The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. You completely miss the bat. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you. The bat barely misses you. You hit the bat but do no damage. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! Unknown command. The endoplasm jiggles. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. An endoplasm is nearby! Unknown command. You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #..#######............. #.# #..........####.####### #.#######...######## #.# #.##........# #.# #.##.####.#.# #.# #.##.# #.#.# #.# #.##.# #.#.## #.# #.##.####....##########.# #..........#....@J...... #####.####...########### ##.#####.## #........# #..#####.# #..# #... #..# ##### #..# #..# You could see an endoplasm. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sonofthefire the Poltergeist Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 3 Stab: Sleeping || 1 Armour: Skin || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 11 | 150 | 1 | 213.0 | Dungeon | 213 | 213 | 0 | 11 | 150 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts