Dungeon Sprint DCSS version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 6049231476330403495 119 Sopht the Skirmisher (level 5, -12/37 HPs) Began as a Gargoyle Fighter on May 21, 2021. Was an Initiate of Dithmenos. Mangled by a merfolk ... wielding a +1 scimitar of electrocution (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:47 (166 turns). Sopht the Skirmisher (Gargoyle Fighter) Turns: 166, Time: 00:04:49 Health: -12/37 AC: 31 Str: 20 XL: 5 Next: 3% Magic: 5/5 EV: 2 Int: 9 God: Dithmenos [......] Gold: 0 SH: 19 Dex: 21 Spells: 4/4 levels left rFire + . . SeeInvis . G - +9 sword of Zonguldrok {reap} rCold + . . Faith . D - +3 tower shield rNeg + . . Spirit . E - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.12/turn q - +6 ring of dexterity MPRegen 0.09/turn r - +6 ring of dexterity @: mighty, resistant, hasted, very quick A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 1 branch Inventory: Hand Weapons F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. G - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. Armour D - a +3 tower shield (worn) E - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. Jewellery a - a ring of resist corrosion b - a ring of protection from cold q - a +6 ring of dexterity (left hand) r - a +6 ring of dexterity (right hand) u - a +6 ring of strength v - a +6 ring of strength Wands w - a wand of mindburst (7) x - a wand of iceblast (7) y - a wand of acid (7) Scrolls j - 4 scrolls of blinking k - 4 scrolls of amnesia l - 7 scrolls of fog m - a scroll of holy word n - 5 scrolls of identify o - 2 scrolls of fear Potions d - 5 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 5 potions of haste h - 7 potions of magic i - 3 potions of berserk rage z - 2 potions of brilliance A - 2 potions of invisibility B - 3 potions of resistance C - a potion of experience Skills: + Level 6.4 Fighting + Level 2.0 Long Blades + Level 3.1 Maces & Flails + Level 6.4 Armour + Level 6.3 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The merfolk picks up a +1 scimitar of electrocution. The merfolk wields a +1 scimitar of electrocution. You hear the crackle of electricity. The merfolk unwields a +0 trident. The merfolk drops a +0 trident. The merfolk picks up the +12 dagger of Instant Death {flame, Str+2}. The merfolk wields the +12 dagger of Instant Death {flame, Str+2}. It bursts into flame! Found two +0 tridents and a ring of protection from cold. Found a transporter. Okay, then. You feel yourself speed up. You feel protected. You slice the merfolk!! The merfolk is moderately wounded. The merfolk hits you with a +0 trident! You block the merfolk's attack. The merfolk hits you but does no damage. You barely miss the merfolk. The merfolk is moderately wounded. You block the merfolk's attack. The merfolk hits you with a +1 scimitar of electrocution! * * * LOW HITPOINT WARNING * * * The merfolk hits you with the +12 dagger of Instant Death {flame, Str+2}. * * * LOW HITPOINT WARNING * * * The merfolk burns you. * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. You slice the merfolk!! The merfolk is severely wounded. You block the merfolk's attack. x3 Your shield and Maxwell's patent armour prevent you from hitting the merfolk. The merfolk is severely wounded. You block the merfolk's attack. The merfolk hits you but does no damage. x2 You slash the merfolk! The merfolk is almost dead. The merfolk hits you but does no damage. You block the merfolk's attack. The merfolk hits you but does no damage. The merfolk hits you with a +1 scimitar of electrocution! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.=)).▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.mmm.▓.....▓ ▓..@..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Sopht the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 4 | D | Found a blossoming altar of Fedhas. 6 | D | Found an opulent altar of Gozag. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a transporter. 10 | D | Became a worshipper of Dithmenos the Shadowed 12 | D | Found an ancient bone altar of Kikubaaqudgha. 14 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 14 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 14 | D | Found the +10 dark maul {vorpal} 14 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 14 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 14 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 16 | D | Found a corrupted altar of Lugonu. 17 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 17 | D | Found the +6 shillelagh "Devastator" {shatter} 17 | D | Found the +11 plutonium sword {Contam Stlth-} 17 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 17 | D | Found the +9 sword of Zonguldrok {reap} 17 | D | Found the +13 scythe of Curses {drain, Drain} 17 | D | Found the +5 sword of Power {vorpal} 17 | D | Found the +7 mace of Variability {chain chaos} 17 | D | Found the +7 Singing Sword {vorpal, sonic wave} 17 | D | Found the +8 storm bow {elec, penet} 18 | D | Found a burning altar of Makhleb. 19 | D | Found a sacrificial altar of Ru. 19 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found a stormy altar of Qazlal. 19 | D | Found a bloodstained altar of Trog. 19 | D | Found an iron altar of Okawaru. 19 | D | Found a sparkling altar of Nemelex Xobeh. 139 | D | Entered arena 2. 139 | D | Noticed a scorpion 139 | D | Noticed a scorpion 139 | D | Found a transporter. 142 | D | Killed a scorpion 143 | D | Reached skill level 5 in Fighting 143 | D | Reached skill level 1 in Long Blades 143 | D | Reached skill level 5 in Armour 143 | D | Reached skill level 5 in Shields 143 | D | Reached XP level 2. HP: 14/21 MP: 2/2 143 | D | Reached XP level 3. HP: 18/26 MP: 3/3 143 | D | Reached XP level 4. HP: 21/31 MP: 4/4 146 | D | Killed a scorpion 147 | D | Reached XP level 5. HP: 26/37 MP: 5/5 158 | D | Entered arena 3. 158 | D | Noticed a merfolk 158 | D | Noticed a merfolk 158 | D | Noticed a merfolk 158 | D | Found a transporter. 159 | D | Identified the +12 dagger of Instant Death {flame, Str+2} 163 | D | HP: 1/37 [merfolk/the +12 dagger of Instant Death {flame, | Str+2} (1)] 166 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 5 6 | 6.4 Long Blades | 1 2 | 2.0 Armour | 5 6 | 6.4 Shields | 5 6 | 6.3 Maces & Flails | 3 | 3.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Double sword | 2 | 9 || 11 Use: Potion | 1 | 2 || 3 Armor: Plate armour | 1 | 7 || 8 Block: Tower shield | 6 | 13 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 9 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 9 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 169 daAuts