Dungeon Crawl Stone Soup version 0.31-a0-345-g1ebeae05c6 (webtiles) character file. Game seed: 9206765916413645871 2299 Soraphim the Nimble (level 9, -20/55 HPs) Began as a Djinni Fire Elementalist on July 23, 2023. Was an Initiate of Makhleb. Killed from afar by a deep elf zephyrmancer (29 damage) ... with a bolt of lightning ... on level 7 of the Dungeon. The game lasted 00:31:11 (8288 turns). Soraphim the Nimble (Djinni Fire Elementalist) Turns: 8288, Time: 00:31:12 Health: -20/55 AC: 8 Str: 7 XL: 9 Next: 67% Gold: 328 EV: 15 Int: 22 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . l - +2 dagger (speed) rCold . . . (no shield) rNeg . . . r - +2 leather armour {rC+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +2 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: infuse magic (-21 HP) @: on blink cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 328 gold pieces. Inventory: Hand Weapons l - a +2 dagger of speed (weapon) Armour d - a +2 pair of gloves (worn) k - a +2 robe n - a +0 helmet r - a +2 leather armour of cold resistance (worn) Magical Staves m - a staff of air Wands j - a wand of roots (19) o - a wand of paralysis (23) t - a wand of light (4) Scrolls a - 2 scrolls of fear i - a scroll of torment p - a scroll of teleportation u - a scroll of identify v - a scroll of immolation {unknown} Potions b - a potion of experience {unknown} c - a potion of might {unknown} e - 3 potions of heal wounds {unknown} f - a potion of degeneration {unknown} g - 2 potions of attraction h - 6 potions of curing q - a potion of magic {unknown} s - a potion of haste {unknown} Skills: + Level 9.5 Dodging - Level 1.7 Stealth + Level 7.3 Spellcasting + Level 7.3 Conjurations + Level 7.3 Hexes Level 0.0 Charms + Level 7.3 Summonings + Level 7.3 Necromancy + Level 7.3 Translocations + Level 7.3 Transmutations + Level 7.3 Fire Magic + Level 7.3 Ice Magic + Level 7.3 Air Magic + Level 7.3 Earth Magic + Level 7.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 80% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 80% 2d16 1% 3 d - Inner Flame Hex/Fire 40% N/A 1% 3 e - Flame Wave Conj/Fire 40% 2d11 6% 4 f - Kiss of Death Conj/Necr 100% 2d13 1% 1 g - Blink Tloc 80% N/A 1% 2 h - Static Discharge Conj/Air 80% 2-6/arc 1% 2 i - Mephitic Cloud Conj/Pois/Air 40% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Makhleb Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 : Annotations: D:4 Pikel D:5 3 runed translucent doors, olmar's ghost, novice GnSh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 short sword (chance to affect: 78%) The deep elf zephyrmancer is filled with an inner flame. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! * * * LOW HITPOINT WARNING * * * The foxfire hits the deep elf zephyrmancer. Flame seeps out of the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The deep elf zephyrmancer is engulfed in blazing flames. Flame seeps out of the deep elf zephyrmancer. The foxfire hits the deep elf zephyrmancer. Flame seeps out of the deep elf zephyrmancer. The deep elf zephyrmancer is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * The deep elf zephyrmancer is engulfed in blazing flames. Flame seeps out of the deep elf zephyrmancer. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you!! Ouch! That really hurt! You die... #.##..# #.##.###.## #.# #.##..# #.##.# #.# #.# #.##..# #.##.# #.####.# #.##..# #.##.# #...##.# #.##..###.##.# ###.##.# #.##!......#.# #.##.# #.....####.#.#####.##.# #####.#.............#.## #.#@###########....# #.#...........#..... #.#...§...e...#....# #.#.8######°''#.#.## #.........+$.8#...# #.........+...#.#.# #.#.......+).$#.#.## #...8######+++#.#... #.#...........#.#### You could see a deep elf zephyrmancer (inner flame). Vanquished Creatures Grinder (D:3) A steam dragon (D:7) A water moccasin (D:7) An orc warrior (D:6) A sky beast (D:6) 3 black bears (D:6) 2 ice beasts 2 ogres (D:6) A centaur (D:7) 2 bullfrogs (D:7) A scorpion (D:6) A howler monkey (D:5) 3 hounds An orc priest (D:3) 3 jellies 2 sleepcaps (D:5) Jessica (D:3) Natasha (D:3) 2 iguanas 2 orc wizards 3 gnolls (D:6) 14 adders 9 river rats (D:5) 2 white imps A dart slug (D:1) 16 orcs 7 ball pythons 8 bats 5 endoplasms 3 giant cockroaches 7 hobgoblins 4 jackals 7 quokkas 5 frilled lizards 4 goblins 2 kobolds 17 rats 146 creatures vanquished. Vanquished Creatures (others) 98 foxfires 98 creatures vanquished. Grand Total: 244 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soraphim the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Soraphim set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 584 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 584 | D:1 | Learned a level 1 spell: Kiss of Death 1355 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1492 | D:2 | Found a hazy altar of Hepliaklqana. 2120 | D:3 | Identified the +5 quarterstaff "Xacedwide" {freeze, Str+7} 2354 | D:3 | Found a basalt altar of Yredelemnul. 2369 | D:3 | Noticed Jessica 2377 | D:3 | Killed Jessica 2378 | D:3 | Reached skill level 3 in Dodging 2470 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 2470 | D:3 | Learned a level 2 spell: Blink 2653 | D:3 | Reached skill level 4 in Dodging 2653 | D:3 | Reached XP level 6. HP: 31/40 MP: 0/0 2870 | D:3 | Noticed Grinder 2870 | D:3 | Paralysed by Grinder for 5 turns 2877 | D:3 | Killed Grinder 2878 | D:3 | Reached skill level 5 in Dodging 2878 | D:3 | Reached XP level 7. HP: 20/45 MP: 0/0 2878 | D:3 | Learned a level 2 spell: Static Discharge 3375 | D:4 | Noticed Natasha 3481 | D:3 | Killed Natasha 3482 | D:3 | Reached skill level 5 in Spellcasting 3482 | D:3 | Reached skill level 5 in Conjurations 3482 | D:3 | Reached skill level 5 in Hexes 3482 | D:3 | Reached skill level 5 in Summonings 3482 | D:3 | Reached skill level 5 in Necromancy 3482 | D:3 | Reached skill level 5 in Translocations 3482 | D:3 | Reached skill level 5 in Transmutations 3482 | D:3 | Reached skill level 5 in Fire Magic 3482 | D:3 | Reached skill level 5 in Ice Magic 3482 | D:3 | Reached skill level 5 in Air Magic 3482 | D:3 | Reached skill level 5 in Earth Magic 3482 | D:3 | Reached skill level 5 in Poison Magic 3842 | D:4 | Found an ornate altar of the Wu Jian Council. 3845 | D:4 | Noticed Pikel 4054 | D:4 | Identified the +1 leather armour of Proximity {*Corrode | rElec rC+ Int+2} 4221 | D:4 | You are sucked into a shaft and drop 3 floors! 4239 | D:7 | Noticed a water moccasin 4282 | D:6 | Reached skill level 6 in Dodging 4336 | D:6 | Found a staircase to the Ecumenical Temple. 4345 | Temple | Entered the Ecumenical Temple 4492 | D:6 | Reached XP level 8. HP: 49/50 MP: 0/0 4613 | D:5 | Entered Level 5 of the Dungeon 4831 | D:5 | Reached skill level 7 in Dodging 5193 | D:5 | Found a runed translucent gate. 5194 | D:5 | Found a runed translucent gate. 5196 | D:5 | Found a runed translucent gate. 5198 | D:5 | Noticed olmar's ghost (novice GnSh) 5330 | D:5 | Found a burning altar of Makhleb. 6410 | D:6 | Reached skill level 8 in Dodging 6414 | D:6 | Reached XP level 9. HP: 8/55 MP: 0/0 6414 | D:6 | Learned a level 3 spell: Mephitic Cloud 6839 | D:5 | Became a worshipper of Makhleb the Destroyer 7215 | D:6 | Found Qint's Book Emporium. 7612 | D:7 | Reached skill level 9 in Dodging 8280 | D:7 | Noticed a deep elf zephyrmancer 8288 | D:7 | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross D:2: layout_loops_corners, basic_altar, kennysheep_generic_room_14 D:3: layout_loops_corners, mainiacjoe_overflow_paths, minmay_misc_feat_more_columns, uniq_jessica, uniq_grinder D:4: layout_loops_ring, nicolae_overflow_hidden_temple, bh_walls_and_bars, uniq_natasha, uniq_pikel D:5: lemuel_ratsnest, layout_loops_corners, lightli_temple_of_fire, gammafunk_ghost_necromancy D:6: layout_basic, temple_pool_b, serial_shops, nicolae_shop_window_shopping, minmay_stone_trees_small, nicolae_half_adder D:7: layout_loops_ring, marbit_many_paths, guppyfry_early_elven_hall Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 | 7.3 Conjurations | 4 5 6 7 | 7.3 Hexes | 4 5 6 7 | 7.3 Summonings | 4 5 6 7 | 7.3 Necromancy | 4 5 6 7 | 7.3 Translocations | 4 5 6 7 | 7.3 Transmutations | 4 5 6 7 | 7.3 Fire Magic | 4 5 6 7 | 7.3 Ice Magic | 4 5 6 7 | 7.3 Air Magic | 4 5 6 7 | 7.3 Earth Magic | 4 5 6 7 | 7.3 Poison Magic | 4 5 6 7 | 7.3 Dodging | 3 4 5 6 8 9 | 9.5 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 19 | | 28 || 47 Unarmed | 3 | | || 3 Punch | | | 1 || 1 Cast: Foxfire | 38 | 18 | 12 || 68 Scorch | 10 | 32 | 156 || 198 Inner Flame | | 1 | 4 || 5 Blink | | | 2 || 2 Volatile Blastmot | | | 1 || 1 Use: Scroll | 1 | 4 | 5 || 10 Armour: Robe | 7 | 2 | 14 || 23 Leather armour | | | 5 || 5 Dodge: Dodged | 31 | 5 | 83 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8289 | 7957 | 332 | 1752 | 5062 | 8 | 1036.1 | Dungeon | 8140 | 7814 | 326 | 1622 | 5062 | 7 | 1162.9 | Temple | 149 | 143 | 6 | 130 | 0 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1681 daAuts D:6: 1610 daAuts D:3: 1340 daAuts D:2: 1067 daAuts D:1: 1038 daAuts D:4: 840 daAuts D:7: 560 daAuts Temple: 149 daAuts