Dungeon Crawl Stone Soup version 0.31-a0-431-g88bdf31460 (webtiles) character file. Game seed: 12940284660032068235 336 Soraphim the Shooter (level 6, -2/48 HPs) Began as a Draconian Hunter on July 31, 2023. Slain by a mummy (13 damage) ... in an ossuary. The game lasted 00:06:05 (2187 turns). Soraphim the Shooter (Draconian Hunter) Turns: 2187, Time: 00:06:06 Health: -2/48 AC: 6 Str: 13 XL: 6 Next: 28% Magic: 6/6 EV: 12 Int: 10 God: Gold: 127 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of flight HPRegen 0.28/turn s - ring of wizardry MPRegen 0.10/turn %: wizardry (x1) @: enlightened, flying, slowed, very slow A: AC +6, unfitting armour, cold-blooded a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Jewellery f - a ring of flight (left hand) s - a ring of wizardry (right hand) Wands r - a wand of roots (12) Scrolls c - a scroll of amnesia e - 6 scrolls of teleportation j - 2 scrolls of immolation n - a scroll of poison t - a scroll of brand weapon Potions d - a potion of experience {unknown} g - 2 potions of magic h - a potion of enlightenment i - a potion of curing k - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} m - a potion of brilliance {unknown} p - a potion of mutation {unknown} q - a potion of might {unknown} Skills: - Level 2.2 Fighting + Level 7.0 Ranged Weapons - Level 1.7 Dodging - Level 0.9 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 41% 3 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Your butterfly disappears in a burst of colours! Something closely misses your butterfly. Something kicks your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (ally target, 77% to hit) You shoot an arrow. The arrow hits the mummy. The mummy is lightly damaged. Something barely misses your butterfly. x2; Something hits your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (lightly damaged, ally target, 77% to hit) You shoot an arrow. The arrow hits the mummy. The mummy is moderately damaged. Something misses your butterfly. Something barely misses your butterfly. The mummy hits you. * * * LOW HITPOINT WARNING * * * A centaur zombie comes into view. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, ally target, 77% to hit) You shoot an arrow. The arrow hits the mummy but does no damage. The mummy is moderately damaged. The centaur zombie hits your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! The mummy hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, ally target, 77% to hit) You shoot an arrow. The arrow hits the mummy. The mummy is heavily damaged. The mummy hits you! You die... #≈ ≈# # ##≈ ### ≈## #.# ≈P#.~ ~≈≈# '#.~~#.~.#.~## .....~.b.~..P# ##~## #..b# #MZb# #@..# ##### You could see a mummy (ally target) and a centaur zombie. Vanquished Creatures A water moccasin zombie (Ossuary) A jelly (D:3) An orc priest (D:4) An orc wizard (D:3) 3 mummies 4 adders (D:2) 2 worms 4 dart slugs 12 orcs 7 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) 8 jackals (D:1) A quokka (D:1) 10 ball pythons 4 bats 5 frilled lizards 3 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Soraphim the Draconian Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 160 | D:1 | Reached skill level 4 in Ranged Weapons 190 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 362 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 1066 | D:2 | Reached skill level 5 in Ranged Weapons 1133 | D:2 | Reached XP level 4. HP: 36/36 MP: 4/4 1641 | D:3 | Reached XP level 5. HP: 40/41 MP: 5/5 1730 | D:3 | Reached skill level 6 in Ranged Weapons 2127 | D:4 | Found a sand-covered staircase. 2148 | Ossuary | Entered an ossuary 2170 | Ossuary | Reached XP level 6. HP: 37/48 MP: 6/6 2175 | Ossuary | Reached skill level 7 in Ranged Weapons 2187 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_d, serial_bayou_shore_a, serial_bayou_ford_a D:3: layout_loops_ring, columned_hall_lemuel D:4: layout_layer_cave, minmay_temple_entry_wispy, gup_ossuary_entry_pyramid Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.0 Fighting | | 2.2 Dodging | | 1.7 Stealth | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 120 | 133 || 253 Use: Scroll | | 6 || 6 Potion | | 3 || 3 Armour: Skin | 9 | 12 || 21 Dodge: Dodged | 26 | 22 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2229 | 2165 | 64 | 88 | 1608 | 5 | 445.8 | Dungeon | 2178 | 2114 | 64 | 88 | 1607 | 4 | 544.5 | Ossuary | 51 | 51 | 0 | 0 | 1 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 731 daAuts D:3: 728 daAuts D:1: 642 daAuts D:4: 75 daAuts Ossuary: 51 daAuts