Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 1359997814646291384 46 SovietPaperclip the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Feb 7, 2025. Succumbed to a gnoll's poison ... on level 2 of the Dungeon. The game lasted 00:04:13 (936 turns). SovietPaperclip the Conjurer (Octopode Conjurer) Turns: 936, Time: 00:04:14 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 66% Magic: 0/6 EV: 12 Int: 22 God: Gold: 75 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -13) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Scrolls b - a scroll of silence {unknown} c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - a potion of curing {unknown} f - 2 potions of might {unknown} Skills: - Level 2.0 Dodging + Level 3.8 Stealth - Level 2.0 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 halberd of venom (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +1 halberd of venom (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 halberd of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ####### ###..<..# ..#####.# #.# #># #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #######g#####.# #.........†...# ..(# #.#####)####### ... #>.......# #g. #.####.#g# #.g You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 frilled lizards (D:1) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SovietPaperclip the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 364 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:2 | Reached XP level 3. HP: 17/21 MP: 6/6 935 | D:2 | HP: 1/21 [poisoned by a gnoll] 936 | D:2 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a D:2: layout_basic, grunt_decor_clamped Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 11 Tentacles || 4 Dagger || 8 Constrict || 1 Cast: Magic Dart || 17 Searing Ray || 4 Armour: Skin || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 935 | 915 | 20 | 0 | 639 | 2 | 467.5 | Dungeon | 935 | 915 | 20 | 0 | 639 | 2 | 467.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 832 daAuts D:2: 102 daAuts