Dungeon Crawl Stone Soup version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 15437650625825087224 28 Spacecowgir2 the Conjurer (level 3, -3/23 HPs) Began as a Draconian Conjurer on Mar 26, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1286 turns). Spacecowgir2 the Conjurer (Draconian Conjurer) Turns: 1286, Time: 00:01:28 Health: -3/23 AC: 12 Str: 6 XL: 3 Next: 0% Magic: 2/6 EV: 11 Int: 22 God: Gold: 34 SH: 0 Dex: 10 Spells: 5/6 levels left rFire + . . b - +1 mace (protect) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: AC +5, unfitting armour, cold-blooded, see invisible, clever 1, frail 1, weak 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +1 mace of protection (weapon) Missiles f - 2 throwing nets Magical Staves c - a staff of alchemy Jewellery e - a ring of protection from fire (left hand) Scrolls h - a scroll of poison Potions a - a potion of magic Skills: * Level 0.8 Maces & Flails + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have supernaturally acute eyesight. (SInv) Your mind is acute. (Int +4, Str/Dex -1) You are frail. (-10% HP) You are weak. (Str -2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll barely misses you. You hit the rat. You kill the rat! The gnoll barely misses you. x2 You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 18, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your scales feel tougher. The gnoll hits you but does no damage. You see here a rat corpse. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 halberd. You hit the gnoll. Your weapon exudes an aura of protection. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You die... #.#..# #.# #.# ## ..#.#..# #.# #.# #. #.#.#..###.# #.# #..#.#<#......# #.# #..#.#.##.##### #.# ####..#......# #.# ......†.#.##### #.# ........#.#...# #.# .......@†...# #.# .......g#.### #.# ..#.##.##... #.# .. #† ############.# . .# #........# .. #.....#### .## ####.## #. #.# #.# You could see a gnoll. Vanquished Creatures 2 endoplasms 4 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 6 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spacecowgir2 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 176 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 867 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 867 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 867 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 867 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 1280 | D:2 | Reached XP level 3. HP: 12/23 MP: 1/6 1286 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms D:2: layout_basic, basic_altar, minivault_26, st_stairs_7 Action || total ---------------------------++------- Melee: Mace || 11 Tailslap || 1 Cast: Magic Dart || 39 Use: Scroll || 4 Potion || 4 Armour: Skin || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1287 | 1265 | 22 | 431 | 713 | 2 | 643.5 | Dungeon | 1287 | 1265 | 22 | 431 | 713 | 2 | 643.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1223 daAuts D:2: 64 daAuts