Tutorial DCSS version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Spades the Covered (Human Fighter) Turns: 55, Time: 00:04:20 Health: 17/18 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 4/13 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn b - ring of magical power MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 36% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Sorry, you're not good enough to have a special ability. A training dummy comes into view. Found a large tourmaline ring. The training dummy throws a stone. The stone closely misses you. The training dummy throws a stone. The stone completely misses you. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The training dummy throws a stone. The stone barely misses you. Casting: Magic Dart (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 36% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (100% to hit) The magic dart hits the training dummy. The training dummy is lightly damaged. The training dummy throws a stone. The stone misses you. The training dummy throws a stone. The stone completely misses you. Your magical contamination has completely faded away. The training dummy throws a stone. The stone hits you but does no damage. The training dummy throws a stone. The stone hits you. b - a ring of magical power You start resting. Magic restored. You feel your magic capacity increase. b - a ring of magical power (left hand) ##.## ##### #.# #.# #.# ##.#### . #..≈≈≈# .. #..≈≈8# #.# #..≈≈≈# ###..# #..≈≈≈###@.# #........### ########## There are no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spades the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 16 | D:1 | Got Spades's Almanac of Introductory Spellcasting 19 | D:1 | Learned a level 1 spell: Magic Dart Illustrated notes Action || total -------------------------++------- Cast: Magic Dart || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 12 | 0 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 12 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts