Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-390-gb254ac4902 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14516134183507110125, deterministic pregen: 1 Command line: /usr/games/crawl-git-b254ac4902 -name Spaninq -rc /dgldir/rcfiles/crawl-git/Spaninq.rc -macro /dgldir/rcfiles/crawl-git/Spaninq.macro -morgue /dgldir/morgue/Spaninq/ -webtiles-socket /crawl-master/webserver/sockets/Spaninq:2021-09-03.16:30:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-git-b254ac4902(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5561b8f7073f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b254ac4902(_Z13do_crash_dumpv+0x431) [0x5561b8f78071]: do_crash_dump() /usr/games/crawl-git-b254ac4902(_Z20crash_signal_handleri+0x1fa) [0x5561b8f70bca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa5595b8210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fa5595b818b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fa559597859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7fa55998f951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7fa55999b47c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7fa55999b4e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7fa55999b799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt20__throw_length_errorPKc+0x41) [0x7fa559992366] /lib/x86_64-linux-gnu/libstdc++.so.6(+0x14273c) [0x7fa559a3373c] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructEmc+0x5c) [0x7fa559a337dc] /usr/games/crawl-git-b254ac4902(_Z16fill_status_infoiR11status_info+0x4ea) [0x5561b9492baa]: fill_status_info(int, status_info&) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework12_send_playerEb+0x1ed9) [0x5561b9591869]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework6redrawEv+0xa6) [0x5561b9596166]: TilesFramework::redraw() /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x5561b9596468]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b254ac4902(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x5561b91b7dfd]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b254ac4902(+0x6f398b) [0x5561b925098b]: /usr/games/crawl-git-b254ac4902(_ZN14message_window4moreEbb+0x202) [0x5561b9252162]: message_window::more(bool, bool) /usr/games/crawl-git-b254ac4902(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x5561b92526c0]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b254ac4902(_ZN13message_store10flush_prevEv+0x34a) [0x5561b92534ca]: message_store::flush_prev() /usr/games/crawl-git-b254ac4902(+0x6f085c) [0x5561b924d85c]: /usr/games/crawl-git-b254ac4902(_Z3mprRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x4c) [0x5561b924de2c]: mpr(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-b254ac4902(_Z15cast_flame_waveib+0x2e4) [0x5561b9435154]: cast_flame_wave(int, bool) /usr/games/crawl-git-b254ac4902(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1c52) [0x5561b942a192]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-git-b254ac4902(_Z12cast_a_spellb10spell_typeP4dist+0x13f) [0x5561b942b2df]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-b254ac4902(_Z17do_cast_spell_cmdb+0x18) [0x5561b942c188]: do_cast_spell_cmd(bool) /usr/games/crawl-git-b254ac4902(_Z15process_command12command_typeS_+0xc17) [0x5561b95a44e7]: process_command(command_type, command_type) /usr/games/crawl-git-b254ac4902(+0xa4509a) [0x5561b95a209a]: /usr/games/crawl-git-b254ac4902(+0xa457ed) [0x5561b95a27ed]: /usr/games/crawl-git-b254ac4902(main+0x1a5) [0x5561b8ecb375]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa5595990b3]: /usr/games/crawl-git-b254ac4902(_start+0x2e) [0x5561b8ecbe8e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b254ac4902/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = corridors, absdepth0 = 7 Level vaults: layout_loops_cross serial_shops shop_fountains Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The centaur zombie is severely damaged. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the centaur zombie! The centaur zombie is burned terribly! You destroy the centaur zombie! Vehumet accepts your kill. Found 9 gold pieces. The foxfire hits the killer bee zombie. The killer bee zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the killer bee zombie. The killer bee zombie is heavily damaged. The killer bee zombie's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The killer bee zombie hits you. You block the killer bee zombie's attack. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the killer bee zombie. The killer bee zombie is burned terribly! The killer bee zombie is severely damaged. The killer bee zombie closely misses you. You block the killer bee zombie's attack. The foxfire hits the killer bee zombie! The killer bee zombie is burned terribly! You destroy the killer bee zombie! Vehumet accepts your kill. Your foxfire dissipates! x2 HP restored. Found a robe. You now have 207 gold pieces (gained 9). A scorpion comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. The foxfire hits the scorpion! The scorpion is burned terribly! The scorpion is almost dead. The foxfire hits the scorpion. The scorpion is almost dead. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the scorpion. The scorpion is burned terribly! You kill the scorpion! Vehumet accepts your kill. A bullfrog zombie comes into view. You see here a white potion. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the bullfrog zombie. The bullfrog zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the bullfrog zombie. The bullfrog zombie is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie's fire resistance burns away. The foxfire hits the bullfrog zombie. The bullfrog zombie is burned terribly! The bullfrog zombie is severely damaged. The foxfire hits the bullfrog zombie. The bullfrog zombie is burned terribly! The bullfrog zombie is severely damaged. The foxfire hits the bullfrog zombie! The bullfrog zombie is burned terribly! You destroy the bullfrog zombie! Vehumet accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. You see here a +0 dagger. v - a white potion You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Canine Familiar and Summon Guardian Golem to your library. As you read the scroll of identify, it crumbles to dust. v - a potion of haste 2 kobolds come into view. The kobold shouts! You hear a shout! x3; The kobold shouts! A kobold brigand comes into view. It is wielding a +0 club and quivering curare-tipped darts. A kobold comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 short sword. Found 17 stones. The kobold brigand shouts! You see here 22 stones. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. The foxfire hits the kobold! You kill the kobold! Vehumet accepts your kill. A kobold comes into view. It is wielding a +0 dagger. x2 The foxfire hits the kobold. You kill the kobold! Vehumet accepts your kill. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the kobold brigand but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. The foxfire hits the kobold brigand. The kobold brigand is lightly wounded. The foxfire hits the kobold brigand. The kobold brigand is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold brigand. The kobold brigand is severely wounded. The kobold brigand's fire resistance burns away. The kobold brigand hits you but does no damage. You barely miss the kobold brigand. Your tail-slap misses the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. The kobold hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the kobold brigand. You tail-slap the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. The kobold hits you but does no damage. You miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand barely misses you. You block the kobold's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The kobold brigand is no longer more vulnerable to fire. The kobold brigand hits you with a +0 club. The kobold completely misses you. You hit the kobold brigand but do no damage. The kobold brigand is severely wounded. The foxfire hits the kobold brigand! The kobold brigand is almost dead. The foxfire hits the kobold brigand. You kill the kobold brigand! Vehumet accepts your kill. The kobold completely misses you. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. The kobold hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The kobold closely misses you. You barely miss the kobold. Your tail-slap misses the kobold. The kobold is moderately wounded. The foxfire hits the kobold! You kill the kobold! Vehumet accepts your kill. Your foxfire dissipates! c - 233 stones (gained 2) You see here a +0 dagger. c - 255 stones (gained 22) Things that are here: a +0 club; a curare-tipped dart Items here: )))) ††. Things that are here: a +0 short sword; a kobold corpse c - 272 stones (gained 17) Items here: )))) ††. Things that are here: a +0 club; a curare-tipped dart You now have 211 gold pieces (gained 4). Found a stone staircase leading down. You now have 217 gold pieces (gained 6). c - 296 stones (gained 24) A gnoll comes into view. It is wielding a +0 spear. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll! The gnoll is heavily wounded. The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! Vehumet accepts your kill. Your Conjurations skill increases to level 7! Your foxfire dissipates! Your foxfire dissipates! c - 303 stones (gained 7) 2 gnolls come into view. The gnoll shouts! x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The foxfire hits the gnoll! The gnoll is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the gnoll! You kill the gnoll! Vehumet accepts your kill. This spell is dangerous to cast! Memorise Flame Wave, consuming 4 spell levels and leaving 12? You start memorising the spell. You continue memorising. Your foxfire dissipates! You continue memorising. Your foxfire dissipates! You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You start resting. Magic restored. You see here a +0 club. Things that are here: a +0 club; a +0 spear; a gnoll corpse Found a stone staircase leading up. m - 6 potions of curing (gained 1) You see here a +0 club. w - a scroll labelled INNIWN NYINAJE x - the amulet "Doigu" {Reflect Fly rPois Int+2 SH+5} You start removing your amulet. You continue taking off your amulet of the acrobat. x4 You finish taking off your amulet of the acrobat. You start putting on your amulet. You continue putting on the amulet "Doigu" {Reflect Fly rPois Int+2 SH+5}. x5 You finish putting on the amulet "Doigu" {Reflect Fly rPois Int+2 SH+5}. You feel a shielding aura gather around you. You feel clever. You fly up into the air. x - the amulet "Doigu" (around neck) {Reflect Fly rPois Int+2 SH+5} Drop what? 24/52 slots (_ for help) (? for menu, Esc to quit) You drop an amulet of the acrobat. Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading up. There is a stone staircase leading up here. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. x2 You hear a shout! x2 A killer bee comes into view. x3 You hear a bellow! There is a stone staircase leading up here. You block the killer bee's attack. You fly upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. You block the killer bee's attack. The killer bee stings you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the killer bee. The killer bee is burned terribly! You kill the killer bee! Vehumet accepts your kill. You start resting. Magic restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc priest. The orc priest shouts! The orc priest is severely wounded. The orc priest's fire resistance burns away. The orc shouts! The yak bellows! You hear a bellow! An orc warrior comes into view. It is wielding a +0 battleaxe. The orc priest misses you. The orc warrior shouts! The orc priest hits you but does no damage. You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! Vehumet accepts your kill. You start resting. Magic restored. You fly downwards. The orc closely misses you. The yak gores you. There is a stone staircase leading up here. You block the orc's attack. The orc hits you but does no damage. The yak gores you! You fly upwards. There is a stone staircase leading down here. You block the orc's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the orc!! You kill the orc! Vehumet accepts your kill. The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the orc! You kill the orc! Vehumet accepts your kill. (Press . to intensify the flame waves.) You block the yak's attack. A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. The yak gores you. A wave of flame ripples out! The flame wave engulfs the yak! The yak is almost dead. You finish channelling waves of flame. You block the yak's attack. The yak gores you but does no damage. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the yak. You kill the yak! Vehumet accepts your kill. Your Spellcasting skill increases to level 6! Your Evocations skill increases to level 1! You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. Things that are here: a +0 club; an orc corpse You fly downwards. The yak gores you. A yak comes into view. There is a stone staircase leading up, spattered with blood here. You block the yak's attack. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 club; an orc corpse Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak! The yak is moderately wounded. (Press . to intensify the flame waves.) The yak gores you but does no damage. A wave of flame ripples out! The flame wave engulfs the yak!! The yak is severely wounded. The yak barely misses you. A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! Vehumet accepts your kill. You finish channelling waves of flame. Your Fire Magic skill increases to level 8! You start resting. HP restored. You start resting. Magic restored. You fly downwards. The orc warrior barely misses you. The orc warrior hits you with a +0 battleaxe! There is a stone staircase leading up, spattered with blood here. You block the orc warrior's attack. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 club; an orc corpse Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the orc warrior!! The orc warrior is severely wounded. (Press . to intensify the flame waves.) The orc warrior hits you but does no damage. A wave of flame ripples out! The flame wave engulfs the orc warrior! You kill the orc warrior! Vehumet accepts your kill. Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! You start resting. Magic restored. You start resting. HP restored. You fly downwards. The yak gores you. You block the yak's attack. The yak gores you but does no damage. The yak closely misses you. There is a stone staircase leading up, spattered with blood here. You block the yak's attack. The yak gores you! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Things that are here: a +0 dagger; a yak corpse Cast which spell? (? or * to list) You feel a surge of power! Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the yak. The yak is burned terribly! The yak is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The yak barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak is no longer more vulnerable to fire. The yak gores you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the yak. The yak is almost dead. The yak's fire resistance burns away. You block the yak's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly! You kill the yak! Vehumet accepts your kill. (Press . to intensify the flame waves.) Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly! You kill the yak! Vehumet accepts your kill. (Press . to intensify the flame waves.) Your Fighting skill increases to level 1! Your magical contamination has completely faded away. There is a stone staircase leading up here. Things that are here: a yak corpse; a yak corpse Things that are here: a +0 dagger; a yak skeleton There is a stone staircase leading down here. Things that are here: a +0 club; an orc skeleton You start resting. HP restored. You start resting. Magic restored. You fly downwards. The yak bellows! You hear a bellow! There is a stone staircase leading up, spattered with blood here. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. A yak comes into view. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! (Press . to intensify the flame waves.) Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. A wave of flame ripples out! The flame wave engulfs the yak! The yak is heavily wounded. You block the yak's attack. A wave of flame ripples out! The flame wave engulfs the yak!! The yak is almost dead. The flame wave engulfs the yak! The yak is heavily wounded. You finish channelling waves of flame. You hear an angry buzzing noise. x2 You block the yak's attack. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak. You kill the yak! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Shock. (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the yak!! You kill the yak! Vehumet accepts your kill. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 club; an orc skeleton You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Flame Wave (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the killer bee. You kill the killer bee! Vehumet accepts your kill. You hear an angry buzzing noise. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. You block the killer bee's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the killer bee!! The killer bee is burned terribly! You kill the killer bee! Vehumet accepts your kill. (Press . to intensify the flame waves.) You hear an angry buzzing noise. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You see here a killer bee corpse. Found a quarterstaff. Cast which spell? (? or * to list) You feel a surge of power! Flames lash the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. You hear an angry buzzing noise. The killer bee barely misses you. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the killer bee!! The killer bee is burned terribly! You kill the killer bee! Vehumet accepts your kill. (Press . to intensify the flame waves.) The killer bee stings you. A wave of flame ripples out! The flame wave engulfs the killer bee!! You kill the killer bee! Vehumet accepts your kill. Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 8! A wave of flame ripples out! The flame wave engulfs the killer bee!! You kill the killer bee! Vehumet accepts your kill. You feel your power returning. You finish channelling waves of flame. Your Fighting skill increases to level 2! You start resting. Magic restored. a - an amulet of reflection An orc comes into view. It is wielding a +0 war axe. A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. A kobold and an orc come into view. The orc shouts! You hear a shout! The kobold shouts! You hear a shout! Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. You kill the orc! Vehumet accepts your kill. The kobold shouts! A kobold comes into view. It is wielding a +0 dagger. An orc warrior comes into view. It is wielding a +0 long sword. A kobold brigand comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold brigand moves out of view. An orc comes into view. It is wielding a +0 falchion. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. The orc is moderately wounded. The orc's fire resistance burns away. The orc shouts! The kobold throws a poisoned dart. The poisoned dart misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the orc!! The orc is burned terribly! You kill the orc! Vehumet accepts your kill. (Press . to intensify the flame waves.) You hear a shout! x6 A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is severely wounded. A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is almost dead. Vehumet accepts your kill. You feel a bit more experienced. You finish channelling waves of flame. You block the orc warrior's attack. Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc warrior. You kill the orc warrior! Vehumet accepts your kill. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. You block the orc's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. You kill the orc! Vehumet accepts your kill. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. You hear a shout! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Welcome back, Spaninq the Purple Draconian Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Things that are here: a +0 whip; a kobold corpse A steam dragon comes into view. Items here: ))) [[ †. Things that are here: 18 gold pieces; 6 poisoned darts; a +0 short sword Things that are here: 18 gold pieces; 6 poisoned darts; a +0 short sword Cast which spell? (? or * to list) You feel a surge of power! Flames lash the steam dragon. The steam dragon hisses angrily. The steam dragon is moderately wounded. The steam dragon's fire resistance burns away. The steam dragon breathes steam at you. The ball of steam hits you. You resist. You hear a shout! x3 The steam dragon misses you. You block the steam dragon's attack. You block the steam dragon's attack. The steam dragon claws you but does no damage. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the steam dragon!! The steam dragon is burned terribly! The steam dragon is severely wounded. (Press . to intensify the flame waves.) The steam dragon breathes steam at you. The ball of steam hits you. You resist. Unknown command. A wave of flame ripples out! The flame wave engulfs the steam dragon!! The steam dragon is burned terribly! You kill the steam dragon! Vehumet accepts your kill. The kobold throws a poisoned dart. The poisoned dart barely misses you. The kobold throws a poisoned dart. The poisoned dart hits you. You are poisoned. You feel sick. The kobold throws a poisoned dart. The poisoned dart misses you. You feel sick. You block the kobold's attack. Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You now have 235 gold pieces (gained 18). g - 31 poisoned darts (gained 6) You see here a +0 short sword. Magic restored. HP restored. g - 36 poisoned darts (gained 5) You see here a +0 club. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +2 short sword of venom. The kobold brigand shouts! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. You start resting. A kobold is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. There is a stone staircase leading up here. You start resting. A kobold brigand is nearby! You fly upwards. There is a stone staircase leading down here. You fly downwards. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold brigand but do no damage. You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold brigand. The kobold brigand is burned terribly! You kill the kobold brigand! Vehumet accepts your kill. A kobold comes into view. It is wielding a +0 club. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the kobold. You kill the kobold! Vehumet accepts your kill. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. You fly downwards. There is a stone staircase leading up here. g - 42 poisoned darts (gained 6) Items here: )) [ †. c - 306 stones (gained 3) You see here a +0 club. c - 311 stones (gained 5) You see here a +2 short sword of venom. Found an escape hatch in the ceiling. Found a stone staircase leading down. Found a stone staircase leading down. Okay, then. A centaur comes into view. It is wielding a +0 short sword and carrying a wand of iceblast (7). Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the centaur. The centaur shouts! The centaur is almost dead. The centaur's fire resistance burns away. The centaur zaps a wand. The mass of ice explodes! The iceblast engulfs you. You hear a loud, deep croak! You hear a shout! x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the centaur. The centaur is burned terribly! You kill the centaur! Vehumet accepts your kill. y - a wand of iceblast (6); z - a fizzy black potion A - a scroll labelled EPNETESTUW Things that are here: a +0 short sword; a +0 shortbow; 21 arrows HP restored. An orc comes into view. It is wielding a +0 war axe. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. You kill the orc! Vehumet accepts your kill. You hear a loud, deep croak! An orc comes into view. It is wielding a +0 flail. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear a croak. Items here: )) [ †. A bullfrog comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the bullfrog. The bullfrog gives a loud, deep croak! The bullfrog is severely wounded. The bullfrog's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! Vehumet accepts your kill. Magic restored. Items here: )) [ †. An orc comes into view. It is wielding a +0 club. Found an escape hatch in the floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. The orc shouts! The orc is heavily wounded. The orc's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc. The orc is burned terribly! You kill the orc! Vehumet accepts your kill. Things that are here: a +0 club; a +0 chain mail Found a stone staircase leading down. There is a stone staircase leading down here. Found Ucwueff's Assorted Antiques. There is a fountain of clear blue water here. There is an entrance to Ucwueff's Assorted Antiques here. Okay, then. Drop what? 27/52 slots (_ for help) (? for menu, Esc to quit) You drop an amulet of reflection. Okay, then. There is an entrance to Ucwueff's Assorted Antiques here. There is an entrance to Ucwueff's Assorted Antiques here. There is a fountain of clear blue water here. y - a wand of iceblast (15) (gained 9 charges) Found 22 bolts. You see here 22 bolts. A bullfrog comes into view. 2 yaks come into view. The bullfrog croaks. The yak bellows! x2; You hear a bellow! x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The bullfrog hits you but does no damage. You block the bullfrog's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. You hear a bellow! The bullfrog hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the bullfrog!! The bullfrog is burned terribly! You kill the bullfrog! Vehumet accepts your kill. (Press . to intensify the flame waves.) Your Fire Magic skill increases to level 9! A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly! The yak is severely wounded. You block the yak's attack. A wave of flame ripples out! The flame wave engulfs the yak! The yak is burned terribly! You kill the yak! Vehumet accepts your kill. The flame wave engulfs the yak! The yak is almost dead. You finish channelling waves of flame. A yak comes into view. You have reached level 10! Casting: Flame Wave (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the yak. The yak is almost dead. The yak's fire resistance burns away. The yak gores you but does no damage. A yak comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-390-gb254ac4902 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Spaninq] Species: Purple Draconian Job: Fire Elementalist HP: 73/74; mods: 0/0 MP: 8/21; mod: 0 Stats: 11 (11) 21 (21) 11 (11) Position: (13, 25), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 14 | 2 | 204 | 78/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 2 | 178 | 0/178 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 4 | 500 | 0/250 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 28 | 7 | 1354 | 177/336 Conjurations | X | 2 | 28 | 8 | 1965 | 165/450 Hexes | X | 0 | 0 | 0 | 0 | 0/42 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 2 | 28 | 9 | 2283 | 33/550 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 1 | 47 | 5/84 Spell bugs: Durations: Attributes: #12: 400 #13: 165 #22: 1 #23: 4260 #24: -925951876 #49: 423 Mutations: cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #19: staff of fire eq slot #1, inv slot #20: +0 cloak eq slot #3, inv slot #14: +1 pair of gloves of stealth eq slot #4, inv slot #5: +2 pair of boots eq slot #5, inv slot #1: +0 buckler eq slot #7, inv slot #10: ring of poison resistance eq slot #9, inv slot #23: amulet "Doigu" {Reflect Fly rPois Int+2 SH+5} }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: # # # # #### # ..# # #.# ####### # ###.##......# # #...@†Y...# ######## #.#.##Y##............ #.##.#.# .# # ######. #......# Y# #. #####.## Y. #. #.# ## ##. #.# ######### #.. #.# #.......# #.. #.# #.......# #.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> terminate called recursively Recursive crash.