Dungeon Crawl Stone Soup version 0.28-a0-589-g333b8329f1 (webtiles) character file. Game seed: 643252093326861250 252 Spaninq the Caller (level 5, 41/41 HPs) Began as a Demigod Summoner on Oct 3, 2021. Quit the game in a sewer. The game lasted 00:15:57 (2912 turns). Spaninq the Caller (Demigod Summoner) Turns: 2912, Time: 00:15:58 Health: 41/41 AC: 2 Str: 9 XL: 5 Next: 58% Magic: 11/11 EV: 12 Int: 21 God: Gold: 93 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . SeeInvis . b - +0 whip rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn, cold resistance 1, deformed body, MP-powered wands a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 93 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles d - 36 stones Armour a - a +0 robe (worn) e - a +0 buckler i - a +0 cloak (worn) Wands g - a wand of flame (24) Scrolls c - a scroll of teleportation n - a scroll of blinking Potions f - a potion of curing {unknown} k - a potion of might {unknown} m - a potion of magic {unknown} Skills: + Level 1.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Shields + Level 2.7 Spellcasting * Level 4.1 Summonings * Level 3.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 b - Freeze Ice 60% 1d8 4% 1 c - Call Imp Summ 20% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 8% 3 Frozen Ramparts Ice 30% 1d5 12% 3 Summon Guardian Golem Hex/Summ 11% N/A 19% 3 Passwall Tmut/Erth 1% N/A 21% 2 Swiftness Air 2% N/A 38% 3 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Hailstorm Conj/Ice 9% 3d4 58% 4 Invisibility Hex 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your flesh is cold resistant. (rC+) Armour fits poorly on your strangely shaped body. You expend magic power (3 MP) to strengthen your wands. Message History Blink to where? Press: ? - help, Dir - move target, f - you Are you sure you want to cancel this blink? Okay, then. As you read the scroll labelled FUTUZX LOOKE, it crumbles to dust. It was a scroll of blinking. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. As you read the scroll labelled GAMILE GIFAMP, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. As you read the scroll labelled YFU SAHOOGH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You feel clumsy. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 potions of mutation. You see here 3 potions of mutation. j - 3 potions of mutation Really quaff the potion of mutation? You feel extremely strange. You feel healthier. You feel agile. You feel yourself wasting away. Your thoughts seem clearer. A pair of horns grows on your head! Really quaff the potion of mutation? You feel extremely strange. The horns on your head shrink away. Your thinking seems confused. You feel healthier. You feel yourself wasting away. Your toenails lengthen and sharpen. You feel resistant to cold. Really quaff the potion of mutation? You feel extremely strange. You feel healthier. Your talons dull and shrink into feet. Your body twists and deforms. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##≈## ##≈## #≈# #÷# #≈# #≈# ##≈## ##≈## ##### ##≈≈.## ##...## ##..≈## ###..≈..#####.....####..≈.≈# ≈)≈..≈≈≈≈≈≈≈≈≈.∩.≈≈≈≈≈≈....# ###≈...≈#####≈.≈≈.####...≈≈# ##.≈.## ##≈≈@## ##≈..## ##≈## ##≈## ##≈## #≈# ##≈# #≈# #≈# ≈≈# #≈# #≈# ##≈# #≈# ##≈## ##≈## ##÷## ##≈≈.## ##≈≈.## ##.≈.## ###≈....#####≈....####≈...≈# ≈≈≈..∩.≈≈≈≈≈≈≈.≈.†≈≈≈≈.≈...# There were no monsters in sight! Vanquished Creatures 3 adders A worm (D:2) A dart slug (D:1) A bat (D:1) An endoplasm (D:2) 4 giant cockroaches 2 hobgoblins (D:2) A jackal (D:1) 3 quokkas 6 ball pythons 3 kobolds A rat (Sewer) 27 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (Sewer) Natasha (thrice) (D:2) 2 adders (Sewer) A river rat (Sewer) A dart slug (D:2) 3 ball pythons 3 jackals (D:1) 2 quokkas 2 bats (D:1) 4 kobolds 3 rats 25 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spaninq the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 75 | D:1 | Learned a level 1 spell: Freeze 457 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 516 | D:1 | Reached skill level 1 in Ice Magic 581 | D:1 | Learned a level 2 spell: Call Imp 986 | D:2 | Noticed Natasha 1000 | D:2 | Killed Natasha 1001 | D:2 | Reached skill level 1 in Fighting 1001 | D:2 | Reached XP level 3. HP: 18/28 MP: 3/8 1142 | D:2 | Noticed Natasha 1151 | D:2 | Killed Natasha 1181 | D:2 | Noticed Natasha 1191 | D:2 | Killed Natasha 1192 | D:2 | Reached skill level 1 in Shields 1192 | D:2 | Reached XP level 4. HP: 13/35 MP: 5/10 1977 | D:3 | Found a glowing drain. 1997 | Sewer | Entered a sewer 2448 | Sewer | Reached XP level 5. HP: 40/41 MP: 0/11 2712 | Sewer | Reached skill level 4 in Summonings 2904 | Sewer | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2904 | Sewer | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2909 | Sewer | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2909 | Sewer | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 2909 | Sewer | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2909 | Sewer | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2909 | Sewer | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2910 | Sewer | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 2910 | Sewer | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 2910 | Sewer | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2910 | Sewer | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2910 | Sewer | Gained mutation: You have sharp toenails. [potion of | mutation] 2910 | Sewer | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 2911 | Sewer | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2911 | Sewer | Lost mutation: You have sharp toenails. [potion of | mutation] 2911 | Sewer | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2911 | Sewer | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2912 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, basic_ecumenical_altar D:2: layout_rooms, uniq_natasha D:3: layout_loops_corners, nicolae_ru_path_of_blood, zin_treasury, gammafunk_temple_overflow_claw, serial_shops, nicolae_shop_window_shopping, gup_sewer_entry_pipe Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.7 Ice Magic | 1 2 3 | 3.0 Fighting | 1 | 1.9 Shields | 1 | 1.7 Summonings | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Whip | 5 | 8 || 13 Cast: Summon Small Mamm | 24 | 24 || 48 Freeze | 19 | 30 || 49 Call Imp | 5 | 13 || 18 Use: Scroll | | 4 || 4 Potion | | 4 || 4 Armor: Robe | 11 | 3 || 14 Dodge: Dodged | 33 | 32 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2974 | 2918 | 56 | 1066 | 1111 | 4 | 743.5 | Dungeon | 2003 | 1947 | 56 | 715 | 811 | 3 | 667.7 | Sewer | 971 | 971 | 0 | 351 | 300 | 1 | 971.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 976 daAuts Sewer: 971 daAuts D:1: 960 daAuts D:3: 66 daAuts