Dungeon Crawl Stone Soup version 0.31-a0-881-ge136f0c47a (webtiles) character file. Game seed: 13564434202877304039 147 Spaninq the Conjurer (level 5, -8/38 HPs) Began as a Draconian Conjurer on Oct 15, 2023. Mangled by a sleepcap (20 damage) ... on level 4 of the Dungeon. The game lasted 00:10:21 (3690 turns). Spaninq the Conjurer (Draconian Conjurer) Turns: 3690, Time: 00:10:22 Health: -8/38 AC: 5 Str: 9 XL: 5 Next: 7% Magic: 0/9 EV: 2 Int: 21 God: Gold: 145 SH: 0 Dex: 9 Spells: 4/10 levels left rFire . . . e - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Jewellery f - a ring of see invisible (left hand) g - an amulet of magic regeneration Scrolls c - 4 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} d - a potion of degeneration {unknown} h - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.5 Conjurations + Level 1.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Tukima's Dance Hex 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Summon Small Mammal Summ 12% N/A 13% 1 Hailstorm Conj/Ice 14% 3d5 13% 3 Summon Guardian Golem Hex/Summ 6% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Call Canine Familiar Summ 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Passage of Golubria Tloc 3% N/A 78% 4 Summon Ice Beast Ice/Summ 3% N/A 78% 4 Yara's Violent Unravell Hex/Tmut 3% 3d4 95% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap misses you. Without enough magic to sustain it, your searing ray dissipates. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ############### ......f@......# #############.# #.# #.########## #.#........# #.#.######.# #.#.# #.# #.#.# #.# #.#.# #.# You could see a sleepcap. Vanquished Creatures An orc wizard (D:3) 2 adders 3 orcs (D:3) 14 bats 11 endoplasms 3 giant cockroaches 16 goblins 8 hobgoblins 4 jackals (D:1) A quokka (D:1) 8 ball pythons 7 frilled lizards 4 kobolds (D:1) 8 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spaninq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 336 | D:1 | Learned a level 2 spell: Searing Ray 737 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1181 | D:2 | Learned a level 3 spell: Tukima's Dance 1574 | D:2 | Reached skill level 5 in Conjurations 1620 | D:2 | Found a faded altar of an unknown god. 1763 | D:2 | Identified the +3 leather armour of the Moneychanger {rElec | Dex+3} 2020 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/8 2809 | D:3 | Reached skill level 1 in Hexes 3135 | D:4 | Found a burning altar of Makhleb. 3234 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/9 3690 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms D:2: layout_loops_corners, shapermc_ecumenical_altar_pompeii, minmay_lizard_pond D:3: layout_basic, st_stairs_4, roderic_batcave D:4: layout_basic, lemuel_tele_altar, minmay_temple_entry_statues_fountains, minmay_goblin_outpost Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Hexes | 1 | 1.3 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 16 || 16 Cast: Magic Dart | 65 | 39 || 104 Searing Ray | 13 | 14 || 27 Armour: Skin | 31 | 17 || 48 Dodge: Dodged | 29 | 11 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3689 | 3597 | 92 | 434 | 2613 | 4 | 922.2 | Dungeon | 3689 | 3597 | 92 | 434 | 2613 | 4 | 922.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1322 daAuts D:1: 1060 daAuts D:3: 702 daAuts D:4: 603 daAuts