Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 5805152695906666513 4 SparkingGeo the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Mar 17, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (126 turns). SparkingGeo the Conjurer (Octopode Conjurer) Turns: 126, Time: 00:01:03 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 20 God: Gold: 23 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . e - +0 mace rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Scrolls b - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of cancellation {unknown} d - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is lightly wounded. You constrict the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin. You kill the hobgoblin! No target in view! d - a fizzy inky potion You now have 23 gold pieces (gained 13). An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. You see here a +0 mace. e - a +0 mace e - a +0 mace (weapon) The goblin shouts! The endoplasm quivers. You hit the goblin. You kill the goblin! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ..#.....# .......+ #.#....### .....#........# #....#........## ###....#.........# ...... #..J.....# #.... #).@.....# #.... #........# #.#....##.......... #..#............#.. #..#.##........## . #....##........# #.......^...# #....#.#....#$ ###†...#.###..#.# You could see an endoplasm. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SparkingGeo the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, minivault_27 Action || total ---------------------------++------- Melee: Unarmed || 6 Mace || 4 Constrict || 3 Stab: Sleeping || 2 Armour: Skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 0 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 0 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts