Dungeon Crawl Stone Soup version 0.28-a0-2-g643f2454ad (webtiles) character file. Game seed: 15516760749123900071 24 Spectrina the Sneak (level 3, -9/30 HPs) Began as a Djinni Delver on July 23, 2021. Mangled by a two-headed ogre (11 damage) ... on level 5 of the Dungeon. The game lasted 00:00:53 (64 turns). Spectrina the Sneak (Djinni Delver) Turns: 64, Time: 00:00:54 Health: -9/30 AC: 3 Str: 18 XL: 3 Next: 15% Gold: 0 EV: 12 Int: 12 God: SH: 0 Dex: 14 rFire + + . SeeInvis . g - +8 dagger "Orb Guardian's Curse" {flame, +Blink rC+ Str+7 Stlth-} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Evoke Blink You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons g - the +8 dagger "Orb Guardian's Curse" (weapon) {flame, +Blink rC+ Str+7 Stlth-} (You found it on level 5 of the Dungeon) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). rC: It protects you from cold. +Blink: It lets you blink. Stlth: It makes you less stealthy. Armour a - a +0 leather armour (worn) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping Potions e - a potion of haste Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 4.1 Stealth - Level 2.0 Unarmed Combat + Level 1.8 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 16% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 Menkaure D:6 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You barely miss the orc wizard. The orc wizard hits you but does no damage. You miss the orc wizard. The two-headed ogre shouts in stereo! The orc wizard closely misses you. Unknown command. You hit the orc wizard. You burn the orc wizard. The orc wizard is moderately wounded. You feel less confused. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard misses you. You hit the orc wizard. You burn the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. You hit the orc wizard. You burn the orc wizard. You kill the orc wizard! Your Spellcasting skill increases to level 1! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 11, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The power to cast Shock wells up from within. Spell assigned to 'a'. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the two-headed ogre. The zap hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 dire flail! You die... ### #####################... #.....$.O..).........(.# ##....@###########..... #####....#### ##.#..# ####.....###.>.... .#........... #o###..#..## .. #....## ... ....## .o. #...## .o ..... You could see a two-headed ogre. Vanquished Creatures An orc wizard (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Spectrina the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D:5 | Identified the +8 dagger "Orb Guardian's Curse" {flame, | +Blink rC+ Str+7 Stlth-} 8 | D:6 | Noticed an iguana 15 | D:6 | Noticed Sigmund 15 | D:6 | Noticed an orc warrior 19 | D:5 | Noticed a two-headed ogre 31 | D:5 | Noticed Menkaure 33 | D:5 | Noticed an orc priest 33 | D:5 | Noticed an orc wizard 60 | D:5 | Killed an orc wizard 61 | D:5 | Reached skill level 1 in Spellcasting 61 | D:5 | Reached XP level 2. HP: 9/25 MP: 0/0 61 | D:5 | Reached XP level 3. HP: 11/30 MP: 0/0 61 | D:5 | Learned a level 1 spell: Shock 64 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, chequers_serial_rivers_large_b, uniq_menkaure D:6: layout_rooms, minmay_temple_entry_hall, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 1 | 1.8 Fighting | | 3.0 Dodging | | 2.1 Stealth | | 4.1 Unarmed Combat | | 2.0 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Shock || 1 Use: Scroll || 1 Armor: Leather armour || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 0 | 2 | 32.0 | Dungeon | 64 | 64 | 0 | 0 | 0 | 2 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 44 daAuts D:6: 20 daAuts