Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Spike29 the Conjurer (Demigod Conjurer) Turns: 3015, Time: 00:33:59 Health: 27/35 AC: 5 Str: 8 XL: 4 Next: 63% Magic: 4/10 EV: 11 Int: 24 God: Gold: 158 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . j - +2 hand axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . s - +0 leather armour rPois . Reflect . p - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . q - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 158 gold pieces. Inventory: Hand Weapons f - a +0 dagger of protection j - a +2 vorpal hand axe (weapon) m - a +0 long sword Missiles k - 6 silver javelins r - 29 sling bullets y - 21 stones Armour a - a +0 robe p - a +0 helmet (worn) q - a +0 pair of gloves (worn) s - a +0 leather armour (worn) v - a +0 ring mail w - a +0 helmet Scrolls b - a scroll labelled TIESYH INGYNT h - a scroll of teleportation l - a scroll labelled CAETODI XYPAT n - a scroll labelled JAEHIOX ITAUL o - a scroll labelled WICRALIDGHE t - a scroll labelled WATECU XOBLIFU Potions c - 3 brown potions d - a golden potion e - a yellow potion g - 2 red potions i - 2 potions of curing u - a pink potion x - a fuming green potion Skills: * Level 1.3 Fighting * Level 1.7 Axes - Level 0.2(1.1) Polearms * Level 2.3 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.3 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 3d4 4% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 22% 3 Gell's Gravitas Tloc 1% N/A 45% 3 Lesser Beckoning Tloc 1% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! There is an open door, spattered with blood here. You see here a +0 club. Things that are here: a +0 club; a goblin corpse There is an open door, spattered with blood here. You see here a +0 club. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You barely miss the goblin. The goblin hits you but does no damage. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! There is an open door here. You see here a +0 club. There is an open door, spattered with blood here. You see here a hobgoblin corpse. Save game and exit? #...........# #.#.## #............ #+###+#.#. ######.#..#+#.# ........#. ##.............. ........#. .#..####..########### ........#. .#..#..#.P#..)...)).# ........#. .#.P#..'..#..#..)#..# #+###+#... ...P####.P####...####.. #.#. .............###@#....# #.## .#.....)..............# #... .#.#'##)##............# #... .#.#).#..#'###.P####..# .#..# .#.#..#.)#...#..# .# .....# .#.#######..[#.P# ............ .#.......#####.P##+# ...####....# .#................. ...# #..... .#######..####...# ##...# #..... There are no monsters in sight! Vanquished Creatures Robin (D:3) 4 adders 5 orcs 8 bats 4 endoplasms 3 giant cockroaches 13 goblins 11 hobgoblins 2 jackals (D:2) 5 quokkas 4 ball pythons 3 frilled lizards (D:2) 7 kobolds 5 rats 75 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Spike29 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 581 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1406 | D:2 | Reached skill level 4 in Conjurations 1486 | D:2 | Reached XP level 3. HP: 25/27 MP: 8/8 1718 | D:2 | Upgraded the game from 0.27.1-4-g1640c2035a to | 0.27.1-34-g3ba077fa99 1741 | D:2 | Reached skill level 1 in Fighting 1957 | D:3 | Noticed Robin 1963 | D:3 | Reached skill level 1 in Axes 1968 | D:3 | Killed Robin 1981 | D:3 | Reached XP level 4. HP: 19/35 MP: 0/9 2425 | D:3 | Learned a level 2 spell: Searing Ray Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Conjurations | 4 | 4.3 Spellcasting | 2 | 2.2 Fighting | 1 | 1.3 Axes | 1 | 1.7 Stealth | 2 | 2.1 Polearms | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 14 | || 14 Dagger | 34 | || 34 Unarmed | 3 | || 3 Hand axe | 33 | 25 || 58 Cast: Magic Dart | 55 | 3 || 58 Searing Ray | | 24 || 24 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 35 | 3 || 38 Leather armour | | 6 || 6 Dodge: Dodged | 59 | 31 || 90