Dungeon Crawl Stone Soup version 0.27-a0-1051-g288ea87c7c (webtiles) character file. Game seed: 5925707619019343165 10 Splishie the Gusty (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Apr 20, 2021. Slain by a rat (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (218 turns). Splishie the Gusty (Gnoll Wanderer) Turns: 218, Time: 00:02:43 Health: 0/20 AC: 3 Str: 9 XL: 2 Next: 20% Magic: 2/5 EV: 11 Int: 12 God: Gold: 19 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: on berserk cooldown, slowed, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) e - a +0 helmet (worn) Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 2.4 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 3.7 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 5.3 Air Magic + Level 2.0 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 9% 2 Swiftness Air 14% N/A 9% 3 Searing Ray Conj 12% 3d3 17% 2 Airstrike Air 7% N/A 28% 4 Lightning Bolt Conj/Air 5% 1d17 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. You see here a jackal corpse. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! You see here a jackal corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a stone staircase leading up here. You open the door. A rat and an endoplasm come into view. Found 8 gold pieces. A hobgoblin comes into view. There is an open door here. The endoplasm quivers. The hobgoblin shouts! The rat misses you. You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * There is an open door here. The rat barely misses you. There is a stone staircase leading up here. There's a creature in the doorway! The rat bites you. You die... .. ... ######.# #......#. #$#...... #.......#. .# #J..# .# .# ###r### .. .# #.†@..# #. .# ## #††...+ #. .#..# #.....# ∆##.#.#..## #.........#....#.... #.......###.#<##.... ####+#..#........... ###.#..#.#..## # ##......# .#. #.#.#..# You could see an endoplasm and a rat. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:2) A giant cockroach (D:1) 4 jackals (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Splishie the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Splishie set off with the following items: a +0 dagger, a | +0 robe; and the following spell memorised: Shock; and the | following spells available to memorise: Static Discharge, | Swiftness, Searing Ray, Airstrike, Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 67 | D:1 | Found Osagidus's Assorted Antiques. 203 | D:2 | Reached XP level 2. HP: 5/19 MP: 1/5 215 | D:2 | HP: 1/20 [endoplasm (1)] 218 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_b D:2: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_4, co_window_broadway_a, co_window_cross_4, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Earth Magic | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 2.4 Armour | | 0.3 Dodging | | 0.3 Stealth | | 2.2 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Hexes | | 0.2 Summonings | | 3.7 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 5.3 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Dagger || 18 Cast: Shock || 6 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 0 | 2 | 109.0 | Dungeon | 218 | 218 | 0 | 0 | 0 | 2 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts D:2: 49 daAuts