Dungeon Crawl Stone Soup version 0.29-a0-1052-g6990b1bffc (webtiles) character file. Game seed: 15563999874133126957 5 Splishie the Charlatan (level 1, 19/19 HPs) Began as a Gnoll Wanderer on Aug 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:44 (89 turns). Splishie the Charlatan (Gnoll Wanderer) Turns: 89, Time: 00:01:45 Health: 19/19 AC: 20 Str: 11 XL: 1 Next: 80% Magic: 4/4 EV: 2 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, tree-form, ambrosia-drunk A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour d - a +0 robe (melded) Wands b - a wand of polymorph (3) (quivered) Scrolls c - a scroll of fog Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 6.4 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 2.0 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 6.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. Your Earth Magic skill increases to level 2! The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. The jackal barely misses you. The jackal completely misses you. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You bite the jackal, but do no damage. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! f - a lumpy black potion It was a potion of ambrosia. You are confused. You feel invigorated. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You start waiting. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You are too confused! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You are too confused! You are too confused! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You are too confused! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.###..##...# #.#..##..##..#.# #..#.#..##..##.# #..#...###)###.# #.##..###..# #.###.### .....## #.####........ .##..# #......# # ..##.# ######.###.# #....# #†..♣..# ##### ##w##### #.# #.. #### You could see a dart slug (wandering). Vanquished Creatures 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Splishie the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Splishie set off with the following items: a +2 spear, a | wand of polymorph (3), a scroll of fog, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 89 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic Skill XL: | 1 | ---------------+----+----- Earth Magic | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 6.4 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 2.4 Stealth | | 2.2 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 6.4 Action || total -------------------------++------- Melee: Spear || 11 Bite || 1 Use: Potion || 2 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 52 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 52 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts