Dungeon Crawl Stone Soup version 0.31-a0-496-g6f97920a28 (webtiles) character file. Game seed: 11138854763753120720 12 Splishie the Magician (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Aug 7, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Aug 8, 2023. The game lasted 00:01:40 (250 turns). Splishie the Magician (Gnoll Wanderer) Turns: 250, Time: 00:01:41 Health: 0/20 AC: 3 Str: 9 XL: 2 Next: 33% Magic: 10/10 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 2.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 7.1 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 3.7 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.2 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 1% 1 b - Sublimation of Blood Necr 23% N/A 1% 2 c - Wereblood Tmut 14% N/A 4% 2 d - Passwall Tmut/Erth 7% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 23% 3d12 9% 4 Ignite Poison Fire/Tmut/Pois 8% N/A 26% 3 Sticky Flame Conj/Fire 5% 2d3 80% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your primal bloodlust is almost over. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is almost dead. Your primal bloodlust has ended. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. You die... ##### #.... #..###### #....^..+ #...##### #..h.# #..#@# #....#.# ###.#... #.#..#. #.####...... #. ...... ### ..... .. ..... ... #. ..### #.# You could see a jackal. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Splishie the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Splishie set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a +0 helmet; and the | following spell memorised: Necrotise; and the following | spells available to memorise: Sublimation of Blood, | Wereblood, Dispel Undead, Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D:1 | Upgraded the game from 0.31-a0-486-g8d68a81214 to | 0.31-a0-496-g6f97920a28 132 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 138 | D:1 | Learned a level 2 spell: Sublimation of Blood 141 | D:1 | Learned a level 2 spell: Wereblood 144 | D:1 | Learned a level 2 spell: Passwall 248 | D:1 | HP: 1/20 [jackal (2)] 250 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, roderic_serpentine_path Action || total ---------------------------++------- Melee: Dagger || 55 Bite || 4 Punch || 1 Cast: Necrotise || 7 Wereblood || 2 Use: Scroll || 1 Armour: Robe || 40 Dodge: Dodged || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 0 | 144 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 0 | 144 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts