Dungeon Crawl Stone Soup version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 11216434017873707866 77 Splishie the Ducker (level 4, -2/41 HPs) Began as a Gnoll Wanderer on Dec 8, 2023. Slain by an orc priest ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon on Jan 11, 2024. The game lasted 00:04:12 (2294 turns). Splishie the Ducker (Gnoll Wanderer) Turns: 2294, Time: 00:04:13 Health: -2/41 AC: 4 Str: 12 XL: 4 Next: 34% Magic: 13/20 EV: 13 Int: 16 God: Gold: 110 SH: 0 Dex: 8 Spells: 10/13 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 robe rPois . h - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ o - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: no passive effects @: hasted, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) h - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You acquired it on level 1 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. Jewellery f - a ring of fire o - a ring of magical power (left hand) Scrolls e - 6 scrolls of teleportation j - a scroll of blinking {unknown} k - a scroll of noise {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of identify n - a scroll of fog {unknown} Potions b - 2 potions of lignification g - a potion of cancellation Skills: + Level 6.6 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 6.6 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.1 Spellcasting + Level 3.8 Conjurations + Level 0.9 Hexes + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Fire Magic + Level 0.9 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 5% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 64% 1d6 3% 1 Brom's Barrelling Bould Conj/Erth 11% 2d3 50% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The orc closely misses you. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. You bite the orc priest, but do no damage. The orc priest is lightly wounded. Something hits you but does no damage. The quokka barely misses you. You hit the orc priest. The orc priest is moderately wounded. The bat barely misses you. The orc misses you. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Something hits you but does no damage. The quokka bites you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. The bat barely misses you. A ribbon worm comes into view. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The quokka misses you. The orc priest looks encouraged for a moment. Something hits you. * * * LOW HITPOINT WARNING * * * You completely miss the orc priest. The orc priest is moderately wounded. The quokka bites you but does no damage. The orc barely misses you. The orc hits you but does no damage. The orc priest barely misses you. Something barely misses you. The bat barely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The orc closely misses you. The orc hits you but does no damage. The orc priest hits you with a +0 dagger. You die... .# . . ∆ .## .. ,... .. #.# #.###.# #....w### #{ro.##.## #o@o...... .............## ..#...b......# ##<........# #..........# .............. ............... ##...........## You could see an orc priest, a dart slug, 2 orcs, a quokka and a bat. Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 2 jackals (D:1) 5 kobolds 7 ball pythons 7 bats 2 frilled lizards (D:1) 4 rats 48 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 189 foxfires 190 creatures vanquished. Grand Total: 238 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Splishie the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Splishie set off with the following items: a +0 club, a | potion of lignification, a potion of curing, a +0 robe, a | scroll of teleportation; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Searing Ray, Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 56 | D:1 | Reached XP level 2. HP: 8/29 MP: 2/7 166 | D:1 | Upgraded the game from 0.31-a0-1074-g0b22e4e0f1 to | 0.31-a0-1620-gcbf77bbcfc 692 | D:1 | Reached skill level 5 in Spellcasting 692 | D:1 | Reached XP level 3. HP: 35/35 MP: 4/9 740 | D:1 | Learned a level 2 spell: Searing Ray 771 | D:1 | Identified a scroll of acquirement 771 | D:1 | Acquired the +2 hood of the Assassin {Detect Stab+ Stlth++} 771 | D:1 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 957 | D:1 | Reached skill level 1 in Invocations 1233 | D:2 | Reached skill level 1 in Short Blades 1233 | D:2 | Reached skill level 1 in Long Blades 1233 | D:2 | Reached skill level 1 in Axes 1233 | D:2 | Reached skill level 1 in Maces & Flails 1233 | D:2 | Reached skill level 1 in Polearms 1233 | D:2 | Reached skill level 1 in Staves 1233 | D:2 | Reached skill level 1 in Ranged Weapons 1233 | D:2 | Reached skill level 1 in Throwing 1233 | D:2 | Reached skill level 1 in Armour 1233 | D:2 | Reached skill level 1 in Stealth 1233 | D:2 | Reached skill level 1 in Shields 1233 | D:2 | Reached skill level 1 in Unarmed Combat 1233 | D:2 | Reached skill level 1 in Evocations 1548 | D:2 | Reached XP level 4. HP: 41/41 MP: 8/11 1635 | D:2 | Reached skill level 1 in Shapeshifting 2292 | D:3 | HP: 1/41 [something (2)] 2294 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, amethyst_killhole D:2: minmay_general_purpose_star, layout_basic D:3: layout_rooms, mainiacjoe_overflow_alcove_2, serial_shops, nicolae_shop_bloodbath_and_beyond, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Ranged Weapons | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.0 Fighting | | 6.6 Dodging | | 6.6 Conjurations | | 3.8 Hexes | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Fire Magic | | 0.9 Ice Magic | | 0.9 Air Magic | | 0.9 Earth Magic | | 0.9 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 27 | 7 || 34 Bite | 1 | 1 || 2 Cast: Foxfire | 90 | 37 || 127 Searing Ray | 2 | || 2 Use: Scroll | 3 | || 3 Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 27 | 31 || 58 Dodge: Dodged | 36 | 41 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2312 | 2279 | 33 | 0 | 1934 | 3 | 770.7 | Dungeon | 2312 | 2279 | 33 | 0 | 1934 | 3 | 770.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1244 daAuts D:2: 1051 daAuts D:3: 16 daAuts