Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14954741045125140614 119 SpoonFarmer the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on June 29, 2022. Succumbed to a goblin's poison ... on level 3 of the Dungeon. The game lasted 00:03:26 (2436 turns). SpoonFarmer the Conjurer (Draconian Conjurer) Turns: 2436, Time: 00:03:28 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 74% Magic: 0/9 EV: 12 Int: 21 God: Gold: 84 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . e - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -9) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 mace e - a +0 dagger of electrocution (weapon) Jewellery a - a ring of resist corrosion b - a ring of wizardry Scrolls c - a scroll of amnesia Potions g - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Summon Guardian Golem Hex/Summ 4% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Orb of Destruction Conj 12% 9d7 100% 7 Spellforged Servitor Conj/Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +2 dagger of pain, wearing a +0 animal skin, wearing a +1 helmet of intelligence and carrying a wand of digging (2) (85% to hit) The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is severely wounded. (Press . to maintain the ray.) You feel sick. The goblin hits you but does no damage. You are lethally poisoned! Unknown command. Unknown command. The searing ray hits the goblin. You kill the goblin! The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits Robin. Robin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. The searing ray misses the hobgoblin. The searing ray hits Robin. You kill Robin! * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. Unknown command. Unknown command. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin closely misses you. Unknown command. Okay, then. Okay, then. You hit the hobgoblin. The hobgoblin is almost dead. You die... .... #..# #..# #.#####..# #.......)# ########). ######### #)# #.......# #g# #.#####.# #@#####.# #.# ########.##....#####.# #.........#.#.....##.# ##.#............##.##.# #....###...####.##.##.# #..### #..## #.......# #..# #..# #######.# #..#####..# #.# #.........## #.# You could see a hobgoblin (strong). Vanquished Creatures Robin (D:3) 3 gnolls (D:2) 3 adders (D:2) 3 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches 7 goblins 3 hobgoblins 4 quokkas 2 ball pythons (D:1) 3 bats A frilled lizard (D:2) 10 kobolds 5 rats 50 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) 2 plants (D:1) 4 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SpoonFarmer the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 502 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 621 | D:1 | Found a faded altar of an unknown god. 665 | D:1 | Learned a level 2 spell: Searing Ray 1036 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/7 1945 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 2091 | D:2 | Reached skill level 5 in Conjurations 2423 | D:3 | Noticed Robin 2434 | D:3 | Killed Robin 2436 | D:3 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, shapermc_ecumenical_altar_gd D:2: layout_rooms D:3: layout_loops_corners, mainiacjoe_overflow_brackets, gammafunk_ghost_necromancy, uniq_ijyb, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Mace | 17 | || 17 Tailslap | 5 | 1 || 6 Punch | 1 | || 1 Dagger | 76 | 4 || 80 Cast: Magic Dart | 22 | 2 || 24 Searing Ray | 4 | 7 || 11 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | 4 | || 4 Armor: Skin | 37 | 3 || 40 Dodge: Dodged | 69 | 5 || 74