Dungeon Crawl Stone Soup version 0.30-a0-242-g7bf8e6d787 (webtiles) character file. Game seed: 5687229894757517954 198 SprigganGuy the Trooper (level 6, 29/47 HPs) Began as a Djinni Hedge Wizard on Oct 10, 2022. Quit the game on level 2 of the Dungeon on Oct 11, 2022. The game lasted 00:03:51 (1119 turns). SprigganGuy the Trooper (Djinni Hedge Wizard) Turns: 1119, Time: 00:03:51 Health: 29/47 AC: 6 Str: 9 XL: 6 Next: 6% Gold: 26 EV: 12 Int: 18 God: SH: 0 Dex: 18 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.27/turn g - +4 ring of protection MPRegen 0.00/turn f - +6 ring of dexterity @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a +6 ring of dexterity (right hand) g - a +4 ring of protection (left hand) Scrolls j - a scroll of identify {unknown} Potions d - a potion of curing {unknown} e - a potion of mutation {unknown} h - a potion of haste {unknown} i - a potion of magic {unknown} Skills: * Level 4.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Slow Hex 60% N/A 3% 1 c - Blink Tloc 30% N/A 6% 2 d - Call Imp Summ 15% N/A 6% 2 e - Cigotuvi's Dreadful Necr/Pois/Air 30% N/A 6% 2 f - Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 g - Summon Small Mammal Summ 60% N/A 3% 1 h - Searing Ray Conj 30% 2d5 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin hits you with a +1 dagger of venom. Your quokka bites the goblin. You have reached level 6! Unknown command. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom (severely wounded, ally target, 70% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat closely misses the ball python. The goblin hits your quokka with a +0 dagger. The goblin hits you but does no damage. Your quokka bites the goblin. The goblin dies! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (ally target, 70% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Your bat hits the ball python. Your quokka completely misses the ball python. Unknown command. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (moderately wounded, ally target, 73% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Unknown command. Unknown command. Welcome back, SprigganGuy the Djinni Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#.(....... #......#......... ####............. ########............. #..................#+ #...............##... #.>.....#.......#.... #.........##....#.... #...@r..........#.... #...b.)...#####.....# ##=.......... ).....# #..#...†#.... ......# #....................# #....8..8...... #............. #..8......8.. You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures Sigmund (D:2) An adder (D:2) A worm (D:2) 4 ball pythons 2 bats (D:1) An endoplasm (D:2) A giant cockroach (D:2) 5 goblins 3 hobgoblins 2 jackals (D:2) A frilled lizard (D:2) A kobold (D:1) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SprigganGuy the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | SprigganGuy set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Cigotuvi's Dreadful Rot, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | You are sucked into a shaft and drop 1 floor! 163 | D:2 | Reached skill level 1 in Fighting 191 | D:2 | Reached XP level 2. HP: 11/22 MP: 0/0 453 | D:1 | Found a faded altar of an unknown god. 767 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/0 767 | D:1 | Learned a level 1 spell: Summon Small Mammal 956 | D:2 | Noticed Sigmund 977 | D:2 | Killed Sigmund 978 | D:2 | Reached skill level 4 in Fighting 978 | D:2 | Reached XP level 4. HP: 20/37 MP: 0/0 978 | D:2 | Reached XP level 5. HP: 22/41 MP: 0/0 978 | D:2 | Learned a level 2 spell: Searing Ray 1116 | D:2 | Reached XP level 6. HP: 35/47 MP: 0/0 1119 | D:2 | Upgraded the game from 0.30-a0-241-g1121274140 to | 0.30-a0-242-g7bf8e6d787 1119 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, chequers_serial_rivers_large_a, palyth_stone_intersect, minmay_fountain_box D:2: layout_basic, chequers_arboretum, minmay_misc_feat_plants, nrook_mini_backslash, kennysheep_cross_room, uniq_natasha, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 4 | 4.2 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 51 | 9 || 60 Mephitic Cloud | 1 | || 1 Call Imp | 1 | || 1 Summon Small Mamm | | 2 || 2 Searing Ray | | 3 || 3 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1118 | 987 | 131 | 27 | 840 | 2 | 559.0 | Dungeon | 1118 | 987 | 131 | 27 | 840 | 2 | 559.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 350 daAuts