Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16457429135653005357 0 SpyderV the Shield-Bearer (level 1, -16/19 HPs) Began as a Minotaur Fighter on Feb 24, 2023. Demolished by a merfolk siren ... wielding a +0 spear (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (18 turns). SpyderV the Shield-Bearer (Minotaur Fighter) Turns: 18, Time: 00:00:06 Health: -16/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. x2 You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren closely misses you. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. x2 You slash the merfolk siren! You headbutt the merfolk siren, but do no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You slash the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren chants its luring song. x2 You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. You headbutt the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. x2 You completely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the merfolk siren. You headbutt the merfolk siren, but do no damage. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ##+## ##...## #..#m.# #.$@# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SpyderV the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 3 | D | Noticed a merfolk siren 18 | D | Demolished by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 12 Headbutt || 3 Dodge: Dodged || 3