Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 7547972912432454714 16 Squishy the Conjurer (level 2, -5/17 HPs) Began as an Octopode Conjurer on Mar 25, 2024. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:06:16 (838 turns). Squishy the Conjurer (Octopode Conjurer) Turns: 838, Time: 00:06:16 Health: -5/17 AC: 1 Str: 6 XL: 2 Next: 54% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of resist corrosion rCorr + e - +4 ring of slaying SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Jewellery b - a ring of resist corrosion (left tentacle) e - a +4 ring of slaying (right tentacle) Talismans d - a beast talisman Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 3.1 Stealth + Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! An orc comes into view. It is wielding a +0 club. There is a stone staircase leading up here. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits something. Something hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits something. Something hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits something but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... ~o~~♣.#.......! ~~~~~~#$....... {~P~........$ # ............. ♣..........# #......... #<....... ###.###.### #..o{@..# #.#.##### #.#.# # #.# ..# .### ## You could see an orc. Vanquished Creatures 2 ball pythons 2 bats 2 endoplasms A goblin (D:1) 3 hobgoblins (D:1) A frilled lizard (D:2) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Squishy the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 340 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 838 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_t, chequers_decorated_corner, nicolae_the_louvre D:2: layout_basic, minivault_5 D:3: layout_loops_ring, serial_shops, nicolae_shop_rolling_square, gup_sewer_entry_spiral, serial_bayou_lagoon_b Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.0 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 6 Tentacles || 5 Cast: Magic Dart || 9 Use: Potion || 1 Stab: Sleeping || 3 Armour: Skin || 18 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 836 | 836 | 0 | 0 | 0 | 3 | 278.7 | Dungeon | 836 | 836 | 0 | 0 | 0 | 3 | 278.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 603 daAuts D:2: 216 daAuts D:3: 16 daAuts