Seeded DCSS version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 8368338996079929136 (custom seed) 9 Squishy the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Mar 25, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (167 turns). Squishy the Conjurer (Octopode Conjurer) Turns: 167, Time: 00:01:41 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 5/5 EV: 2 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin is heavily wounded. You constrict the goblin. You kill the goblin! The goblin hits you with a +0 dagger. You miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal. You kill the jackal! The ball python barely misses you. x2; The goblin hits you with a +0 dagger. Your Stealth skill increases to level 3! You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. The ball python closely misses you. x2; The goblin closely misses you. You barely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka misses you. The ball python closely misses you. The ball python barely misses you. The goblin misses you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka closely misses you. The ball python bites you. The quokka bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. You grab the quokka. The quokka is lightly wounded. You constrict the quokka. The ball python bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. You constrict the quokka. You kill the quokka! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ......$..# ## .........# .# ............##. ..?......#..... ............... ............# ......S)g...# ######### #@###.###. ........# #......... #+#.ß.ß(# #.$....... <.#..ß..# #......... ###.ß.ß.# ###......... ........# #........... ..⌠...# # .....#......... ß....##.# ######......... ..⌠.##..# ###......... You could see a goblin and a ball python. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Squishy the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 167 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 20 Constrict || 8 Tentacles || 3 Stab: Sleeping || 2 Armour: Skin || 14 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 0 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 0 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts