Seeded DCSS version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 8368338996079929136 (custom seed) 5 Squishy the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Mar 25, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (200 turns). Squishy the Conjurer (Octopode Conjurer) Turns: 200, Time: 00:01:03 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The goblin shouts! A goblin and a ball python come into view. Found 10 gold pieces. A quokka comes into view. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... ..##...#########.####.#....... # #.### #.##.....# ###.# #.##.....# #...# #########.##.....# #.#####.....##..>......# ##.# ##.................# ..)# #............gS....## ######>..........h.......# ##.)......$.....@g....##.# ...###.....#####..r#### .# #### #.....# #§☼°# .# #.....# #○§§# ##....# #○§§# ##.?.# #...# ##.... ..$.. ##..§ §...[.§ You could see a quokka, a jackal, 2 goblins and a ball python. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Squishy the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 200 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, lemuel_flame_loot_1 Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 1 Stab: Sleeping || 1 Armour: Skin || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 0 | 1 | 200.0 | Dungeon | 200 | 200 | 0 | 0 | 0 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts