Seeded DCSS version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 8368338996079929136 (custom seed) 142 Squishy the Conjurer (level 5, 0/32 HPs) Began as an Octopode Conjurer on Mar 25, 2024. Slain by a hound (5 damage) ... on level 5 of the Dungeon. The game lasted 00:19:45 (1591 turns). Squishy the Conjurer (Octopode Conjurer) Turns: 1591, Time: 00:19:46 Health: 0/32 AC: 1 Str: 8 XL: 5 Next: 24% Magic: 9/9 EV: 12 Int: 20 God: Gold: 134 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . e - +4 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused, ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +4 quarterstaff (weapon) Magical Staves d - a staff of alchemy Potions a - a potion of magic Skills: - Level 0.3 Fighting - Level 0.2 Short Blades - Level 0.7 Staves * Level 2.7 Dodging * Level 3.6 Stealth - Level 0.5 Unarmed Combat * Level 2.7 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Vhi's Electric Charg Tloc/Air 4% N/A 82% 4 c - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Arcjolt Conj/Air 6% 1d16 82% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jelly comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (asleep, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The jelly quivers. A hound comes into view. The jelly hits you. You are splashed with acid! You thump the jelly! Your tentacles burn! You squeeze the jelly. You kill the jelly! You have reached level 5! You feel agile. You see here a +2 scimitar of protection. The hound attacks as it pursues you! The hound bites you. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. It was a potion of ambrosia. You are confused. You feel invigorated. The hound pauses to sniff the ground. The hound bites you. You die... .... .......... #.............# #.............# .. .............## ##.. #... .......###.... #..<####.##...#..... #................. #.......h......... #........@........ ###...##.<.......... #...).#...........>. #....##..........###. #...# #..........##. ##.. ##............ #.. ####.......#. ## ##....### . #......# You could see a hound. Vanquished Creatures A jelly (D:5) A sleepcap (D:4) 2 adders A shadow imp (D:5) A dart slug (D:1) 2 ribbon worms (D:2) 4 orcs (D:4) 5 bats 2 endoplasms (D:2) 4 goblins (D:1) 5 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas 6 ball pythons 5 frilled lizards 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Squishy the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 337 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1019 | D:4 | Reached XP level 4. HP: 27/27 MP: 3/7 1311 | D:4 | Reached skill level 5 in Conjurations 1317 | D:4 | Found Pysy's Practical Paraphernalia. 1410 | D:4 | Learned a level 4 spell: Vhi's Electric Charge 1413 | D:4 | Learned a level 2 spell: Searing Ray 1532 | D:5 | Entered Level 5 of the Dungeon 1575 | D:5 | Reached XP level 5. HP: 15/32 MP: 6/9 1591 | D:5 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, lemuel_flame_loot_1 D:2: layout_basic D:3: layout_rooms, minitemple, nicolae_kite_square_tiling_tiny D:4: layout_loops_ring, nemelex_diamond_rough_becter, zin_statuary, nicolae_alphabet_shops D:5: layout_cave_pools, minmay_overflow_temple_star_hex, st_stairs_8, serial_park_tiny_pond, wad_rectangle_vault Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Conjurations | 5 | 5.0 Fighting | | 0.3 Short Blades | | 0.2 Staves | | 0.7 Dodging | | 2.7 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 17 | 5 || 22 Tentacles | 13 | 7 || 20 Dagger | 13 | || 13 Punch | 1 | || 1 Staff | 26 | 14 || 40 Quarterstaff | | 2 || 2 Cast: Magic Dart | 29 | 14 || 43 Use: Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Skin | 19 | 14 || 33 Dodge: Dodged | 31 | 7 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1593 | 1588 | 5 | 0 | 0 | 5 | 318.6 | Dungeon | 1593 | 1588 | 5 | 0 | 0 | 5 | 318.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 471 daAuts D:1: 380 daAuts D:4: 356 daAuts D:3: 325 daAuts D:5: 59 daAuts