Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1839966178829034508 2 Squishy the Apothecary (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Apr 26, 2024. Got out of the dungeon alive. The game lasted 00:00:45 (65 turns). Squishy the Apothecary (Djinni Fire Elementalist) Turns: 65, Time: 00:00:45 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is not enough space to conjure foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your foxfire dissipates! A frilled lizard comes into view. The hobgoblin shouts! The frilled lizard hisses angrily. You hear an angry hiss. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. A ball python comes into view. The foxfire hits the hobgoblin. You kill the hobgoblin! The frilled lizard moves out of view. You need no library to learn spells. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! Unknown command. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates! Your foxfire dissipates! Found a mace. You see here a frilled lizard corpse. Found a stone staircase leading down. You see here a +0 mace. Found a stone staircase leading down. You reach down and open the door. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #......##........#...... ##>.##...........#...... .................#...... .................†...... ..####'##########...... #.......###........## #.8.8.8.#.#.######## #.......#...# +.8.@.8.'.### #.......#....... #.8.8.8.#...#### #.......#.### ####+####.. ... .... ... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Squishy the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Squishy set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms Action || total ---------------------------++------- Cast: Foxfire || 4