Dungeon Crawl Stone Soup version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 10227241409282072788 41 Stahna the Ducker (level 3, -10/26 HPs) Began as a Djinni Hedge Wizard on June 18, 2024. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 3 of the Dungeon. The game lasted 00:09:31 (1367 turns). Stahna the Ducker(Djinni Hedge Wizard) Turns: 1367, Time: 00:09:31 Health: -10/26 AC: 2 Str: 9 XL: 3 Next: 75% Gold: 104 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . s - +1 dagger (drain) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +1 dagger of draining i - a +1 dagger of distortion s - a +1 dagger of draining (weapon) Missiles j - 25 stones l - 11 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery o - an amulet of guardian spirit Scrolls d - 3 scrolls of summoning {unknown} e - 2 scrolls of poison {unknown} f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} h - a scroll of fog {unknown} p - a scroll of teleportation {unknown} q - a scroll of blinking {unknown} r - a scroll of acquirement {unknown} Potions k - a potion of ambrosia {unknown} m - 2 potions of invisibility {unknown} n - 2 potions of heal wounds {unknown} t - a potion of degeneration {unknown} Skills: + Level 0.3 Fighting + Level 1.1 Short Blades + Level 3.2 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 f - Sandblast Erth 26% 2d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll shouts! The gnoll hits you with a +0 whip. The gnoll shouts! You hit the gnoll. You drain the gnoll. The gnoll is severely wounded. A ribbon worm comes into view. You hit the gnoll but do no damage. You drain the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll hits you with a +0 flail. Your cerulean imp closely misses the gnoll. You swap places. The gnoll misses your cerulean imp. Your cerulean imp hits the gnoll but does no damage. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, ally target, 84% to hit) The blast of sand hits your cerulean imp! Your cerulean imp is almost dead. Your cerulean imp disappears in a puff of smoke! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ♣. .♣ .. ♣♣. .♣♣.# ..##. ..# # #..##.# #.# #..#.##..#.##....# .......g..g.gw.# #######.######.# #g#### #ggg@# ###### You could see 4 gnolls. Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 ball pythons 3 bats (D:2) 5 endoplasms (D:1) 2 giant cockroaches 2 goblins 3 hobgoblins 3 kobolds A frilled lizard (D:2) 2 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stahna the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Stahna set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 610 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 610 | D:1 | Learned a level 1 spell: Sandblast 1090 | D:2 | Reached skill level 1 in Short Blades 1367 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, hangedman_decor_clover_reticule D:2: layout_loops_ring, dk_vineyard_3 D:3: layout_basic, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_tiny_flanked, nicolae_eternal_life Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Stealth | 2 | 2.1 Short Blades | 1 | 1.1 Fighting | | 0.3 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 95 Cast: Call Imp || 4 Blink || 1 Sandblast || 1 Stab: Sleeping || 2 Armour: Robe || 69 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1365 | 0 | 0 | 0 | 3 | 455.0 | Dungeon | 1365 | 1365 | 0 | 0 | 0 | 3 | 455.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 736 daAuts D:2: 586 daAuts D:3: 42 daAuts