Seeded DCSS version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 16058047774505248966 (custom seed) 2 Stahna the Conjurer (level 1, -14/10 HPs) Began as a Deep Elf Conjurer on Nov 4, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (107 turns). Stahna the Conjurer (Deep Elf Conjurer) Turns: 107, Time: 00:00:43 Health: -14/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 4/6 EV: 11 Int: 22 God: Gold: 18 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. A bat comes into view. The bat misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You open the door. There is an open door here. A giant cockroach comes into view. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found 18 gold pieces. You now have 18 gold pieces. An ogre comes into view. It is wielding a +0 giant spiked club. Found 9 gold pieces. The ogre shouts! A rat comes into view. The ogre misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #. #. #. #. #. #.# #. #.# #####.### #.# #.....@.# #.# #.###O#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# $.#.#####.# .r#.......# ..######### You could see an ogre and a rat. Vanquished Creatures A quokka (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stahna the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 89 | D:1 | You fall into a shaft and drop 1 floor! 104 | D:2 | Noticed an ogre 107 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 6 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 0 | 2 | 57.5 | Dungeon | 115 | 115 | 0 | 0 | 0 | 2 | 57.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts D:2: 17 daAuts