Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 13876455109848494342 0 Starbound the Chiller (level 1, 0/14 HPs) Began as a Demigod Ice Elementalist on Nov 12, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (27 turns). Starbound the Chiller (Demigod Ice Elementalist) Turns: 27, Time: 00:01:21 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line There's nothing close enough! You open the door. There is an open door here. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. An endoplasm comes into view. The goblin shouts! The endoplasm quivers. A rat comes into view. Found a glowing hand axe. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line There's nothing close enough! Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is moderately wounded. The rat squeaks loudly. You hear a loud squeak. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. A rat comes into view. The endoplasm freezes you. You are frozen. A hobgoblin comes into view. Found 6 gold pieces. The hobgoblin shouts! The endoplasm hits you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The rat completely misses you. The hobgoblin hits you. You die... ## .. #. #...... #. #...... #.## #...g. #..# #.... #########.### #..# #.....@Jrg..###+#.# #......g.r........### #...................### #................##...# #................##.#.# #...........>....##'#.. #..$......#########.# . #....)....# #P~.♣#. ####### #P~<.+ You could see an endoplasm, a hobgoblin, a goblin and 2 rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starbound the Demigod Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 27 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_curves, eino_curves_03, eino_curves_04, chequers_jeans, minmay_quantized Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 4 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts