Dungeon Crawl Stone Soup version 0.27-a0-695-gb4952372f7 (webtiles) character file. Game seed: 8909124011870343479 27983 Starbright the Severer (level 13, -9/186 HPs) Began as a Minotaur Berserker on Mar 21, 2021. Was a High Priest of Trog. Mangled by a snapping turtle (16 damage) ... on level 1 of the Shoals. The game lasted 00:42:08 (18833 turns). Starbright the Severer (Minotaur Berserker) Turns: 18833, Time: 00:42:09 Health: -9/186 AC: 26 Str: 29 XL: 13 Next: 7% Magic: 4/4 EV: 2 Int: 14 God: Trog [*****.] Gold: 887 SH: 5 Dex: 12 Spells: 12/12 levels left rFire + . . SeeInvis + E - +3 broad axe (antimagic) rCold . . . Faith . e - +0 buckler rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will +.... NoTele + (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.41/turn H - ring "Distubad" {Fire Int+8 Dex+2 SInv Stlth-} MPRegen 0.09/turn B - ring "Huolot" {+Blink rC+ rN+ Will+ Str+4} @: tree-form, mesmerised, studying Fighting, very slow A: stationary, stasis, torment immunity, boosted hp, (horns 2), (retaliatory headbutt) a: Renounce Religion, Evoke Blink, Berserk, Trog's Hand, Brothers in Arms You were on level 1 of the Shoals. You worshipped Trog. Trog was extremely pleased with you. You were a tree. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Bailey. You collected 1024 gold pieces. You spent 137 gold pieces at shops. Inventory: Hand Weapons E - a +3 antimagic broad axe (weapon) M - a +4 executioner's axe Missiles b - 4 throwing nets h - 20 javelins (quivered) Armour e - a +0 buckler (worn) r - a +1 cloak (melded) t - a +0 crystal plate armour (melded) O - a +2 pair of gloves (melded) Jewellery d - a ring of protection from fire g - a ring of magical power B - the ring "Huolot" (left branch) {+Blink rC+ rN+ Will+ Str+4} (You found it on level 6 of the Dungeon) [ring of positive energy] It affects your strength (+4). It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you blink. H - the ring "Distubad" (right branch) {Fire Int+8 Dex+2 SInv Stlth-} (You found it on level 7 of the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (+8). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It makes you less stealthy. L - a +4 ring of evasion N - a ring of protection from fire Wands a - a wand of iceblast (10) c - a wand of digging (10) n - a wand of random effects (29) v - a wand of mindburst (24) y - a wand of acid (6) C - a wand of flame (88) F - a wand of paralysis (17) I - a wand of polymorph (11) K - a wand of charming (5) Scrolls j - 2 scrolls of teleportation l - 2 scrolls of fear m - 4 scrolls of immolation o - a scroll of torment p - 4 scrolls of enchant armour q - 2 scrolls of silence s - 2 scrolls of blinking A - 3 scrolls of enchant weapon D - 2 scrolls of identify G - 2 scrolls of magic mapping Q - 2 scrolls of amnesia R - a scroll of vulnerability {unknown} Potions f - a potion of curing i - a potion of lignification k - 3 potions of might u - 2 potions of heal wounds x - 5 potions of brilliance z - a potion of mutation J - a potion of magic Miscellaneous w - a phial of floods P - a tin of tremorstones (2/2) Skills: + Level 14.0 Fighting * Level 17.4 Axes - Level 4.0 Throwing + Level 12.9 Armour - Level 2.1 Dodging - Level 4.0 Shields You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 28% 1 Apportation Tloc 0% N/A 28% 1 Corona Hex 0% N/A 28% 1 Sandblast Erth 0% 2d4 28% 1 Sting Tmut/Pois 0% 1d3 28% 1 Summon Small Mammal Summ 0% N/A 28% 1 Blink Tloc N/A N/A 41% 2 Poisonous Vapours Pois/Air 0% N/A 41% 2 Ignite Poison Fire/Tmut/Pois 0% N/A 65% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 65% 3 Olgreb's Toxic Radiance Pois 0% N/A 96% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Borgnjor's Revivificati Necr 0% N/A 100% 8 Infestation Necr 0% N/A 100% 8 Necromutation Tmut/Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:5 Lair (2/6) D:11 Shoals (1/4) Lair:2 Bailey (visited) Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Dithmenos Fedhas Gozag Kikubaaqudgha Ru Sif Muna Trog Vehumet Wu Jian Shops: D:4 (** Annotations: D:8 2 runed translucent doors, exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a pair of horns on your head.)) ((You reflexively headbutt those who attack you in melee.)) Message History The merfolk avatar chants its luring song. Your Fighting skill increases to level 14! You slash the merfolk aquamancer! The merfolk aquamancer's magic leaks into the air. The merfolk aquamancer is heavily wounded. You slash the merfolk! The merfolk hits you from afar with a +0 trident. The merfolk aquamancer hits you but does no damage. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. You closely miss the merfolk aquamancer. The merfolk aquamancer is heavily wounded. You hit the merfolk. The faun shoots a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * The merfolk aquamancer hits you but does no damage. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You closely miss the merfolk aquamancer. The merfolk aquamancer is heavily wounded. You hit the merfolk but do no damage. The merfolk hits you but does no damage. The snapping turtle bites you from afar. * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk aquamancer hits you but does no damage. The faun shoots a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * You slice the merfolk aquamancer!! The merfolk aquamancer's magic leaks into the air. The merfolk aquamancer is almost dead. You closely miss the merfolk. The merfolk avatar chants its luring song. The merfolk completely misses you. The merfolk aquamancer falters for a moment. The snapping turtle bites you from afar! You die... ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ . ### ≈≈≈≈≈c≈ ..###..##≈≈≈≈≈≈≈ .........≈≈≈≈≈≈≈ ..≈≈≈≈m