Dungeon Crawl Stone Soup version 0.27-a0-951-gae3e1deef5 (webtiles) character file. Game seed: 6496036625729290577 2 Starbright the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Apr 11, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (48 turns). Starbright the Chiller (Merfolk Ice Elementalist) Turns: 48, Time: 00:01:23 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of might {unknown} Skills: + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found 9 gold pieces. The jackal bites the plant. The plant begins to die. The jackal misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach waves its antennae. The jackal misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. You kill the jackal! The jackal barely misses you. The giant cockroach waves its antennae. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #P.....P#≈#P...# ##≈##P...P##≈##P.## ≈≈≈≈≈..<..≈≈≈≈≈.... #. ##≈##P...P##≈##P.## ...P#≈#P......#≈#P.... ..............B....$# ##..##.######.####.# . #.######.####.# #...@hB.......# #.....####........ #.####.# #.####### .. ..# #.# # .... ..# ###### ### You could see a jackal and a giant cockroach. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starbright the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, shapermc_ecumenical_altar_totnotflames Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 5 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 5 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 5 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts