Dungeon Crawl Stone Soup version 0.31-a0-142-g31f6795574 (webtiles) character file. Game seed: 14282577219514423759 299 Starbright the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on June 4, 2023. Slain by an orc warrior ... wielding a +0 trident (13 damage) ... on level 4 of the Dungeon. The game lasted 00:07:47 (4717 turns). Starbright the Conjurer (Octopode Conjurer) Turns: 4717, Time: 00:07:47 Health: -1/36 AC: 1 Str: 8 XL: 6 Next: 36% Magic: 3/11 EV: 16 Int: 27 God: Gold: 231 SH: 0 Dex: 25 Spells: 9/12 levels left rFire x . . n - +3 hand axe of Departure {pain, rF- Will+ Str+2 Int+4 Dex+3} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - +6 ring of dexterity rCorr . i - +6 ring of dexterity SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons g - a +2 dagger of electrocution n - the +3 hand axe of Departure (weapon) {pain, rF- Will+ Str+2 Int+4 Dex+3} (You took it off a kobold on level 3 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Will: It increases your willpower. Missiles o - a throwing net Jewellery b - a +6 ring of dexterity (left tentacle) i - a +6 ring of dexterity (right tentacle) m - a ring of ice Scrolls c - 2 scrolls of poison e - 2 scrolls of teleportation f - a scroll of magic mapping h - a scroll of enchant armour j - 3 scrolls of blinking p - a scroll of identify Potions a - a potion of magic d - 2 potions of curing {unknown} k - 3 potions of heal wounds l - 2 potions of enlightenment Skills: + Level 3.9 Dodging - Level 4.0 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 9% 1 Sting Tmut/Pois 16% 1d3 9% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Poisonous Vapours Pois/Air 8% N/A 13% 2 Wereblood Tmut 4% N/A 13% 2 Spider Form Tmut/Pois 4% N/A 26% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Olgreb's Toxic Radiance Pois 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19609 Temple (1/1) D:4 Zot: 5669 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Sif Muna Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc warrior but does no damage. The orc warrior is heavily wounded. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The orc warrior closely misses you. The searing ray misses the orc warrior. The searing ray hits the orc wizard. The orc wizard is heavily wounded. You finish channelling your searing ray. The orc warrior hits you from afar with a +0 trident! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc warrior Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc warrior The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits something. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 trident! The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. An orc comes into view. It is wielding a +0 dagger. The orc warrior hits you from afar with a +0 trident! You die... ...<.## #......#......... .....# ###......#......... .....# #..§§~...#......... .....# #.~§§~~..'......... ##..###########§~~§§§§##...####.# ##..##...#..#..§§~>§§§####+ ##+# #........#.....§~§~~~~.... #... #........#......~~§~~..... #... #..).....#......@~§§...... #... ##.[...####.##...##...#### #### #####'#####.##..o##...#####+##### #.....).......##)##.............# #.......)....##...##............# #......)....##.....##...........# #...........#.......#...........' ##....###.......o.......###...### ########...#.......###'###...# # You could see an orc warrior and an orc. Vanquished Creatures A black bear (D:4) A hound (D:4) An orc wizard (D:4) 3 gnolls (D:4) 6 adders An ufetubus (D:4) 4 worms A dart slug (D:2) 6 ball pythons 5 bats 12 endoplasms 3 giant cockroaches 9 goblins 5 hobgoblins 3 jackals (D:2) 8 kobolds 3 quokkas 2 frilled lizards (D:3) 3 rats (D:2) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starbright the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 392 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1176 | D:1 | Learned a level 2 spell: Searing Ray 1321 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1622 | D:2 | Found a faded altar of an unknown god. 2282 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 3036 | D:3 | Identified the +3 hand axe of Departure {pain, rF- Will+ | Str+2 Int+4 Dex+3} 3661 | D:3 | Found a glowing silver altar of Zin. 3871 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/9 3983 | D:4 | Noticed a black bear 3984 | D:4 | Found a staircase to the Ecumenical Temple. 3991 | D:4 | Killed a black bear 3992 | D:4 | Reached skill level 5 in Conjurations 3992 | D:4 | Reached XP level 6. HP: 35/36 MP: 0/11 4009 | Temple | Entered the Ecumenical Temple 4344 | D:4 | Found an opulent altar of Gozag. 4692 | D:4 | Noticed an orc warrior 4717 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_corners D:2: minmay_alternating_diamond, layout_basic, shapermc_ecumenical_altar_pompeii D:3: layout_basic, mainiacjoe_overflow_alcove_1 D:4: layout_gridville, lemuel_round_altar, minmay_temple_entry_mist, lightli_sewer_entry_pipes Temple: eino_temple_water Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.9 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Hand axe | 3 | 10 || 13 Tentacles | 8 | || 8 Constrict | 5 | 3 || 8 Dagger | 21 | 3 || 24 Punch | 1 | || 1 Cast: Magic Dart | 61 | 43 || 104 Searing Ray | 3 | 13 || 16 Use: Scroll | | 7 || 7 Stab: Sleeping | 2 | 3 || 5 Armour: Skin | 1 | || 1 Dodge: Dodged | 16 | 14 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4720 | 4505 | 215 | 154 | 3733 | 5 | 944.0 | Dungeon | 4389 | 4174 | 215 | 154 | 3471 | 4 | 1097.2 | Temple | 330 | 330 | 0 | 0 | 262 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1415 daAuts D:1: 1276 daAuts D:3: 1156 daAuts D:4: 540 daAuts Temple: 330 daAuts