Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file. Game seed: 4764749489697548329 222 Starbright the Conjurer (level 5, -2/31 HPs) Began as an Octopode Conjurer on June 9, 2023. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:06:20 (2654 turns). Starbright the Conjurer (Octopode Conjurer) Turns: 2654, Time: 00:06:20 Health: -2/31 AC: 1 Str: 7 XL: 5 Next: 99% Magic: 0/9 EV: 13 Int: 22 God: Gold: 149 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . j - staff of conjuration rCold . . . (no shield) rNeg + . . d - +0 hat rPois . (no amulet) rElec . e - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 149 gold pieces. Inventory: Armour d - a +0 hat (worn) Magical Staves j - a staff of conjuration (weapon) Jewellery e - a ring of positive energy (left tentacle) Wands l - a wand of charming (11) Scrolls b - 2 scrolls of poison {unknown} c - 2 scrolls of enchant weapon f - a scroll of immolation k - a scroll of brand weapon m - a scroll of blinking Potions g - a potion of might {unknown} h - a potion of lignification {unknown} i - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 4.0 Stealth + Level 3.3 Spellcasting + Level 4.9 Conjurations + Level 2.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 4% 1 Dazzling Flash Conj/Hex 42% N/A 13% 3 Portal Projectile Hex/Tloc 16% N/A 24% 3 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Hex 10% 3d8 41% 4 Leda's Liquefaction Hex/Erth 1% N/A 77% 4 Fireball Conj/Fire 10% 3d6 77% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 10% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26823 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the orc! (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 club. The searing ray hits the orc priest! You kill the orc priest! Your Translocations skill increases to level 2! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Something hits you. You miss something. Your tentacle-slap misses something. Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits something but does no damage. (Press . to maintain the ray.) Something hits you. Something hits you. The searing ray hits something. Something hits you but does no damage. The searing ray hits something. You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Your squeeze misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ###.........))........ #.>. #.......o.)...... #.)## ###....)........ #...# #............... #(.####...###..#.....# #.......#####)###..... ###......#......##.... ##.....#............ #....@{)....####..# #.....>......# ## #............## ...............# ................. ..............#.#. ..#####.#.#..#### .. .......# .. .#..# There were no monsters in sight! Vanquished Creatures A jelly (D:6) An orc priest (D:5) A sleepcap (D:5) 3 adders 3 gnolls (D:2) 2 worms (D:2) 2 dart slugs (D:1) 9 orcs 3 ball pythons 3 bats 5 endoplasms A giant cockroach (D:2) 5 goblins 3 hobgoblins (D:2) 6 kobolds 4 quokkas 5 frilled lizards 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starbright the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 204 | D:1 | Learned a level 2 spell: Searing Ray 821 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1391 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1396 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2122 | D:3 | Reached skill level 1 in Translocations 2200 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/9 2378 | D:3 | You fall into a shaft and drop 3 floors! 2472 | D:6 | Noticed an ice beast 2480 | D:5 | Entered Level 5 of the Dungeon 2639 | D:6 | Noticed a black bear 2654 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_basic D:3: layout_rooms D:5: layout_cave_pools, mainiacjoe_overflow_alcove_1, minmay_temple_entry_glass, nicolae_ossuary_entry_giza, minmay_crystal_room D:6: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 4 | 4.0 Translocations | 1 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | 3 | 3.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tentacles | 4 | 7 || 11 Constrict | 4 | 4 || 8 Dagger | 7 | || 7 Staff | | 16 || 16 Punch | | 1 || 1 Cast: Magic Dart | 54 | 42 || 96 Searing Ray | 4 | 10 || 14 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 8 | 12 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2653 | 2586 | 67 | 128 | 2106 | 5 | 530.6 | Dungeon | 2653 | 2586 | 67 | 128 | 2106 | 5 | 530.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1193 daAuts D:2: 888 daAuts D:3: 294 daAuts D:5: 173 daAuts D:6: 103 daAuts