Dungeon Crawl Stone Soup version 0.31-a0-167-g1c394c0614 (webtiles) character file. Game seed: 5829039335594240423 951 Starbright the Conjurer (level 8, -9/53 HPs) Began as an Octopode Conjurer on June 15, 2023. Killed from afar by an electric eel (14 damage) ... with a bolt of electricity ... on level 6 of the Dungeon. The game lasted 00:09:44 (4184 turns). Starbright the Conjurer (Octopode Conjurer) Turns: 4184, Time: 00:09:44 Health: -9/53 AC: 1 Str: 6 XL: 8 Next: 13% Magic: 14/14 EV: 15 Int: 22 God: Gold: 229 SH: 0 Dex: 18 Spells: 8/15 levels left rFire + . . m - +0 morningstar rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . e - amulet of magic regeneration rElec . c - ring of willpower rCorr . r - ring "Ucegh" {Will+ Dex+7} SInv . n - ring "Ifuulap" {Wiz rF+ rC+} Will ++... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.54/turn (no ring) (no ring) %: wizardry (x1) @: attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons m - a +0 morningstar (weapon) Jewellery c - a ring of willpower (left tentacle) e - an amulet of magic regeneration (around mantle) n - the ring "Ifuulap" (on tentacle) {Wiz rF+ rC+} (You acquired it on level 5 of the Dungeon) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rC: It protects you from cold. p - an amulet of regeneration r - the ring "Ucegh" (right tentacle) {Will+ Dex+7} (You found it on level 5 of the Dungeon) [ring of willpower] Dex: It affects your dexterity (+7). Will: It increases your willpower. Scrolls f - a scroll of teleportation g - a scroll of amnesia h - 2 scrolls of poison i - a scroll of immolation k - a scroll of fear o - a scroll of vulnerability {unknown} s - a scroll of fog t - a scroll of noise {unknown} Potions a - 2 potions of magic b - a potion of degeneration {unknown} d - 4 potions of curing j - a potion of attraction l - 3 potions of haste q - a potion of invisibility {unknown} Skills: + Level 3.6 Fighting + Level 4.3 Dodging - Level 4.0 Stealth + Level 4.1 Spellcasting + Level 5.5 Conjurations + Level 3.6 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 4% 3 Vhi's Electric Charge Tloc/Air 24% N/A 6% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 7% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 13% 3 Fulminant Prism Conj/Hex 8% 3d7 14% 4 Arcjolt Conj/Air 8% 1d18 36% 5 Freezing Cloud Conj/Ice/Air 6% 6-21 47% 5 Storm Form Tmut/Air 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26864 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The searing ray hits the jelly. The jelly is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) You start resting. Magic restored. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The plant begins to die. The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The bolt of electricity hits you! An electric eel comes into view. You enter the shallow water. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Okay, then. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of attraction. You feel attractive to monsters. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... ..........'.........+ ####....###.........# ##.#.# ##.......## ###.# ##.....## ##.## ##...## ######...## #+## #...#.....# #.........# #...#....@# ###........# #...♣~P~~..# ##.#♣~~~PP~♣~~~♣♣ #..~~~~~~S♣♣♣♣~≈P~♣ #..P~~~~~~~~PS~~~~P #.................. #..♣~~~~~~P~~S~≈P~~ ####♣~~~~~~~~~~~~ ~ You could see an electric eel. Vanquished Creatures A centaur (D:6) 4 scorpions 2 howler monkeys (D:4) 2 orc priests (D:5) 3 hounds 2 jellies 3 iguanas An orc wizard (D:5) Natasha (thrice) (D:2) 6 adders A shadow imp (D:5) 2 worms 3 dart slugs 12 orcs 4 bats 7 endoplasms A giant cockroach (D:3) 9 goblins 10 hobgoblins 7 jackals (D:1) 11 kobolds 4 quokkas 20 ball pythons A frilled lizard (D:2) 8 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starbright the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 8/18 MP: 1/5 221 | D:1 | Learned a level 2 spell: Searing Ray 541 | D:1 | Reached XP level 3. HP: 16/22 MP: 1/6 1137 | D:2 | Reached skill level 1 in Fighting 1168 | D:2 | Reached skill level 1 in Translocations 1378 | D:2 | Noticed Natasha 1380 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/7 1383 | D:2 | Killed Natasha 1389 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1542 | D:2 | Noticed Natasha 1547 | D:2 | Killed Natasha 1613 | D:2 | Reached XP level 5. HP: 33/33 MP: 5/8 1819 | D:2 | Noticed Natasha 1822 | D:2 | Killed Natasha 2532 | D:4 | Reached XP level 6. HP: 39/39 MP: 7/10 2796 | D:4 | Reached XP level 7. HP: 45/45 MP: 9/12 2990 | D:5 | Entered Level 5 of the Dungeon 2994 | D:5 | Reached skill level 5 in Conjurations 3272 | D:5 | Identified the ring "Ucegh" {Will+ Dex+7} 3610 | D:5 | Identified a scroll of acquirement 3611 | D:5 | Acquired the ring "Ifuulap" {Wiz rF+ rC+} 3960 | D:5 | Reached XP level 8. HP: 52/52 MP: 10/13 4184 | D:6 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_loops_ring, uniq_natasha D:3: minmay_general_purpose_star, layout_rooms, corner_web_ring D:4: layout_rooms, minmay_snake_closets D:5: layout_cave_pods, hangedman_decor_opposing D:6: layout_loops_corners, minmay_temple_entry_gardened_gates, serial_bayou_lagoon_b Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 3 | 3.6 Translocations | 1 2 3 | 3.6 Dodging | 3 4 | 4.3 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 32 | | || 32 Constrict | 8 | | 1 || 9 Unarmed | 2 | | || 2 Tentacles | 5 | | 1 || 6 Punch | 1 | | || 1 Morningstar | | | 3 || 3 Cast: Magic Dart | 67 | 84 | 48 || 199 Searing Ray | 2 | 11 | 22 || 35 Use: Scroll | | | 10 || 10 Potion | | | 1 || 1 Armour: Skin | 3 | | || 3 Dodge: Dodged | 30 | 4 | 22 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4181 | 3985 | 196 | 185 | 3242 | 6 | 696.8 | Dungeon | 4181 | 3985 | 196 | 185 | 3242 | 6 | 696.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1133 daAuts D:5: 1059 daAuts D:2: 708 daAuts D:3: 578 daAuts D:4: 567 daAuts D:6: 134 daAuts