Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11402339537993820179 15 Starlo the Conjurer (level 2, 0/22 HPs) Began as a Draconian Conjurer on May 28, 2022. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 1 of the Dungeon. The game lasted 00:05:12 (1597 turns). Starlo the Conjurer (Draconian Conjurer) Turns: 1597, Time: 00:05:12 Health: 0/22 AC: 5 Str: 9 XL: 2 Next: 34% Magic: 2/5 EV: 12 Int: 18 God: Gold: 22 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour e - a +0 pair of gloves (worn) Scrolls c - a scroll of holy word {unknown} Potions d - 2 potions of flight {unknown} f - a potion of resistance {unknown} Skills: + Level 0.8 Fighting - Level 1.8 Dodging - Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations * Level 0.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 100% to hit) Okay, then. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence says, "Did you write a will? You should..." You see here a +0 club. Terence screams, "I'm going to kill you!" Terence shouts, "Now you die!" Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... ..##.#.#.################### #.##.#.#(.......# #.##.#.#......#.# #.##.#.#.####.#.# #.##.#.#.# #.#.# ..##...#.# #.#.####### ########.# #.#.#.....# .........# #.#.#@###.# ########## #.#.@.# #.# ≈PP≈≈# #.#######.# ≈≈≈≈≈# #.........# ≈≈≈≈≈# ########### ≈≈≈≈≈# ≈≈≈.≈# .≈..≈# P.≈#.# ####<# You could see Terence. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starlo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 210 | D:1 | Found a faded altar of an unknown god. 472 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 733 | D:1 | Learned a level 2 spell: Searing Ray 1177 | D:2 | Noticed Terence 1597 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, hellmonk_ecumenical_altar_lost_god, minmay_misc_feat_cross D:2: layout_basic, minmay_misc_feat_columns, kennysheep_nub, uniq_terence Action || total -------------------------++------- Melee: Short sword || 11 Tailslap || 1 Cast: Magic Dart || 38 Searing Ray || 3 Use: Scroll || 1 Dodge: Dodged || 13