ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.31-a0-981-geadf994542 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8468544322314724961, deterministic pregen: 1 Command line: /usr/games/crawl-git-eadf994542 -name Stellion -rc /dgldir/rcfiles/crawl-git/Stellion.rc -macro /dgldir/rcfiles/crawl-git/Stellion.macro -morgue /dgldir/morgue/Stellion/ -webtiles-socket /crawl-master/webserver/sockets/Stellion:2023-11-01.18:28:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-eadf994542(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56089510a8ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-eadf994542(_Z13do_crash_dumpv+0x418) [0x560895114b78]: do_crash_dump() /usr/games/crawl-git-eadf994542(_Z20crash_signal_handleri+0x1fa) [0x56089510ad8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f639c8b7210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f639ca7824b]: /usr/games/crawl-git-eadf994542(+0x4622bd) [0x5608951142bd]: /usr/games/crawl-git-eadf994542(+0x462475) [0x560895114475]: /usr/games/crawl-git-eadf994542(+0x41f2f2) [0x5608950d12f2]: /usr/games/crawl-git-eadf994542(+0x41f32b) [0x5608950d132b]: /usr/games/crawl-git-eadf994542(_Z16fill_status_infoiR11status_info+0x1008) [0x560895686648]: fill_status_info(int, status_info&) /usr/games/crawl-git-eadf994542(_ZN14TilesFramework12_send_playerEb+0x2283) [0x5608957952a3]: TilesFramework::_send_player(bool) /usr/games/crawl-git-eadf994542(_ZN14TilesFramework6redrawEv+0xa6) [0x560895799ac6]: TilesFramework::redraw() /usr/games/crawl-git-eadf994542(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x560895799dc8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-eadf994542(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x56089538c5bd]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-eadf994542(+0x77a8f3) [0x56089542c8f3]: /usr/games/crawl-git-eadf994542(_ZN14message_window4moreEbb+0x20b) [0x56089542e97b]: message_window::more(bool, bool) /usr/games/crawl-git-eadf994542(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x56089542eed0]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-eadf994542(_ZN13message_store10flush_prevEv+0x34a) [0x56089542f48a]: message_store::flush_prev() /usr/games/crawl-git-eadf994542(+0x7776fc) [0x5608954296fc]: /usr/games/crawl-git-eadf994542(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x560895429eb9]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-eadf994542(_Z4mprf16msg_channel_typePKcz+0xb4) [0x56089542a3d4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-eadf994542(+0x8aea03) [0x560895560a03]: /usr/games/crawl-git-eadf994542(_Z13player_reactsv+0x708) [0x560895562de8]: player_reacts() /usr/games/crawl-git-eadf994542(_Z12world_reactsv+0x6f5) [0x5608957a41f5]: world_reacts() /usr/games/crawl-git-eadf994542(+0xaf317e) [0x5608957a517e]: /usr/games/crawl-git-eadf994542(+0xaf4035) [0x5608957a6035]: /usr/games/crawl-git-eadf994542(main+0x1ab) [0x56089505c6eb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f639c8980b3]: /usr/games/crawl-git-eadf994542(_start+0x2e) [0x56089505d27e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-eadf994542/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-eadf994542/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-eadf994542/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = corridors, absdepth0 = 5 Level vaults: layout_loops_ring tso_metal_star nicolae_uskayaw_murder_on_the_dancefloor uniq_maggie uniq_prince_ribbit1 uniq_edmund Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - iguana Aim: an iguana (lightly wounded, very poisoned) You feel a surge of power! Poisonous vapours surround the iguana! The iguana looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, extremely poisoned, 81% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) You kill the iguana! Vehumet accepts your kill. You now have 208 gold pieces (gained 13). Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - hound Aim: a hound (wandering, hasn't noticed you) You feel a surge of power! Poisonous vapours surround the hound! The hound is poisoned. The hound barks! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, very poisoned, 69% to hit) The searing ray hits the hound! The hound is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hound. The hound is almost dead. The searing ray hits the hound. You kill the hound! Vehumet accepts your kill. You open the door. A kobold and a spectral kobold come into view. Found a hazy altar of Hepliaklqana. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spectral kobold Aim: a spectral kobold (87% to hit) The searing ray hits the spectral kobold but does no damage. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - kobold, p - spectral kobold Aim: a kobold, wielding a +0 dagger You feel a surge of power! Poisonous vapours surround the kobold! The kobold is poisoned. The spectral kobold closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (very poisoned, 72% to hit) The searing ray hits the spectral kobold. The spectral kobold is moderately damaged. The searing ray hits the kobold. You kill the kobold! Vehumet accepts your kill. (Press . to maintain the ray.) The spectral kobold hits you but does no damage. The searing ray hits the spectral kobold. The spectral kobold is almost destroyed. The spectral kobold closely misses you. The searing ray hits the spectral kobold. You destroy the spectral kobold! Vehumet accepts your kill. There is an open door here. Things that are here: a +0 dagger; a kobold corpse There is an open door here. Found a rapier. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. A scorpion comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (asleep) You feel a surge of power! Poisonous vapours surround the scorpion! The scorpion is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - scorpion Aim: a scorpion (moderately wounded, very poisoned) You feel a surge of power! Poisonous vapours surround the scorpion! The scorpion looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, extremely poisoned, 78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is almost dead. You kill the scorpion! Vehumet accepts your kill. Your Spellcasting skill increases to level 7! Your Poison Magic skill increases to level 6! A phantom comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (69% to hit) The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) The searing ray misses the phantom. The phantom misses you. The searing ray misses the phantom. The phantom completely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dispel Undead (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, 100% to hit) The phantom is dispelled!! You destroy the phantom! Vehumet accepts your kill. Found an escape hatch in the floor. You open the large door. An orc comes into view. It is wielding a +0 falchion of electrocution. Casting: Dispel Undead (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 falchion of electrocution and wearing a +0 leather armour (asleep) You feel a surge of power! Poisonous vapours surround the orc! The orc is poisoned. The orc shouts! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 falchion of electrocution and wearing a +0 leather armour (very poisoned, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 falchion of electrocution and wearing a +0 leather armour (lightly wounded, very poisoned, 78% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Vehumet accepts your kill. Things that are here: a +0 falchion of electrocution; a +0 leather armour Your magical contamination has completely faded away. Found a quarterstaff. A quokka and an iguana come into view. Found a leather armour, 15 gold pieces, a scroll of immolation and a hand axe. The iguana moves out of view. A quokka is nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The quokka is poisoned. The iguana hisses angrily. The iguana is poisoned. The quokka looks even sicker. The iguana looks even sicker. Unknown command. The quokka looks even sicker. Your toxic aura wanes. You kill the quokka! Vehumet accepts your kill. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (moderately wounded, very poisoned, 81% to hit) The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) The iguana closely misses you. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. Your Conjurations skill increases to level 2! You now have 223 gold pieces (gained 15). k - a scroll of immolation You see here a +0 hand axe. An iguana comes into view. An iguana is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - iguana Aim: an iguana (asleep) You feel a surge of power! Poisonous vapours surround the iguana! The iguana is poisoned. The iguana hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - iguana Aim: an iguana (very poisoned) You feel a surge of power! Poisonous vapours surround the iguana! The iguana looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, extremely poisoned, 81% to hit) The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. (Press . to maintain the ray.) You see here an iguana corpse. A white imp comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (wandering, hasn't noticed you, 78% to hit) The searing ray hits the white imp! The white imp is almost dead. The white imp shouts, "Leave, thou mewling onion-eyed urchin!" (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! The searing ray hits the white imp but does no damage. The white imp is almost dead. The searing ray hits the white imp. You kill the white imp! Vehumet accepts your kill. HP restored. You now have 234 gold pieces (gained 11). A scorpion comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (asleep) You feel a surge of power! Poisonous vapours surround the scorpion! The scorpion looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - scorpion Aim: a scorpion (heavily wounded, extremely poisoned) You feel a surge of power! Poisonous vapours surround the scorpion! The scorpion looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, extremely poisoned, 78% to hit) The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) You kill the scorpion! Vehumet accepts your kill. Your Necromancy skill increases to level 3! You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (asleep) You feel a surge of power! Poisonous vapours surround the gnoll! The gnoll looks as sick as possible! The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. You kill the gnoll! Vehumet accepts your kill. A gnoll comes into view. It is wielding a +0 whip. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you) You feel a surge of power! Poisonous vapours surround the gnoll! The gnoll looks as sick as possible! The gnoll shouts! You hear a shout! You kill the gnoll! Vehumet accepts your kill. A gnoll comes into view. It is wielding a +0 halberd. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you) You feel a surge of power! Poisonous vapours surround the gnoll! The gnoll looks as sick as possible! The gnoll shouts! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd You feel a surge of power! Poisonous vapours surround the gnoll! The gnoll looks as sick as possible! A gnoll comes into view. It is wielding a +0 halberd. You kill the gnoll! Vehumet accepts your kill. A gnoll comes into view. It is wielding a +5 spear. Found a stone staircase leading down. You kill the gnoll! Vehumet accepts your kill. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll is poisoned. The gnoll shouts! The gnoll is poisoned. x2; The gnoll looks even sicker. x2 The gnoll looks even sicker. Your toxic aura wanes. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You kill the gnoll! Vehumet accepts your kill. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll misses you. Casting: Olgreb's Toxic Radiance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, very poisoned, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. (Press . to maintain the ray.) The gnoll looks more healthy. Your Transmutations skill increases to level 4! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. (Press . to maintain the ray.) Things that are here: a +0 club; a +0 halberd Things that are here: a +5 spear; a +0 halberd; a gnoll corpse l - a +5 spear Found a dagger. Things that are here: a +0 whip; a gnoll corpse Things that are here: a +0 spear; a gnoll corpse Things that are here: a +0 whip; a gnoll corpse You see here a +0 spear. You start resting. HP restored. You start resting. Magic restored. Found a stone staircase leading up. An ice beast comes into view. A sleepcap comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast! You kill the ice beast! Vehumet accepts your kill. You finish channelling your searing ray. You start resting. Magic restored. You start resting. HP restored. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (dormant, 100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap! The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, 100% to hit) The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap! You destroy the sleepcap! Vehumet accepts your kill. Magic restored. m - a scroll of identify As you read the scroll of identify, it crumbles to dust. o - 2 potions of mutation A scorpion comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (asleep) You feel a surge of power! Poisonous vapours surround the scorpion! The scorpion is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - scorpion Aim: a scorpion (moderately wounded, very poisoned) You feel a surge of power! Poisonous vapours surround the scorpion! The scorpion looks as sick as possible! You kill the scorpion! Vehumet accepts your kill. Your Spellcasting skill increases to level 8! You start resting. Magic restored. Found an escape hatch in the ceiling. You see here a +0 hand axe. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. Found a robe. Prince Ribbit gives a loud, deep croak! Found a glowing golden altar of the Shining One. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An iguana comes into view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - iguana Aim: an iguana (asleep) You feel a surge of power! Poisonous vapours surround the iguana! The iguana is poisoned. The iguana hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - iguana Aim: an iguana (moderately wounded, very poisoned) You feel a surge of power! Poisonous vapours surround the iguana! The iguana looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, extremely poisoned, 82% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) You kill the iguana! Vehumet accepts your kill. Your Air Magic skill increases to level 3! Magic restored. Found 5 stones. You see here 5 stones. You now have 248 gold pieces (gained 14). o - 3 potions of mutation (gained 1) Found two orc corpses and a rapier. Edmund the Younger comes into view. He is wielding a +2 flail of draining and wearing a +2 chain mail of fire resistance. Edmund shouts! You hear a shout! x5 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +2 chain mail of fire resistance You feel a surge of power! Poisonous vapours surround Edmund! Edmund is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +2 chain mail of fire resistance (very poisoned) You feel a surge of power! Poisonous vapours surround Edmund! Edmund looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +2 chain mail of fire resistance (moderately wounded, extremely poisoned, 85% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +2 chain mail of fire resistance (heavily wounded, very poisoned) You feel a surge of power! Poisonous vapours surround Edmund! Edmund looks as sick as possible! Edmund misses you. Unknown command. Edmund gestures with his flail. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of draining and wearing a +2 chain mail of fire resistance (almost dead, very poisoned) You feel a surge of power! Poisonous vapours surround Edmund! Edmund looks as sick as possible! You kill Edmund! Vehumet accepts your kill. Things that are here: a +2 flail of draining; a +2 chain mail of fire resistance; the human corpse of Edmund m - a +2 flail of draining; n - a +2 chain mail of fire resistance An orc comes into view. It is wielding a +0 flail. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you) You feel a surge of power! Poisonous vapours surround the orc! The orc looks as sick as possible! The orc shouts! You hear a shout! You kill the orc! Vehumet accepts your kill. An orc wizard and an orc come into view. Found two hound corpses. Found a hide-covered altar of Uskayaw. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 dagger You feel a surge of power! Poisonous vapours surround the orc! The orc looks as sick as possible! The orc wizard shouts! An orc comes into view. It is wielding a +0 hand axe. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard shouts! The orc wizard is poisoned. The orc is poisoned. The orc wizard is poisoned. x2 The orc looks even sicker. The orc wizard looks even sicker. Vehumet accepts your kill. You feel a bit more experienced. The orc wizard casts a spell at you. You easily resist. Found a +0 dagger and an ogre corpse. You kill the orc! Vehumet accepts your kill. The orc wizard looks even sicker. The orc wizard looks even sicker. x2 Your toxic aura wanes. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent, poisoned, 74% to hit) The searing ray hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The searing ray hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. (Press . to maintain the ray.) Your Necromancy skill increases to level 4! You start resting. An ufetubus comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 dagger; a +0 robe Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (wandering, hasn't noticed you, 66% to hit) The searing ray hits the ufetubus. The ufetubus is lightly wounded. The ufetubus shouts! (Press . to maintain the ray.) The searing ray hits the ufetubus! You kill the ufetubus! Vehumet accepts your kill. You now have 263 gold pieces (gained 15). Things that are here: a +0 dagger; a +0 robe; an orc corpse An ufetubus comes into view. You see here a +0 flail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (wandering, hasn't noticed you, 66% to hit) The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus shouts! The searing ray hits the ufetubus. The ufetubus is heavily wounded. The searing ray misses the ufetubus. The ufetubus hits you. The ufetubus barely misses you. The ufetubus slips past you! The ufetubus barely misses you. The ufetubus misses you. The searing ray hits the ufetubus. The ufetubus is severely wounded. You finish channelling your searing ray. The ufetubus hits you. The ufetubus misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (severely wounded, 66% to hit) The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus misses you. The ufetubus barely misses you. The searing ray misses the ufetubus. The ufetubus hits you but does no damage. The ufetubus barely misses you. The searing ray hits the ufetubus. You kill the ufetubus! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. Things that are here: a +0 dagger; a +0 robe You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 dagger; a +0 robe You see here a +0 flail. You see here a +0 rapier. Found a stone staircase leading up. You see here a +2 falchion of holy wrath. You now have 278 gold pieces (gained 15). A howler monkey comes into view. Found a ring mail. The howler monkey howls! You hear a shout! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (77% to hit) The searing ray misses the howler monkey. (Press . to maintain the ray.) The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a bark! The searing ray hits the howler monkey! The howler monkey is heavily wounded. A scorpion comes into view. The searing ray hits the scorpion. The scorpion is lightly wounded. A scorpion comes into view. The scorpion stings you. An iguana comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The scorpion is poisoned. The iguana is poisoned. The scorpion is poisoned. The howler monkey is poisoned. The scorpion looks even sicker. The scorpion stings you. The scorpion looks even sicker. x2 You kill the scorpion! Vehumet accepts your kill. Your toxic aura wanes. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear a bark! You hear a shout! x2 You kill the scorpion! Vehumet accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 21, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The howler monkey hoots and howls with incredible vigour! You hear a shout! x4 Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, poisoned, catching its breath, 77% to hit) The searing ray misses the howler monkey. (Press . to maintain the ray.) The howler monkey looks more healthy. The searing ray hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. Maggie the Vainglorious comes into view. She is wielding a +1 war axe of holy wrath. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Maggie shouts! You kill the iguana! Vehumet accepts your kill. Your toxic aura wanes. An iguana comes into view. A hound comes into view. The hound moves out of view. You aren't carrying any items that you can evoke. Throw: dart (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +1 war axe of holy wrath and wearing +0 swamp dragon scales (58% to hit, chance to frenzy on hit: 58%) You throw a datura-tipped dart. The datura-tipped dart hits Maggie. Maggie flies into a frenzy! The iguana hisses angrily. Maggie hits the iguana with a +1 war axe of holy wrath!! The iguana dies! Vehumet accepts your kill. You hear an angry hiss. Maggie shouts! Maggie hits something with a +1 war axe of holy wrath!! Vehumet accepts your kill. You feel a bit more experienced. Maggie hits something with a +1 war axe of holy wrath! Maggie completely misses something. Something closely misses Maggie. Something claws Maggie but does no damage. A steam dragon comes into view. Maggie barely misses the steam dragon. The steam dragon bites Maggie. The steam dragon claws Maggie but does no damage. Maggie hits something with a +1 war axe of holy wrath! Vehumet accepts your kill. You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. Your Necromancy skill increases to level 5! You hear a shout! Vehumet accepts your kill. You feel a bit more experienced. u - a datura-tipped dart You hear a shout! You hear a shout! x2 Found a translucent flux talisman and a ring mail. Found 8 gold pieces. You see here an iguana corpse. Found a stone staircase leading down. You see here a +0 ring mail. You now have 286 gold pieces (gained 8). Maggie shouts! You hear a shout! Maggie looks more energetic. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +1 war axe of holy wrath and wearing +0 swamp dragon scales (lightly wounded, 82% to hit) The searing ray hits Maggie but does no damage. Maggie is lightly wounded. (Press . to maintain the ray.) The searing ray hits Maggie. Maggie is lightly wounded. Maggie hits you with a +1 war axe of holy wrath! The searing ray hits Maggie. Maggie is moderately wounded. Maggie hits you with a +1 war axe of holy wrath! The searing ray hits Maggie. Maggie is moderately wounded. You finish channelling your searing ray. Maggie hits you with a +1 war axe of holy wrath. An orc comes into view. It is wielding a +0 mace. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Maggie looks frightened! The orc looks frightened! Maggie gives up. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +1 war axe of holy wrath and wearing +0 swamp dragon scales (moderately wounded, fleeing, 82% to hit) The searing ray hits Maggie. Maggie is moderately wounded. Your attack snaps Maggie out of her fear. (Press . to maintain the ray.) A hound comes into view. Maggie points at you and mumbles some strange words. The bolt of fire hits you! * * * LOW HITPOINT WARNING * * * The hound barks! You see here a +0 ring mail. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The hound pauses to sniff the ground. Maggie attacks as she pursues you! Maggie closely misses you. Your surroundings suddenly seem different. You start resting. Magic restored. You start resting. HP restored. You see here a +2 falchion of holy wrath. g - a +2 falchion of holy wrath An orc is nearby! An orc warrior and 2 orcs come into view. The orc warrior shouts! You hear a shout! x2 The orc warrior moves out of view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. The orc shouts! The orc is poisoned. x2; The orc looks even sicker. x2 You kill the orc! Vehumet accepts your kill. You kill the orc! Vehumet accepts your kill. The orc barely misses you. Unknown command. You hit the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc warrior is poisoned. Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! An orc comes into view. It is wielding a +0 falchion. Your toxic aura wanes. You break out of your daze! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (moderately wounded, poisoned) You feel a surge of power! Poisonous vapours surround the orc warrior! The orc warrior looks as sick as possible! Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! You cannot move away from Maggie! Unknown command. Throw: dart (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (severely wounded, very poisoned, 54% to hit, chance to frenzy on hit: 67%) You throw a datura-tipped dart. The datura-tipped dart closely misses the orc warrior. The datura-tipped dart hits Maggie. Maggie resists. Maggie is lightly wounded. An orc comes into view. It is wielding a +0 whip. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (severely wounded, very poisoned, 79% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 mace. The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits Maggie! Maggie is moderately wounded. You kill the orc warrior! Vehumet accepts your kill. Your Spellcasting skill increases to level 9! Your Air Magic skill increases to level 4! The searing ray hits Maggie. Maggie is moderately wounded. The searing ray hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 flail. Unknown command. The searing ray hits Maggie! Maggie is heavily wounded. The searing ray misses the orc. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +1 war axe of holy wrath and wearing +0 swamp dragon scales (heavily wounded, mesmerising, 82% to hit) The searing ray hits Maggie! Maggie is heavily wounded. (Press . to maintain the ray.) The orc shouts! Maggie says, "Fear not. I will immortalize you in the tale of my first kill." Maggie casts a spell at you. The bolt of fire hits you!! The searing ray hits Maggie! Maggie is severely wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc but does no damage. Maggie hits you with a +1 war axe of holy wrath. The searing ray misses Maggie. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. Maggie says, "How do the people who live here stand the isolation?" Maggie barely misses you. The searing ray hits Maggie. Maggie is severely wounded. You finish channelling your searing ray. Maggie hits you with a +1 war axe of holy wrath. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +1 war axe of holy wrath and wearing +0 swamp dragon scales (severely wounded, mesmerising, 82% to hit) The searing ray hits Maggie! Maggie is almost dead. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-981-geadf994542 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Stellion] Species: Deep Elf Job: Venom Mage HP: 16/47; mods: 0/0 MP: 9/24; mod: 0 Stats: 7 (7) 29 (29) 15 (15) Position: (41, 41), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 2 | 1 | 96 | 26/142 Short Blades | X | 1 | 0 | 1 | 105 | 55/100 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/84 Polearms | X | 1 | 0 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/29 Throwing | X | 1 | 2 | 0 | 3 | 3/50 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 3 | 4 | 382 | 29/177 Stealth | X | 1 | 1 | 4 | 397 | 100/148 Shields | X | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 28 | 9 | 1338 | 1/313 Conjurations | X | 1 | 8 | 2 | 222 | 96/126 Hexes | X | 1 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 0 | 0 | 0 | 0/42 Necromancy | X | 2 | 17 | 5 | 624 | 94/212 Translocations | X | 1 | 0 | 0 | 0 | 0/42 Transmutations | X | 1 | 0 | 4 | 424 | 4/210 Fire Magic | X | 1 | 0 | 0 | 0 | 0/42 Ice Magic | X | 1 | 0 | 0 | 0 | 0/42 Air Magic | X | 2 | 21 | 4 | 513 | 13/250 Earth Magic | X | 1 | 0 | 0 | 0 | 0/42 Poison Magic | X | 1 | 18 | 6 | 1097 | 215/295 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 286 #36: 1 #49: 328 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #15: staff of air eq slot #1, inv slot #33: +0 cloak eq slot #3, inv slot #21: +0 pair of gloves eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #23: ring of see invisible eq slot #8, inv slot #31: +6 ring of intelligence }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ..##### #..# #.# .......... #..# #.# ..######.. #######..# #.# ### #.. #........# #.## # #.. #.#####..#########... # #.. #.# #...........### #.. ##.#####..########.# # #..##...##..>........#.### # #.)(...)@@.o..##^....†.... .. .......##...##.#.....[.#.#)### ## #####.. ##.###.#..#......#.# .. ...o ...# #.#.........#.# # #.#..##### #.#.....[...#.# #.#.) #.#...........# # ##@ #.#.......h...# #o #.#...........# #.#.#.......# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.