Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 10588604173129848292 308 Stellion the Conjurer (level 5, 0/39 HPs) Began as a Demigod Conjurer on Aug 11, 2023. Slain by an ice beast (4 damage) ... on level 4 of the Dungeon. The game lasted 00:09:57 (3789 turns). Stellion the Conjurer (Demigod Conjurer) Turns: 3789, Time: 00:09:57 Health: 0/39 AC: 3 Str: 8 XL: 5 Next: 94% Magic: 3/13 EV: 12 Int: 24 God: Gold: 312 SH: 0 Dex: 12 Spells: 1/11 levels left rFire . . . e - +4 mace rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom d - a +0 dagger e - a +4 mace (weapon) i - a +0 long sword of holy wrath t - a +0 shortbow Missiles f - 2 boomerangs Armour a - a +1 robe (worn) l - a +1 plate armour of poison resistance Scrolls g - 3 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of enchant armour o - a scroll of torment {unknown} p - a scroll of teleportation {unknown} r - a scroll of magic mapping {unknown} Potions b - a potion of magic h - a potion of might {unknown} j - a potion of curing m - a potion of lignification {unknown} q - a potion of attraction {unknown} s - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 0.3 Maces & Flails + Level 2.3 Dodging + Level 2.4 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Hailstorm Conj/Ice 16% 3d6 11% 3 e - Summon Small Mammal Summ 16% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 11% 1 Call Canine Familiar Summ 4% N/A 30% 3 Frozen Ramparts Ice 8% 1d2 30% 3 Inner Flame Hex/Fire 4% N/A 30% 3 Summon Guardian Golem Hex/Summ 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Ice Form Ice/Tmut 4% N/A 71% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 96% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast closely misses you. The ice beast attacks as you move away! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * Your bat hits the ice beast but does no damage. Your bat misses the ice beast. The ice beast attacks as you move away! The ice beast closely misses you. Your bat hits the ice beast but does no damage. x2 Your bat barely misses the ice beast. Your bat barely misses the ice beast. Casting: Summon Small Mammal (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, ally target, 79% to hit) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) Your bat hits the ice beast but does no damage. The ice beast closely misses your bat. The searing ray misses the ice beast. Your bat hits the ice beast but does no damage. Your bat barely misses the ice beast. The ice beast closely misses your bat. The searing ray misses the ice beast. Your bat hits the ice beast but does no damage. The ice beast hits your bat. The ice beast freezes your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast hits you. You die... ....#.#.#.##......##....[.....>.. ..........#........###..####..... ..................##....# #..... .........##.......#.....## #..... .........###.#.#.....#...# ##.... .............####..###...####.... ..............##..####........... ..............#.........##...##.# ....#.........##@....####..###... #####..........Y.....## ##.###### # #..........r......###..##.### ##.........##................ ##........##.#####..#...#... #...........#......#....... ###....###..##.........#... ##....##......#......#... ##...#...##..##........# You could see an ice beast (ally target) and a friendly rat (summoned). Vanquished Creatures A centaur (D:4) 2 hounds A jelly (D:4) 5 adders A worm (D:2) 2 dart slugs 11 orcs 5 endoplasms 4 giant cockroaches 8 goblins 11 hobgoblins 3 quokkas 5 ball pythons 5 bats 5 frilled lizards 3 kobolds A rat (D:2) 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 430 | D:1 | Reached skill level 4 in Conjurations 566 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 765 | D:1 | Learned a level 2 spell: Searing Ray 1384 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1638 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 1721 | D:2 | Learned a level 3 spell: Dazzling Flash 3134 | D:4 | Reached XP level 5. HP: 39/39 MP: 6/12 3317 | D:4 | Noticed a centaur 3336 | D:4 | Killed a centaur 3337 | D:4 | Reached skill level 5 in Conjurations 3422 | D:4 | Learned a level 3 spell: Hailstorm 3424 | D:4 | Learned a level 1 spell: Summon Small Mammal 3758 | D:5 | Entered Level 5 of the Dungeon 3758 | D:5 | Noticed an ice beast 3777 | D:4 | HP: 1/39 [ice beast (6)] 3789 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, hangedman_decor_growths, minivault_14 D:2: layout_basic, basic_altar D:3: layout_basic, chequers_serial_rivers_small_3, minmay_pentomino_pile D:4: layout_cave_pools D:5: layout_rooms, lemuel_doored_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.2 Spellcasting | 2 3 | 3.5 Stealth | 2 | 2.4 Dodging | 2 | 2.3 Fighting | | 0.8 Maces & Flails | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 4 | 1 || 5 Cast: Magic Dart | 60 | 72 || 132 Searing Ray | 1 | 11 || 12 Summon Small Mamm | | 3 || 3 Use: Potion | | 4 || 4 Scroll | | 1 || 1 Armour: Robe | 1 | 13 || 14 Dodge: Dodged | 4 | 37 || 41