Dungeon Crawl Stone Soup version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 4500616061524032002 3071 Stellion the Thaumaturge (level 9, -2/47 HPs) Began as a Deep Elf Conjurer on Sept 5, 2023. Was a Believer of Sif Muna. Slain by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 8 of the Dungeon. The game lasted 00:29:55 (7907 turns). Stellion the Thaumaturge (Deep Elf Conjurer) Turns: 7907, Time: 00:29:56 Health: -2/47 AC: 4 Str: 8 XL: 9 Next: 58% Magic: 15/24 EV: 13 Int: 24 God: Sif Muna [**....] Gold: 261 SH: 0 Dex: 13 Spells: 10/27 levels left rFire . . . j - staff of cold rCold + . . (no shield) rNeg + . . C - +0 toga "Victory" {*Victory Clar} rPois + (no helmet) rElec . (no cloak) rCorr . s - +1 pair of gloves SInv . (no boots) Will ..... K - amulet of magic regeneration Stlth +++ w - ring of poison resistance HPRegen 0.27/turn v - ring of positive energy MPRegen 0.59/turn %: clarity @: no status effects A: no striking features a: Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 261 gold pieces. Inventory: Hand Weapons m - a +1 falchion of distortion u - a +2 flail of holy wrath y - a +4 dagger of venom B - a +3 flail Missiles o - 20 poisoned darts z - 2 darts of dispersal A - 2 throwing nets Armour a - a +0 robe f - a +1 robe of fire resistance s - a +1 pair of gloves (worn) C - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 7 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Magical Staves j - a staff of cold (weapon) l - a staff of air Jewellery g - an amulet of guardian spirit k - an amulet of reflection p - a ring of wizardry r - a ring of resist corrosion t - a ring of resist corrosion v - a ring of positive energy (right hand) w - a ring of poison resistance (left hand) K - an amulet of magic regeneration (around neck) Wands h - a wand of digging (3) D - a wand of charming (13) F - a wand of flame (17) Scrolls e - a scroll of fog Potions b - 3 potions of magic c - 10 potions of curing d - a potion of haste {unknown} i - a potion of degeneration {unknown} n - 4 potions of enlightenment q - 2 potions of heal wounds x - 2 potions of might E - a potion of brilliance {unknown} H - a potion of ambrosia {unknown} J - 2 potions of lignification {unknown} Skills: + Level 1.4 Fighting + Level 1.2 Maces & Flails + Level 4.3 Dodging + Level 5.5 Stealth + Level 1.4 Shields + Level 9.5 Spellcasting + Level 9.2 Conjurations * Level 3.1 Summonings * Level 2.1 Necromancy * Level 5.5 Ice Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Hailstorm Conj/Ice 63% 3d13 1% 3 d - Summon Ice Beast Ice/Summ 48% N/A 10% 4 e - Dazzling Flash Conj/Hex 66% N/A 2% 3 f - Dispel Undead Necr 21% 3d11 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Wereblood Tmut 11% N/A 9% 2 Fulminant Prism Conj/Hex 16% 3d10 9% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 9% 4 Confusing Touch Hex 11% N/A 17% 3 Irradiate Conj/Tmut 16% 3d17 24% 5 Borgnjor's Vile Clutch Necr/Erth 8% N/A 69% 5 Simulacrum Ice/Necr 22% N/A 87% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:1 [ D:6 = Message History You feel a surge of power! A chill wind blows around you. You swap places. Your ice beast barely misses the two-headed ogre. The two-headed ogre hits your ice beast with a +0 giant club!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Summon Ice Beast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! You die... ##.. #... ... #..# #Z# #..# #.. #..# #.# #..# #O# #..# # #Y# ########O@##...# #.# #..<...........# #.###.##########...# #.....# .## ####### # You could see a two-headed ogre. Vanquished Creatures Menkaure (D:4) 2 water moccasins An orc warrior (D:6) A sky beast (D:6) 2 black bears (D:6) 2 ogres A phantom (D:7) A kobold brigand (D:6) 4 elf zombies (Ossuary) A gnoll sergeant (D:7) 4 elf skeletons (D:6) A scorpion (D:4) 3 wights (D:7) 2 vampire bats (D:7) 4 human zombies (Ossuary) A jelly (D:6) 4 hounds 4 centaur zombies (Ossuary) A gnoll bouda (D:7) Terence (D:3) 2 orc wizards A human skeleton (D:6) 3 iguanas 3 mummies (Ossuary) 16 gnolls 4 adders 2 white imps (D:7) An ufetubus (D:4) 3 worms A dart slug (D:4) 10 orcs 9 ball pythons 8 bats 2 endoplasms (D:3) 5 goblins 5 hobgoblins 12 jackals 6 quokkas 5 frilled lizards 11 kobolds An orc zombie (D:6) 5 rats 156 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:7) An ogre (D:6) 2 orc priests A gnoll (D:7) A shadow imp (D:6) 2 orcs (D:7) 8 creatures vanquished. Grand Total: 164 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 496 | D:1 | Found Zyikiali's Armour Boutique. 541 | D:1 | Reached skill level 5 in Conjurations 979 | D:2 | Learned a level 2 spell: Searing Ray 1026 | D:2 | Reached XP level 3. HP: 18/19 MP: 7/9 1238 | D:2 | Got the Secrets of the Unholy Pyre 1441 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1451 | D:2 | Learned a level 3 spell: Hailstorm 1499 | D:2 | Found a shadowy altar of Dithmenos. 2201 | D:3 | Noticed Terence 2211 | D:3 | Killed Terence 2429 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2562 | D:3 | Found a sacrificial altar of Ru. 2887 | D:3 | Found a shimmering altar of Xom. 2959 | D:3 | Found a bloodstained altar of Trog. 3025 | D:4 | Reached skill level 1 in Maces & Flails 3076 | D:4 | Noticed Menkaure 3082 | D:4 | Killed Menkaure 3083 | D:4 | Reached skill level 5 in Spellcasting 3083 | D:4 | Reached skill level 1 in Ice Magic 3083 | D:4 | Reached XP level 6. HP: 29/33 MP: 6/15 3425 | D:4 | Identified the +1 leather armour "Emoeck" {-Cast Dex+6 | SInv} 3526 | D:4 | Noticed a water moccasin 3531 | D:4 | Killed a water moccasin 3532 | D:4 | Reached XP level 7. HP: 30/37 MP: 6/17 3707 | D:4 | Found a shimmering blue altar of Sif Muna. 3710 | D:4 | Became a worshipper of Sif Muna the Loreminder 3928 | D:5 | Entered Level 5 of the Dungeon 4704 | D:6 | Reached skill level 1 in Fighting 4709 | D:6 | Learned a level 4 spell: Summon Ice Beast 4713 | D:6 | Found a basalt altar of Yredelemnul. 4851 | D:6 | Found a sand-covered staircase. 4897 | Ossuary | Entered an ossuary 4953 | Ossuary | Reached XP level 8. HP: 43/43 MP: 8/20 5334 | Ossuary | Reached * piety under Sif Muna 5572 | D:6 | Reached skill level 5 in Stealth 5572 | D:6 | Reached skill level 1 in Shields 5696 | D:6 | You fall into a shaft and drop 1 floor! 5759 | D:7 | Reached skill level 1 in Summonings 6065 | D:6 | Reached XP level 9. HP: 47/47 MP: 13/23 6167 | D:7 | Found a staircase to the Ecumenical Temple. 6176 | Temple | Entered the Ecumenical Temple 6439 | D:7 | Reached ** piety under Sif Muna 6475 | D:7 | Reached skill level 5 in Ice Magic 6564 | D:6 | Learned a level 3 spell: Dazzling Flash 6569 | D:6 | Learned a level 4 spell: Dispel Undead 6585 | D:6 | Found Ibisaud's Jewellery Boutique. 6704 | D:6 | Reached skill level 1 in Necromancy 7174 | D:7 | Found the +0 toga "Victory" {*Victory Clar} 7881 | D:8 | Noticed a two-headed ogre 7907 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, serial_shops, nicolae_square_shop, minmay_misc_feat_alley D:2: wad_woods_settlement, layout_basic, basic_altar, serial_bayou_ford_a D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_alcove_4, lightli_temple_of_fire, uniq_terence D:4: layout_loops_cross, lemuel_blue_sif_altar, uniq_menkaure D:5: layout_cave_pools, amcnicky_mini_pool_small D:6: layout_basic, lemuel_round_altar, nicolae_ossuary_entry_catacombs, serial_glass, glass_columns_b, glass_columns_a, serial_shops, shop D:7: layout_layer_cave, minmay_temple_entry_antechambers, roderic_batcave D:8: layout_loops_ring, overflow_temple_1_default, serial_ice, serial_ice_h, serial_ice_m, serial_ice_g, serial_ice_k, fungi_pond_lemuel, minmay_stone_trees_medium Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 | 9.2 Stealth | 3 4 5 | 5.5 Spellcasting | 4 5 7 8 9 | 9.5 Maces & Flails | 1 | 1.2 Ice Magic | 1 2 3 4 5 | 5.5 Dodging | 3 4 | 4.3 Fighting | 1 | 1.4 Shields | 1 | 1.4 Summonings | 1 3 | 3.1 Necromancy | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 12 | | || 12 Staff | | 13 | 1 || 14 Cast: Magic Dart | 62 | 82 | 144 || 288 Searing Ray | 2 | 9 | 52 || 63 Hailstorm | | | 5 || 5 Summon Ice Beast | | | 11 || 11 Dispel Undead | | | 4 || 4 Dazzling Flash | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | | 8 | 8 || 16 Potion | | 1 | || 1 Armour: Robe | 11 | 16 | 56 || 83 Dodge: Dodged | 12 | 28 | 54 || 94 Block: Other | | 1 | 17 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7912 | 7823 | 89 | 1424 | 4618 | 10 | 791.2 | Dungeon | 7274 | 7185 | 89 | 1110 | 4482 | 8 | 909.2 | Temple | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Ossuary | 611 | 611 | 0 | 314 | 136 | 1 | 611.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1615 daAuts D:2: 1385 daAuts D:6: 918 daAuts D:4: 904 daAuts D:1: 875 daAuts D:5: 770 daAuts D:3: 769 daAuts Ossuary: 611 daAuts D:8: 34 daAuts Temple: 25 daAuts