Dungeon Crawl Stone Soup version 0.31-a0-833-gc15d34cb79 (webtiles) character file. Game seed: 17414786104994419868 1152 Stellion the Magician (level 8, -1/36 HPs) Began as a Spriggan Conjurer on Sept 25, 2023. Was an Initiate of Vehumet. Slain by a hornet (16 damage) ... while paralysed by a hornet ... on level 7 of the Dungeon. The game lasted 00:18:56 (6662 turns). Stellion the Magician (Spriggan Conjurer) Turns: 6662, Time: 00:18:57 Health: -1/36 AC: 3 Str: 5 XL: 8 Next: 16% Magic: 11/20 EV: 4 Int: 25 God: Vehumet [......] Gold: 318 SH: 0 Dex: 13 Spells: 13/22 levels left rFire + . . s - +3 dagger (drain) rCold x . . (no shield) rNeg . . . a - +1 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++++ e - ring of the Demon Prince {Fire Int+5 Stlth+} HPRegen 0.26/turn w - ring of poison resistance MPRegen 0.17/turn %: no passive effects @: paralysed, lethally poisoned (-1 -> -8), freezing walls, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 318 gold pieces. Inventory: Hand Weapons j - a +0 rapier of electrocution m - a +2 short sword of speed s - a +3 dagger of draining (weapon) y - a +2 whip of electrocution Missiles p - 2 throwing nets Armour a - a +1 robe (worn) Jewellery e - the ring of the Demon Prince (left hand) {Fire Int+5 Stlth+} (You found it on level 4 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. t - a ring of flight w - a ring of poison resistance (right hand) z - a +5 ring of evasion Talismans u - a maw talisman Scrolls c - 7 scrolls of teleportation k - 4 scrolls of fog x - a scroll of enchant armour Potions b - a potion of magic d - a potion of cancellation f - a potion of curing g - a potion of lignification {unknown} h - a potion of heal wounds {unknown} i - 2 potions of enlightenment l - 3 potions of haste o - a potion of degeneration {unknown} v - a potion of brilliance {unknown} Skills: + Level 0.3 Fighting + Level 3.5 Dodging + Level 4.6 Stealth + Level 7.6 Spellcasting + Level 5.4 Conjurations * Level 2.6 Ice Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Frozen Ramparts Ice 44% 1d7 6% 3 d - Dazzling Flash Conj/Hex 46% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 88% 1d9 2% 1 Hailstorm Conj/Ice 29% 3d8 3% 3 Apportation Tloc 18% N/A 6% 1 Necrotise Necr 36% 1d5 6% 1 Summon Small Mammal Summ 36% N/A 6% 1 Fulminant Prism Conj/Hex 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Animate Armour Summ/Erth 18% N/A 54% 4 Petrify Tmut/Erth 9% N/A 54% 4 Summon Lightning Spire Summ/Air 9% N/A 54% 4 Metabolic Englaciation Hex/Ice 8% N/A 71% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The searing ray hits the ice beast. You kill the ice beast! Vehumet accepts your kill. (Press . to maintain the ray.) A hornet comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hornet but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hornet. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (lightly wounded, 71% to hit) The searing ray hits the hornet but does no damage. The hornet is lightly wounded. (Press . to maintain the ray.) The wall freezes the hornet. The hornet misses you. The searing ray misses the hornet. The wall freezes the hornet but does no damage. The hornet stings you! You are poisoned. You feel yourself slow down. The wall freezes the hornet. The hornet misses you. The searing ray misses the hornet. You feel yourself speed up. You feel very sick. The wall freezes the hornet. The hornet closely misses you. The wall freezes the hornet but does no damage. The hornet stings you. You suddenly lose the ability to move! You feel sick. The wall freezes the hornet. The hornet stings you! You die... #(..# #...... #.#.# #.##.## #.#.# ##.##.## #.#.# ##...#... ##.#.###.....### #.............## ###)#.####.....### #...#... ##)..#### #@#####.# #..)..# #.y.# .# #....(# ###.# # #....)## ... #.....)) #.# #.....## .# ####### # You could see a hornet. Vanquished Creatures An ice beast (D:7) A black bear (D:4) A phantom (D:5) A centaur (D:5) 2 bullfrogs (D:6) 3 scorpions A kobold brigand (D:7) A gnoll bouda (D:4) A jelly (D:5) 3 orc wizards 4 iguanas 3 gnolls (D:4) 5 adders A shadow imp (D:6) A white imp (D:6) An ufetubus (D:4) 2 worms 4 dart slugs 19 orcs 4 ball pythons 4 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 3 jackals (D:2) A quokka (D:3) 3 bats (D:2) 4 frilled lizards 12 kobolds 6 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 142 | D:1 | Found Elubes's Antique Armour Shop. 358 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 1051 | D:2 | Learned a level 2 spell: Searing Ray 1221 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/8 1285 | D:2 | Identified the +7 dagger of Disaster {heavy, rC+ rCorr | MP-9} 1495 | D:2 | Learned a level 3 spell: Frozen Ramparts 2022 | D:3 | Reached skill level 3 in Spellcasting 2022 | D:3 | Reached XP level 4. HP: 16/21 MP: 1/9 2102 | D:3 | Found a faded altar of an unknown god. 3019 | D:4 | Found a stormy altar of Qazlal. 3028 | D:4 | Reached XP level 5. HP: 20/24 MP: 1/11 3049 | D:4 | Reached skill level 4 in Spellcasting 3160 | D:4 | Found an opulent altar of Gozag. 3458 | D:4 | Noticed a black bear 3512 | D:4 | Killed a black bear 3513 | D:4 | Reached skill level 5 in Spellcasting 3513 | D:4 | Reached skill level 1 in Ice Magic 3513 | D:4 | Reached XP level 6. HP: 25/28 MP: 0/14 3797 | D:4 | Identified the ring of the Demon Prince {Fire Int+5 Stlth+} 4226 | D:5 | Entered Level 5 of the Dungeon 4399 | D:5 | Found a staircase to the Ecumenical Temple. 4432 | D:5 | Reached skill level 6 in Spellcasting 4432 | D:5 | Reached XP level 7. HP: 32/32 MP: 6/17 4446 | Temple | Entered the Ecumenical Temple 4459 | Temple | Became a worshipper of Vehumet 4548 | D:5 | Reached skill level 5 in Conjurations 5270 | D:6 | Found a bloodstained altar of Trog. 5270 | D:6 | Found a sacrificial altar of Ru. 5287 | D:6 | Reached skill level 7 in Spellcasting 5429 | D:6 | Found a glowing silver altar of Zin. 6487 | D:7 | Found an iron altar of Okawaru. 6505 | D:7 | Learned a level 3 spell: Dazzling Flash 6542 | D:7 | Reached XP level 8. HP: 36/36 MP: 16/19 6656 | D:7 | Noticed a hornet 6661 | D:7 | Paralysed by a hornet for 3 turns 6662 | D:7 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_shops, nicolae_shop_window_shopping D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_lost_god D:4: layout_loops_ring, chequers_temple_overflow_statue_of_worship D:5: layout_rooms, minmay_temple_entry_statues_fountains, due_unseen_surprise D:6: layout_layer_cave, lemuel_coloured_pillars_altar, nicolae_overflow_squiral D:7: layout_loops_cross, lemuel_doored_altar, slow_altar_2, nicolae_shop_self_help, uniq_prince_ribbit1 Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 5 | 5.4 Spellcasting | 3 5 6 7 | 7.6 Ice Magic | 1 2 | 2.6 Dodging | 3 | 3.5 Stealth | 4 | 4.6 Fighting | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 1 | 1 || 3 Rapier | 1 | | || 1 Punch | 1 | | || 1 Whip | | 2 | || 2 Cast: Magic Dart | 78 | 98 | 46 || 222 Searing Ray | | 15 | 13 || 28 Frozen Ramparts | | 3 | 2 || 5 Use: Scroll | | 11 | 5 || 16 Armour: Robe | 4 | 9 | 10 || 23 Dodge: Dodged | 3 | 28 | 15 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5062 | 4942 | 120 | 411 | 3663 | 8 | 632.8 | Dungeon | 5034 | 4914 | 120 | 411 | 3663 | 7 | 719.1 | Temple | 28 | 28 | 0 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1032 daAuts D:6: 924 daAuts D:3: 774 daAuts D:2: 739 daAuts D:1: 714 daAuts D:5: 692 daAuts D:7: 157 daAuts Temple: 28 daAuts