Dungeon Crawl Stone Soup version 0.31-a0-836-g3ceb0a68c4 (webtiles) character file. Game seed: 3217094435128538351 214 Stellion the Ducker (level 6, -11/42 HPs) Began as a Djinni Hedge Wizard on Sept 26, 2023. Mangled by Terence ... wielding a +0 heavy mace (13 damage) ... on level 2 of the Dungeon. The game lasted 00:05:40 (1514 turns). Stellion the Ducker (Djinni Hedge Wizard) Turns: 1514, Time: 00:05:40 Health: -11/42 AC: 3 Str: 9 XL: 6 Next: 14% Gold: 45 EV: 13 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-12 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles h - 4 javelins Armour b - a +0 robe (worn) c - a +1 hat (worn) Jewellery d - a ring of willpower (left hand) Scrolls f - a scroll of identify Potions e - a potion of haste g - a potion of mutation {unknown} Skills: + Level 1.3 Fighting + Level 4.1 Dodging + Level 3.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Slow Hex 56% N/A 4% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 f - Kiss of Death Conj/Necr 56% 2d9 4% 1 g - Momentum Strike Conj/Tloc 28% 3d8 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 scale mail (heavily wounded, confused, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 scale mail (severely wounded, confused, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence seems less confused. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 scale mail (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence shouts, "DIE!!!" Terence attacks as he pursues you! Terence hits you with a +0 heavy mace! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 heavy mace! You die... .#..# .#.#.# .#.##.# ##.# ## #.♣ #♣♣♣♣♣♣ ♣♣.P.♣♣ ♣♣.....♣## ###### #♣P..PP...# #.@@.♣ .♣♣..P.♣♣.# #.#### #.♣...♣♣..# #.# #.<♣♣♣♣..###.#)# #### ##.....#.# ##.#####.#### #...## #....♣ #.#.#.###.##...# #.....@..$# ### You could see Terence. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 3 dart slugs (D:1) 3 ball pythons (D:1) 5 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Stellion set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 486 | D:1 | Reached skill level 3 in Dodging 486 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 486 | D:1 | Learned a level 1 spell: Kiss of Death 930 | D:1 | Found a faded altar of an unknown god. 1252 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1358 | D:2 | Noticed Terence 1365 | D:2 | Noticed Sigmund 1483 | D:2 | Killed Sigmund 1484 | D:2 | Reached skill level 1 in Fighting 1484 | D:2 | Reached skill level 4 in Dodging 1484 | D:2 | Reached XP level 5. HP: 30/37 MP: 0/0 1484 | D:2 | Learned a level 2 spell: Momentum Strike 1484 | D:2 | Reached XP level 6. HP: 34/42 MP: 0/0 1514 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_cross, ebering_ecumenical_altar_hall, minmay_domino_4 D:2: layout_loops_ring, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3_way, infiniplex_forest_lined_2, infiniplex_forest_end_2, dilly_guarded_unrand_morg, uniq_terence, uniq_sigmund D:3: wander_river, layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.5 Dodging | 3 4 | 4.1 Fighting | 1 | 1.3 Spellcasting | 3 | 3.3 Conjurations | 3 | 3.3 Hexes | 3 | 3.3 Summonings | 3 | 3.3 Necromancy | 3 | 3.3 Translocations | 3 | 3.3 Transmutations | 3 | 3.3 Fire Magic | 3 | 3.3 Ice Magic | 3 | 3.3 Air Magic | 3 | 3.3 Earth Magic | 3 | 3.3 Poison Magic | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 2 || 4 Cast: Magic Dart | 105 | 29 || 134 Mephitic Cloud | | 3 || 3 Blink | | 1 || 1 Call Imp | | 1 || 1 Use: Scroll | 3 | || 3 Armour: Robe | 17 | 4 || 21 Dodge: Dodged | 28 | 1 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1513 | 1468 | 45 | 198 | 938 | 3 | 504.3 | Dungeon | 1513 | 1468 | 45 | 198 | 938 | 3 | 504.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1246 daAuts D:2: 197 daAuts D:3: 69 daAuts