Dungeon Crawl Stone Soup version 0.31-a0-836-g3ceb0a68c4 (webtiles) character file. Game seed: 1981716219269310114 76 Stellion the Ducker (level 4, -4/31 HPs) Began as a Djinni Fire Elementalist on Sept 26, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:13:10 (2631 turns). Stellion the Ducker (Djinni Fire Elementalist) Turns: 2631, Time: 00:13:12 Health: -4/31 AC: 6 Str: 7 XL: 4 Next: 57% Gold: 187 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + + l - +6 dagger "Ciedujaa" {freeze, rPois rF+ rC-} rCold x x . (no shield) rNeg + + + a - +0 robe rPois ∞ r - +2 hat of Diogis {Harm rN+++ Will- Regen+} rElec . e - +0 cloak rCorr . t - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ w - ring of willpower HPRegen 1.05/turn (no ring) MPRegen 0.00/turn %: harm (+30% outgoing, +20% incoming), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons c - a +0 club l - the +6 dagger "Ciedujaa" (weapon) {freeze, rPois rF+ rC-} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison p - a +2 hand axe of freezing Armour a - a +0 robe (worn) d - a +0 pair of boots e - a +0 cloak (worn) r - the +2 hat of Diogis (worn) {Harm rN+++ Will- Regen+} (You found it on level 2 of the Dungeon) rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. t - a +0 pair of gloves (worn) Magical Staves j - a staff of air s - a staff of death Jewellery w - a ring of willpower (left hand) Scrolls g - 2 scrolls of teleportation h - a scroll of enchant weapon Potions b - 2 potions of might f - 2 potions of curing {unknown} i - 3 potions of heal wounds {unknown} k - a potion of ambrosia {unknown} m - a potion of brilliance {unknown} n - a potion of lignification {unknown} o - 2 potions of degeneration {unknown} q - a potion of mutation {unknown} x - a potion of attraction {unknown} A - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting + Level 3.4 Dodging + Level 3.0 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is moderately wounded. The orc priest's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. The orc priest attacks as it pursues you! The orc priest barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest is no longer more vulnerable to fire. The foxfire hits something. The foxfire hits something but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc is no longer more vulnerable to fire. Something hits you. The orc priest begins to cast a cantrip, but forgets the words! The foxfire hits something. x2 You hit the orc priest but do no damage. The orc priest is moderately wounded. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. Something hits you but does no damage. The orc priest misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something completely misses you. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits something. Reactivating autopickup. You feel a bit more experienced. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ,,,,,,,,,...............# #.##.# ***,*,,,,...#####.##....# #.##.# ,**,,,,,,.........##....# #<##.# ,,,,,,,,,.........##....# #.##.# ,*******,########.###'### #.#... ,*,,,,,,,.......#.# #.######.#### ,*,,,,,,,.........###............ ,,,*,****#####.###.#########.#### ,,,,,,,,,.......@.)# #.# ,,,*,****#####.###o# #.# ,,,,,*******##.**#S# ######.## ,,,,,,,,,,,,.S...#o####.......# ,,,,***********#.....##.......# ,,,,,,,,,,,,......†..##.......# ,,*,********###......##.......# ,,*,**,,,,,* #...)..##.......# ,,*,**,,,,,* #.#.....#.......# You could see an orc priest. Vanquished Creatures An orc wizard (D:4) An adder (D:2) 2 worms (D:2) 3 dart slugs 2 orcs 6 endoplasms 6 goblins 6 hobgoblins 2 jackals (D:2) 5 kobolds 3 quokkas 3 ball pythons 3 bats 5 frilled lizards 2 rats (D:1) 50 creatures vanquished. Vanquished Creatures (others) 127 foxfires 127 creatures vanquished. Grand Total: 177 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Stellion set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 235 | D:1 | Found a faded altar of an unknown god. 235 | D:1 | Noticed a reaper 523 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 523 | D:1 | Learned a level 1 spell: Freeze 1057 | D:2 | Identified the +2 hat of Diogis {Harm rN+++ Will- Regen+} 1519 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 2231 | D:3 | Found a shadowy altar of Dithmenos. 2244 | D:3 | Found a glowing silver altar of Zin. 2509 | D:4 | Identified the +6 dagger "Ciedujaa" {freeze, rPois rF+ rC-} 2631 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, dreamdust_ecumenical_altar_sealed_demon, dreamdust_princess_bridge, serial_bayou_pond_e, minmay_unequal D:2: layout_loops_corners, palyth_stone_intersect D:3: layout_basic, mainiacjoe_overflow_swirl D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Stealth | 2 3 | 3.0 Dodging | 3 | 3.4 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 2 | || 2 Dagger | | 4 || 4 Cast: Foxfire | 47 | 31 || 78 Scorch | | 3 || 3 Use: Scroll | | 9 || 9 Armour: Robe | 13 | 12 || 25 Dodge: Dodged | 13 | 13 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2628 | 2578 | 50 | 18 | 1783 | 4 | 657.0 | Dungeon | 2628 | 2578 | 50 | 18 | 1783 | 4 | 657.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 938 daAuts D:1: 751 daAuts D:3: 669 daAuts D:4: 270 daAuts