Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 3232224875925363116 36 Stellion the Conjurer (level 3, -3/24 HPs) Began as a Human Conjurer on Nov 3, 2023. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (2161 turns). Stellion the Conjurer (Human Conjurer) Turns: 2161, Time: 00:03:48 Health: -3/24 AC: 3 Str: 7 XL: 3 Next: 57% Magic: 1/6 EV: 12 Int: 20 God: Gold: 120 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . p - +0 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ q - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons k - a +0 long sword p - a +0 dagger of protection (weapon) Missiles t - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 buckler Jewellery q - a +4 ring of slaying (left hand) Scrolls f - a scroll of teleportation {unknown} g - a scroll of torment {unknown} h - 2 scrolls of amnesia {unknown} l - a scroll of immolation {unknown} m - 3 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of blinking {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of haste {unknown} i - a potion of might {unknown} j - 2 potions of brilliance {unknown} s - a potion of heal wounds {unknown} u - 3 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 9% 2 Dazzling Flash Conj/Hex 24% N/A 17% 3 Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) A gnoll bouda comes into view. It is wielding a +2 whip of venom. The searing ray misses the gnoll. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll hits you with a +0 flail. The gnoll shouts! The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll barely misses you. The gnoll closely misses you. You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your attacks no longer feel as feeble. The gnoll hits you with a +0 flail! You die... #..#. #.#...# #.# #. #..#g #.#.### ##+## #. #..#. ..#.# ##...## #. #..#g#####.### ##.....## #. #..#.g.......###)......## ## #..#.#####.#.##)........####. #..#. ..#....'.........+.... #..#$ #.#.#g##.........####. #..#. #.#.#@###.......## ## #..#. #.#.#.# ##.....## # #..#####.#...## ##...## # #...........#.## ##+## # #...####.#.###.## #.# # ###.......## ##.# #.# # ########.###(####.## # ##.#.####...######## ##.####..†..##..... You could see a gnoll (swift). Vanquished Creatures 2 dart slugs (D:3) 2 ball pythons 5 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins 2 quokkas 3 bats (D:1) A frilled lizard (D:1) 4 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 745 | D:1 | Found a faded altar of an unknown god. 1260 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1575 | D:3 | Learned a level 2 spell: Searing Ray 2161 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_2corner, co_window_corner_b, co_window_corner_cb, co_window_paths_d, glass_columns_a, minmay_tetromino_t4 D:2: layout_rooms D:3: layout_loops_corners, cheibrodos_ashenzari_chains, chequers_temple_overflow_statue_of_worship, roderic_lattice_a, uniq_grinder Action || total ---------------------------++------- Melee: Long sword || 5 Dagger || 2 Cast: Magic Dart || 54 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2160 | 2132 | 28 | 80 | 1782 | 3 | 720.0 | Dungeon | 2160 | 2132 | 28 | 80 | 1782 | 3 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1118 daAuts D:3: 593 daAuts D:2: 448 daAuts